Never Had An EVIL Friend Like Me! “Come Play” reviewed! (Focus Features / Digital Screener)

Elementary student Oliver has autism that impedes his speech, requiring near obsessive use of the phone and tablet to communicate with touchtone words as well as using the device for recreational binge watching of SpongeBob SquarePants to calm him when agitated.  Unable to make friends, Oliver’s loneliness causes him to sink deeper into his devices while his parents bicker amongst themselves on the endless topic of caring, treating, and assisting with Oliver’s needs, such as speech therapy and daily routine.  On another dimensional plane, looking inside-out of Oliver’s devices, is Larry, an equally lonely, misunderstood monster trying to break into Oliver’s world and take him away to be forever friends.  It’s up to his overprotective mother and insouciant father to stop Larry’s aggressively desperate out reach into Oliver’s world and pluck him forever from a life of being misunderstood. 

Forget the monsters lying in wait underneath the bed!  Forget the monsters lurking inside the dark closet!  The monster in your phone, capturing your attention span on a glossy-eyed level, should be the monster we all fear from Jacob Chase’s written and directed tech creature feature, “Come Play.”  “Come Play” introduces Jacob Chase into feature filmmaking after being involved wearing multiple hats in a series of short films, spanning over in the last decade and half, with his 5-minute long short film, “Larry,” plotted out as one third shift bored parking lot attendant who discovers an abandoned iPad inside the lost and found box located in his booth and releases a disfigured titular creature that lumbers toward him after reading through  “The Misunderstood Monster” children’s tale on the device, becoming the foundational work inspiring a 96 minute, fully fleshed out narrative with dangerous undercurrents of voyeurism and loneliness coinciding with an equally-hazardous theme in the detriments of being a helicopter parent, hindering the independent growth and maturity of youth. “Come Play” is a co-production of Amblin and Reliance Entertainment.

When they’re in a career hot zone, child actors flourish and grow inside a broad base of horror, being nurtured either from or by the creepy child sub-category or from or by being the unlikely hero that has the save the oblivious adults (just look at the kiddie cast of “Stranger Things” for example). Azhy Robertson falls into the latter as the epitome of innocence in playing Oliver, a young boy with autism unable to communicate clearly the monster stalking him from a stratum between two existences. “Marriage Story’s” Robertson continues to gleam versatilely as an actor who can use his imagination to not only react to a rendered behemoth creature but also submerse into the characteristics of autism and not oversell beyond what’s needed. Robertson also continues his girth toward a well-rounded career that now has a notch for horror under his broadening belt. Like many monster-plagued kid horror, the parents are always oblivious and dismissive to the situation and “Come Play” continues the trope with a pair of quarrelling parents in the midst of separation that undoubtedly adds to the extramundane energy fueling Larry’s need for Oliver. Gillian Jacobs (“Bad Milo”) and John Gallaghar Jr. (“Underwater”) butt heads sorely on one topic: Oliver. As their marriage dissolves through unspoken subtleties under the Oliver epicenter, that missed mightier connection could have been more powerful on how the split up affects the reactionary consequences of Oliver’s developmental disorder, an affect so tremendous that it componentizes Larry and his aggressive and brazen abduction tactics that are not so discreet. However there characters are perceived, Jacobs and Gallaghar modestly pack a punch in what has been laid to be the Azhy Robertson show of a vulnerable, yet smart, child versus a relentless and grotesque monster. Winslow Fegley, Jayden Marine, Gavin MacIver-Wright, and Eboni Booth round out the cast.

Jacob Chase has proven to be able to handle building breath-holding suspense and tension with the otherworldly plane Larry, a Slenderman-like in appearance and character inspired villain lumbering around not only in Oliver’s house, coursing through the electrical currents in his sub-plane world, but also by peering from out of closets, shying away in the darkest corners of the house, and looming around in a parking lot’s graveyard shift hours only to be perceptible through the phone and tablet camera lenses and, at times, manifesting a translucent presence that has force behind, the latter being an added side dish, transcending from Chase’s short film, to Larry’s predacious tech-manipulating arsenal when obstacles stand in the way of his BFF.  Even if “Come Play’s” superlative thrills ride on the heels of potent jump scares and unnerving silence with bated breathed, hiccups do arise in a more alleviated roller-coaster that shreds holes into the well-established terror instead of nurturing the tone.  Now while I understand the rating is PG-13 to secure a wider audience and, maybe, be a little lighthearted at times, an awkward diluted dread douses the credibility of the characters in strife with actions, such a scene include Oliver’s parents striking down upon his tablet with alternating hammer blows.  In what almost seems like a joke with an archaic technique that old-timey railroad workers use when nailing in track spikes or when carnies – one being a clown – hammer in spokes in unison to erect the big top, the scene is just out of focus in regards to the rest of the scope and there are other scenes like these sprinkled in throughout that raises character quandary concerns.  Why not just one parent whack away on the destruction of the dag’on device?  A handful of the reactionary actions to protect Oliver are glazed with an unreasonable, panic-stricken defense that begs the question whether they’re fit to actually be parents, which, if looking on the flipside of the argument, might also play into more of the unbeneficial family structure that originated the Larry intrusion.  Speaking of originating and the monster, Larry’s exact origins is obscured from the audiences as no plot points touch in depth upon Larry’s background and, you know what, that’s okay here; the more mysterious path is sometimes the best and, in “Come Play,” Larry’s inexplicable being as a child seducing abductor relates much more frighteningly and unfortunately in real world occurrences. 

Predators come in all shapes and sizes.  In this case, Larry’s atrocious presence, trying to obscure his real identity innately, symbolizes the very personalities of the real monstrous predators living among us, trolling online to prey on the vulnerable.  “Come Play” is an oxymoronic subtle hyperbole that serves as a cautionary warning for parents and children molded with pure monster in the closet entertainment in mind releasing theatrically on October 30, pushed from its original July release due to COVID-19, courtesy of Focus Features.  Serving as director to photographer is French cinematographer and serial shadow worker, Maxime Alexandre, who was worked with acclaimed horror director Alexandre Aja on “High Tension,” “P2,” and “Crawl.”  Alexandra manipulates the space, melding wide, full and closeups, to work the perceptions toward a post-production visual design in adding Larry into the frames and honing in on the lighting to just show enough of the space to make the allusion of Larry’s presence even more ominous. The back and forth of the underused practical Larry and the mostly CGI Larry sparsely have any difference between the final product outcome. The visual effects team of Mr. X saunter with what could have been a clear disaster of composite creature imagery with all the trademarks of synthetic splicing; instead, Larry matches well to the point of an indistinguishable challenge between what’s real and what’s not. The score by the “Don’t Breathe” and “Evil Dead” remake’s Roque Banos does the job to subversively infiltrate the security earmuffs to wring your cochlea to an inch of its life, but doesn’t resonate with you much more than the length of the film; however, Larry’s clicking and snapping of his appendageal joints and his guttural clatters emanate vicinity apprehension, as if the audiences can hear the dun dun hook as a tall tale sign of a circling shark in the water.  Sound design is half the fun in the film as the monster is more than half there when it’s on screen. No bonus material accompanied the release and there were no bonus scenes during or after the credits, but I’ve included Chase’s short, “Larry,” below for your own comparison and enjoyment!  “Come Play” boosts many unsavory themes between the parameters of technology and children underneath a mask of a faceless friend willing to frighten and fight anyone into submission to obtain complete, domineering companionship to end his chilling fairytale story.

Larry: Short Film

Millennial Martian Mayhem Is EVIL’s Wheelhouse in “Save Yourselves” reviewed! (Bleecker Street Media / Digital Screener)

Brooklyn couple, Su and Jack, find their noses constantly buried in their devices as the relationship between them begins to stagnate with unfulfilled measures.  In an effort to reconnect with each other meaningfully and detach themselves from the wedging worldwide web, they accept a close friend’s offer to use his upstate cabin as a rekindling retreat getaway from the mundane routine, away from the bustling city, and away from their highly addictive technological devices, shutting themselves off from the numbing side of the world to focus on each other.  As they become acquainted with their isolated surroundings and truly work on themselves, an attack from an alien race of pouffe balls has invaded Earth.  When they finally figure what’s happening, the serenity cabin therapy has been abruptly severed by besieging extraterrestrial furballs from space and they must rely on their little know-how to survive.

To all the modern millennial couples living comfortably in urban stasis and experiencing the world vicariously through the internet, “Save Yourselves!” is a calling and an unlikely savior you didn’t even know you needed from the writing-directing team of Alex Huston Fischer and Eleanor Wilson.  The duo’s introductory feature length film is a satirical sci-fi side-splitter of the celestial kind that, frankly, exposes the rudimentary sustaining people like Su and Jack who we all know exist and wouldn’t know how to start a fire with the quick strike of a match let alone save themselves from an apocalyptical alien invasion, but much like Su and Jack’s understanding of their surroundings and also to their defense, what does anybody know about surviving creatures from another planet?  “Save Yourselves!” is produced by Peter Traugott and Adi Ezroni of the New York based Keshet Studios as the company’s sophomore feature, Eamon Downey and Philip Erdoes of Last Rodeo Studios (“Scare Me”), and Joshua Blum of Washington Square Films.

Internet obsessed couple Su and Jack can barely not fiddle with their phones, laptops, and even Alexia for more than a minute, scouring the limitless online resource for information and entertainment that even infiltrates into their livelihood of administrative assistant scheduling and online popup box retail services.  “Mr. Robot’s” Sunita Mani sits into the internet top 10 list fixated mindset of Su with a complimenting structure revolving around her character’s meticulous life layout constructed by internet page browser tabs.  Equally as reliant on the power of the internet is her beau Jack, played by “Stranger Things’” John Reynolds in a hipster blend of Crispin Glover with the voice comparisons to Hanna-Barbera’s The Funky Phantom.  Mani and Reynolds accorded a charmingly naïve pair of social media engulfed millennials on a path of monotonous self-implosion and take their characters’ arcs over the growth threshold as their thrust to survive without knowing nothing of the tangible (Jack’s own word) world.  “Save Yourselves” is essentially the Sunita Mani and John Reynolds’ show, but the cast rounds out with bit part performances from Ben Sinclair, John Early, and Johanna Day.

Su and Jack are extremely likeable characters with some real and some fantastical unlikeable problems of social media addiction and space beings snatching their planet right under their touchscreen pressed noses. “Save Yourselves” knits a palpable double meaning that not only conveys the impractical saving of themselves from the impending attack of furry aliens, isolated in a thick, unfamiliar wooded ecosystem, but also save themselves from their own social network debilitated selves who rely too much on the glitzy pyrite of the Gram (Instagram) and Facebook to rule their lives.  Directors Fischer and Wilson gamble with a good chunk of the story’s unresolved aspects the plot points build up so well that might leave audiences scratching their heads while a lip-curling complexity freezes their mouths agape in wondering next steps for hapless couple Su and Jack. For the defense of the unexplained, the Earth invasion is an, as we know it, impenetrable fact of pure science fiction, glimmered in 1960’s fashion with resemblance to the Shatner era Star Trek “Trouble with Tribbles” alien pouffe balls (the filmmakers must have been “Star Trek” fans) of various shapes and colors beleaguering an assault with Spider-Man-like bio-lash to get around, an unquenchable thirst for Ethanol, and sonic fluctuance. When you type it out loud it sounds ridiculous, but “Save Yourselves!” harps back on the classic Sci-Fi features with a contemporary wit toward the inept abilities of today’s modern young adults and their reliance on social media.

Going off the grid nonplusses city dwellers with formidable diurnal life routines in the indie science fiction comedy “Save Yourselves!” that has invaded theaters and at-home platforms this week, distributed Bleecker Street Media. The 93 minute, rated R social commentary satire is shot mainly in an unfiltered, natural light with a handheld and steady cam, grounding the filming within the wilderness of New York’s upper state with a sound staged to recreate the tuning fork of kooky otherworldly sound bites and soundtracks. Since this is a theatrical new release, there will be no review on the A/V aspects. There were no bonus material included or any bonus scenes during or after the credits. “Save Yourselves!” is an eye opening gag of real time, real world dependents forced to outlast the odds and grow individually, and collectively, as independent people valued more than thought.

Pre-orde “Save Yourselves!” on DVD ahead of it’s October 9th release.

Burt Gummer Neutralizes EVIL Graboids in “Tremors: Shrieker Island” reviewed! (Universal 1440 Entertainment / Digital Screener)

A wildlife preservation maintains categorizing and tracking of native elephants, but when one of the company’s philanthropist turns his private island, just across the water from the preservation campsite, into a game reserve for apex predators, nothing will stop him from wagering the thrill of the hunt on expensive, top-of-the-line game.  That is until the graboids he’s illegally bred and genetically modified starts to hunt the wealthy trophy gamers back, especially when the Precambrian lifeforms metamorphize into the fast-spawning shriekers.  With an island full of graboids and shriekers that contributed to already one death, graboid expert and arms enthusiast-survivalist, Burt Gummer, is tracked down and brought out of retirement to once again battle his longtime killing machine adversary.  With no munition weapons, an obstinate playboy’s maniacal urge to hunt the fierce predator, and the most powerful of the graboids bred on the island able to wriggle underneath the sea floor between land masses, Gummer and a team of preservationists must band together to stop the graboids from being an invasive and unstoppable species. 

From an icy Canadian landscape in “Tremors:  A Cold Day in Hell” to the tropical beaches of Thailand, “Tremors:  Shrieker Island” is the seventh feature film in the Tremor’s 30-year franchise.  Heading straight to video on Blu-ray, DVD, and Digital, including Streaming and VOD platforms come this October 2020, the subterranean monster action-comedy is steered by serial sequel director Don Michael Paul, who directed the last two “Tremors” installments, off a Paul script co-written with Brian Brightly that set sights on expanding the graboid footprint even farther East and surrounded by the seas of Thailand, further more distancing itself from the dust bowls of Perfection, Nevada and Mexico into new and unexplored terror-itories.  Universal Pictures’ off-shoot subsidiary banner, Universal 1440 Entertainment, and Living Films serves as the presiding production companies. 

 

The smart-mouth, quick-wit, arms-toting Burt Gummer has become, dare I say it, the Ash Williams of the Tremors’ franchise as a perpetually dragged back hero into monstrous circumstances to battle graboids and their offspring on land, air, and in the pits of hell of the innate underground habitat.  Aside from Bruce Campbell, there are not too many heroes in a genre that usually has a villainous backbone and so Michael Gross is the longest lasting reoccurring actor, spanning now 30-years, to return as an original hero who first encountered and killed the bastard creature who “broke into the wrong God damn rec room” in Perfection, Nevada.  Gross, now gray with a few more wrinkles sporting his iconic Gummer mustache, fits into the military-esque attire under his ball cap to square off alongside a ragtag team of unprepared, unqualified, and novice graboid hunters in Jon Heder (“Napoleon Dynamite”), Jackie Cruz (“Orange is the New Black”), Caroline Langrishe, and Richard Brake (“31”).  Heder fills in for the Jamie Kennedy role of Burt Gummer’s son, Travis, from the two previous installments and though Travis is mentioned briefly, the character’s presence is extended through Caroline Langrishe as Travis’s mother and preservation camp leader.  Heder and Langrishe complete that entangled trio that has been a trope present in nearly all the Tremor Films, starting with Val McKee, Earl Basset, and Rhona LeBeck, battling side-by-side to overcome the odds.  Cruz and Brake offer a serious side dish of badass on a polar opposite spectrum.  Jackie Cruz as Freddie, an entrenched team member of elephant tracking, is the Latina MacGuyer and is a weapon in herself that only someone like Burt Gummer would fully appreciate while Richard Brake, with his trademark sinister smile as obsessed game hunter Bill, relishes the role, pulling a watered down, PG-13 version of his typical bad guy motif from the more violent-venomous Rob Zombie films.  However, a minority of characters fall through character development cracks, such as Anna played by the up and coming Cassie Clare (“Death Race 4:  Beyond Anarchy”).  The archery expert Clare is a pertinent show off with a bow and arrow and is Bill’s right hand, but the Anna, under Cassie’s muscular thin frame and ironclad persona direction, has an inclined built up that goes to naught as she’s snubbed-shoved to a lesser role without having a significant impact in the latter half.   The reverse can said for Heder’s Jimmy character with first impressions of a top class scientist with lower class ambitions; yet, in an instant, Jimmy becomes a battle-worn graboid and shrieker killer while more experienced hunters, especially one wielding a mini gun, have less of a handle on the situation. 

While it’s neat and cool and nostalgic to see graboids and Burt Gummer back in action, much like the disconnect with lopsided arch able characters left to be graboid-fodder, “Tremors:  Shrieker Island” falls short of earlier predecessors, replacing personal filmmaking style over story substance.  For one, graboids just haven’t been the same since going from practical applications to computer imagery since “Bloodlines” on that has radically evolved the creatures from a less-is-more model to a complete overhaul of their veneer, resembling the dark and slimy man-eating tentacles of “Deep Rising,” and as well an overhaul of the creature mechanics that lead graboids to leap out of the ground and into the air like a flying fish, spiraling and twisting back into their dirt environment.   The graboid burrowing irks me as well as the ground explodes 10-15 feet up into the air in a blatant uses of detonating charges by the effects team to create the earthworm moving effect instead of just a perpetual hump and collapse of the ground that’s more of a menacing effect. Nuances run amok, causing subtle points of frustration in how Paul’s direction is really more a passive glance than a serious absorption of the franchise. Meandering people on the ground when they fully well know graboids are attracted by movement, half the film scaled back to slow motion to accentuate big money explosions, and the mother of all graboids able to target Burt Gummer for a mano on monstro showdown are just more examples of the charmless details in, what is, a palpable comedy with Earth dwelling monsters. “Tremors: Shrieker Island” is the equivalent of “Jaws: The Revenge;” the story may not make sense, but watching gigantic monsters cause mortal destruction is pure creature feature bliss.

What may be Burt Gummer’s last ride (or so they said in the last film), “Tremors: Shrieker Island” tunnels onto Blu-ray, DVD, and VOD come October 20th, 2020 and soon to be streaming on Netflix shortly after. The BD50 Blu-ray will feature an anamorphic widescreen, 16:9 aspect ratio, with an English language DTIS-HD Master Audio 5.1 while the DVD9 is presented in a widescreen 16:9 with a Dolby Digital 5.1 surround mix. Both formats will include optional English Dolby Digital 2.0 as well as a dubbed French, and Spanish DTIS Digital Surround 5.1 with a slew of option subtitles: English SDH, French Canadian, French European, and Latin American Spanish. Since the film was reviewed on a digital screener, the A/V aspects will not be critiqued. The exclusive bonus features listed on all physical and VOD include a Burt Gummer narrated “The Monster of Tremors” that gives you everything you need know about the diabolical monsters, “Tremors Top 30 Moments” that hone in on 30 years worth of scenes that provide laughs, Burtisms, and some of the most gory moments in graboid history, and, lastly, “The Legend of the Burt Gummer” that focuses on the iconic graboid hunter character told by his persona creator himself, Michael Gross. Richard Brake, once again, nails the villain, Jackie Cruz stuns as a resourceful Gummer-ite, and Michael Gross fleshes out one more commando swashbuckling Burt Gummer in the zany seventh installment of the unstoppable “Tremors” franchise.

Pre-order Tremors: Shrieker Island on Blu-ray/DVD/Digital!

EVIL’s a Little Furball Wielding a Submachine Gun in “Killer Raccoons! 2! reviewed! (Digital Screener / Indican Pictures)


Ten years after the campsite mayhem of a raccoon attack that supposedly killed everyone and incarcerated Ty Smallwood for a decade in the wake of a governmental coverup, Ty, who now goes by the name Casey, is released from Prison located in Independence, Colorado and meets up with his pen pal Darlene, the younger sister of Ty’s girlfriend who was murdered by the killer raccoons. The two board a train on Christmas Eve heading toward Washington D.C. where Casey will attempt to explain to Darlene just how his sister died, but the thought dead former camp counselors, conscripted by the sinister Ranger Rick Danger, team up with elite mercenary raccoons to hijack the train to usurp a military weaponized satellite manned by a trained raccoon astronaut to inflate their offshore bank accounts. With the assistance of a train porter, Casey must recall his raccoon stopping abilities in a convergence that reunites enemies and friends back together in once again a diabolical raccoon assault.

The not-so highly, yet enthusiastically wish granted anticipated sequel you never knew you wanted to “Coons: Night of the Bandits of the Night” is here! “Killer Raccoons! 2!” dusts off the taxidermized black masked and ringed tailed trash can diggers for another round of loco-motional chaos, written and directed by Travis Irvine. Though the two stories span only ten years apart, the precursor film and its predecessor are released 15 years apart with “Coons” being released in 2005, hitting under the radar of retail shelves by the indie distributor, Troma Entertainment. Irvine’s follow up film, which is also known by “Killer Raccoons 2: Dark Christmas in the Dark,” is a hot take spoof on one particular insane Steven Seagal action film from the mid-90’s, when the 7th-dan black belt in Aikido Steven Seagal still had his slim build and audiences still took him seriously, also while giving minor homage to iconic action films over the decades. Irvine’s Ohio based production company, Overbites Pictures, finances an over-the-top critter action clash with ample dick jokes and a crude sense of admiration.

On any given sequel, returning actors would step back into their character shoes, donning, once again, the persona woven specifically for that role to reignite the same soul for a new plot, but with a few titled “Killer Raccoons! 2!” the customary guidelines and conventional means of filmmaking become shot out of the sky by a giant dick shaped laser orbiting in space. Thus, comedic actor-writer Yang Miller replaces Lehr Beidelschies as Ty Smallwood, James Myers replaces Nic Maier as the camp counselor turned eunuch and number one bad guy, and Mitch Rose replaces Brian Kamerer, being the best Eric Bogosian impersonator that can be. I bet now you can guess with Seagal flick Irvine spoofs! Yet, some of the original cast returns, such as Zach Riedemaier, Kasey Cooper, Colin Scianamblo, and Tom Lyons, bracing themselves for another interspecies skirmish. The new and old cast offer a seamless one-two punch of thirst quenching pasquinade, but in all fairness, I never saw “Coons: Night of the Bandits of the Night” and don’t really have a point of reference, but the confluence of confidence surrounding these outlandish performances doesn’t perpetrate a sense of disconnect. New roles played by new blood also courses through the sequel’s jiggly veins and what better way to fight raccoons than with a hedgehog; legendary porn star Ron Jeremy harnesses the dim-wit power of Lord Helmet from Space Balls, becoming military brass with a gaudy general’s cap and an aloof sense of what’s going on. The sequel rounds out with Briscott Stevenson, Michelle Weiser, James Adomian as a version of the presidential hopeful Bernie Sanders, and comedian actor Ron Lynch as General Negligence.

By now, if you haven’t guessed, “Killer Raccoons! 2!” is a rumpus-raccoon mockery of Steven Seagal’s all aboard follow-up of anti-terrorist tactics in “Under Siege 2: Dark Territory.” At first, Irvine sets up Ty Smallwood’s eventual release from prison and coming to know his pen pal, Darlene, while also running into a few other character to which one conversation leads into how prison turns you into a completely different person, a poke in humor at itself for having not the same actor play the lead. The initial backstory ran through the typical “Airplane!” farce with a few more dick jokes, such as the satellite being christened PEN15. Get it? Once the train chugs along and the introduction dust settles, Irvine nearly does a scene for scene with the Seagal sequel, capturing almost identical shots within a familiar storyline. This hilarious reenactment flatters the only way a low budget knows how with poor composite effects that add to the hilarity and Mitch Rose really nailing Eric Bogosian; I can’t stress that enough. There are some performances that are too over over-the-top, stepping more toward terribly mindless and silly of unintentional inimical aftertastes. “Killer Raccoons! 2!” doesn’t take itself seriously and we shouldn’t take it seriously either in this fun feed error Xerox copy of “Under Siege 2: Dark Territory” run amok by pesky raccoons!

The fury-bandito train ferociously pulls into the action-packed and explosive station come October 1st onto DVD from Indican Pictures. Already released theatrically in the mid-west and on digital platforms from this past July, “Killer Raccoons! 21” will claw and scratch a foundation before physical format that will resonate more older audiences familiar with the 1995 Seagal film, but potential viewers should trust in the diversity Indican Pictures strive for and know that “Holy Hell” was an equally profanely funny feature raising eyebrows and regurgitating laughs. Since the screener is digital, there will be no critique on the A/V and there were no bonus material available from the forthcoming DVD, but there is a short bonus scene after the end credits. The broad-based humor of “Killer Raccoons! 2!” can cause long-lasting laughter from that cull the most mediocre action film and serve it up as the base for a critter-infested gun-toting comedy-thriller!

Available to rent on Prime Video!

A Lake Swimming With EVIL Off of “Mermaid Isle” reviewed! (WWMM and MVDVisual / DVD)


On a nearby island with an infamous past, four friends come to dock on the island from a pleasure craft cruise to explore the adjacent and serene lake surrounded by woods. What was supposed to be a fun, relaxing, and romantic getaway turns frantic when one of them accidently falls into the lake and is bitten by a mysterious unseen creature in knee high water. With a storm brewing and the bite affects worsening, the group takes shelter inside a seemingly abandoned lakeside cabin receiving an unwelcome and surprise greeting from an old woman who immediately wants to kill the injured party, but is bitten during the small skirmish and kills herself in total fear. Bewildered, the group remains in refuge from the storm, sleeping through the worst winds and rain only to wake up to find the injured and one other friend missing. Their search brings them back to the lake where they discover once bitten, there’s no saving you as the lake is a breeding ground for vicious, blood hungry mermaids, spreading their transformative contagion with a single bite. As the survivors contemplate next steps, the old woman’s delinquent adult son returns home to find mother dead and sets out to kill her murder.

Popping my mermaid horror cherry with the Jason Mills’ ravenous take on the mythical half-human, half-aquatic creature feature, “Mermaid Isle,” released in 2020. The writer-director debuted his first genre feature back in 2009 with an attic dwelling creature terrorizing an unsuspecting and already fragile and distraught family in “Above Us Lives Evil,” also more commonly known as “They Came from the Attic,” but it wasn’t until 2015 when “Above Us Evil Lives” came across our critical lap and was reviewed rather favorably for the filmmaker’s first credited venture with the following excerpt observing Mills as a “promising” director with “attributes that can contribute to the horror community” through the “strategical” use of knitting visual FX work with practical prosthetics to supply an effective heinous attic monster on a penny pinching purse string. Over a decade later, Mills continued his successful ability to turn around project after project of independent b-horror that includes the markings of spiraling madness with “The Changing of Ben Moore,” a joint home and alien invasion thriller with “Alone We Are Not,” and even tackling the mysterious and carnage-laden mythical sasquatch in “Bigfoot Country.” The director’s latest sea-faring fiends maintain the basic principle features of a fabled mermaid: an alluring, half-naked maiden on the top half with a marine flipper-tail at the bottom. Yet, “Mermaid Isle” explores the darker side of the mermaid mythology with a schlocky, self-funding of the plagued island concept with his own production company, Millspictures Studios.

“Mermaid Isle” is very character dependent to push the story along and toward the secluded residing lake since the story concept doesn’t involve any victims to be wound up stranded, buoying in the water, and surrounded by deadly and infectious mermaids creating a filthy amount of dire circumstances of harrowing survival. Instead, we doggie paddle along with bland, monotonous, and uninteresting characters played by bland, monotonous, and uninteresting actors riding the only wave of substance of the lead character (Mark Reinhardt) being rejected upon his proposal to his short term girlfriend (Kristina Soroff). The other two in the group, an assertive goth (“Bigfoot Country’s” Kiana Passmore) and tagalong friend (Samuel Buchanon), offer little to warrant their survival as they’re targeted for either mermaid chum or to be marked for warped evolution. The young cast never click together as on screen friends or form a frantic group with a correlating enemy, but rather seem underwhelmed by the lake inhabited by evil mermaids being the source of their dilemma. There was much more interested in the double sided danger foreboding around the old woman (Elinor Walker) and her bad new son (Dan Martinez), whose mysterious ruffian background surfaces to the top as he’s eager to turn his newfangled life of a straighten arrow path is squashed back into the miscreant he was once was by hunting down those responsible for his mother’s death, but that also fizzles into oblivion. Hope for the character emerges when he declares, “time to do some bitch fishing,” as an oath to, once again, contain the mermaid contagion from spreading by some noble crusade of, oh, I don’t know, spear fishing the hell out of the creatures or taking a dive into the depths of the unknown and do a little hand-to-flipper combat. Sadly, “Mermaid Isle” continues to miss chances rewarding viewers with potential much needed plights. The film rounds out with Liam Tait, Austin Richards, and Garnet Campbell in some unresolved, barely associating epilogue set four months later.

“Mermaid Isle” struggles to come up for air as an exalting mermaid horror, especially being released in 2020 amongst a sea of competing indie interests. Yet, Mill’s story spans over three and half decades beginning with a backstory, told through the words of newspaper clippings from 1983, honing in around a prefacing story of a father and son being murdered by a mermaid bitten daughter and transforms to ravage portion of the family. While the news clipping claim hoax, the mother, the old woman, who we visit in the story later at the cabin, is shuttled off by authorities to a psychiatric ward because of her rant and ravings about killer mermaids. While the slightly crafty, yet also chintzy soaked way to setup the film is engrossing enough to keep us interested at the start, the small budget stiffens any kind of any remotely rudimentary devices to then mingle man versus unnatural nature in a project too big for the budget’s britches. Further reaffirmations assume the assigning of multiple hats amongst the crew and cast, including Kiana Passmore is also the first assistant director, Garnet Campbell is the line producer, and the Mills and the Passmore families extending their services as credited Crafty and Location scouts. The story logical capsizes the moment the movie is popped into the player. For instance, the movie is entitled “Mermaid Isle,” but the Island is adjacent to a river and on the other side of that river is a lake so the premise really has nothing to do with the island, but rather a lake. The DVD back cover mentions the four friends attempting to conjure (spelled conjueron the back cover); yet, there’s none of that conjuring jazz and nothing to affix the detached epilogue to the rest of the film, as previous stated. Lastly, the DVD front cover has more gore, more skin, and even a shark in the water. Low and behold, none of those enamors exists. I will say this about “Mermaid Isle,” the mermaid itself looks convincing, obscured enough around the seams and the physical fish tale to pull off an effective mermaid creature with pitch black eyes and a face flush with hunger.

If feeling adventurous, jump into the deadly waters of Jason Mills’ “Mermaid Isle” on DVD courtesy of World Wide Multimedia Entertainment, an affiliate of Alchemy Works, and MVDVisual. The not rated, 80 minute feature, is presented in a widescreen presentation, 1.66:1 aspect ratio, and the overall video image quality is not too terrible, but lacks breadth of color, compressing the details of the woods, the rocky lake shore, the old cabin, and the snow-covered trees more favorably than would have expected. Some aliasing during more actiony sequences in the water with the mermaid swimming. The English language 5.1 surround sound mix is a complete lackluster in regards to dialogue. The muffled vocals are nearly indiscernible levels for more than half the dialogue track and heavily overshadowed by ambient mix and, a bright spot on the release, the Thomas Beckman viola that almost feels too Renaissance to be paired with “Mermaid Isle.” Aside from a static menu with chapters, there were no special features included. Having no point of refence having never seen “The Lure,” “She Creature,” or even “The Mermaid: Lake of the Dead,” “Mermaid Isle” sinks the aquatic humanoid subgenre deep into Davy Jones locker for greenhorn viewers, but bares intrigue at times with the idea of a menacingly unfathomable creature stirring in the blue waters, sloshing up enough to give you the creeps and not bother with the movie itself.

[https://www.youtube.com/watch?v=wWcq9bQGb6I]

“Mermaid Isle” available on DVD. Click the poster.