A wildlife preservation maintains categorizing and tracking of native elephants, but when one of the company’s philanthropist turns his private island, just across the water from the preservation campsite, into a game reserve for apex predators, nothing will stop him from wagering the thrill of the hunt on expensive, top-of-the-line game. That is until the graboids he’s illegally bred and genetically modified starts to hunt the wealthy trophy gamers back, especially when the Precambrian lifeforms metamorphize into the fast-spawning shriekers. With an island full of graboids and shriekers that contributed to already one death, graboid expert and arms enthusiast-survivalist, Burt Gummer, is tracked down and brought out of retirement to once again battle his longtime killing machine adversary. With no munition weapons, an obstinate playboy’s maniacal urge to hunt the fierce predator, and the most powerful of the graboids bred on the island able to wriggle underneath the sea floor between land masses, Gummer and a team of preservationists must band together to stop the graboids from being an invasive and unstoppable species.
From an icy Canadian landscape in “Tremors: A Cold Day in Hell” to the tropical beaches of Thailand, “Tremors: Shrieker Island” is the seventh feature film in the Tremor’s 30-year franchise. Heading straight to video on Blu-ray, DVD, and Digital, including Streaming and VOD platforms come this October 2020, the subterranean monster action-comedy is steered by serial sequel director Don Michael Paul, who directed the last two “Tremors” installments, off a Paul script co-written with Brian Brightly that set sights on expanding the graboid footprint even farther East and surrounded by the seas of Thailand, further more distancing itself from the dust bowls of Perfection, Nevada and Mexico into new and unexplored terror-itories. Universal Pictures’ off-shoot subsidiary banner, Universal 1440 Entertainment, and Living Films serves as the presiding production companies.
The smart-mouth, quick-wit, arms-toting Burt Gummer has become, dare I say it, the Ash Williams of the Tremors’ franchise as a perpetually dragged back hero into monstrous circumstances to battle graboids and their offspring on land, air, and in the pits of hell of the innate underground habitat. Aside from Bruce Campbell, there are not too many heroes in a genre that usually has a villainous backbone and so Michael Gross is the longest lasting reoccurring actor, spanning now 30-years, to return as an original hero who first encountered and killed the bastard creature who “broke into the wrong God damn rec room” in Perfection, Nevada. Gross, now gray with a few more wrinkles sporting his iconic Gummer mustache, fits into the military-esque attire under his ball cap to square off alongside a ragtag team of unprepared, unqualified, and novice graboid hunters in Jon Heder (“Napoleon Dynamite”), Jackie Cruz (“Orange is the New Black”), Caroline Langrishe, and Richard Brake (“31”). Heder fills in for the Jamie Kennedy role of Burt Gummer’s son, Travis, from the two previous installments and though Travis is mentioned briefly, the character’s presence is extended through Caroline Langrishe as Travis’s mother and preservation camp leader. Heder and Langrishe complete that entangled trio that has been a trope present in nearly all the Tremor Films, starting with Val McKee, Earl Basset, and Rhona LeBeck, battling side-by-side to overcome the odds. Cruz and Brake offer a serious side dish of badass on a polar opposite spectrum. Jackie Cruz as Freddie, an entrenched team member of elephant tracking, is the Latina MacGuyer and is a weapon in herself that only someone like Burt Gummer would fully appreciate while Richard Brake, with his trademark sinister smile as obsessed game hunter Bill, relishes the role, pulling a watered down, PG-13 version of his typical bad guy motif from the more violent-venomous Rob Zombie films. However, a minority of characters fall through character development cracks, such as Anna played by the up and coming Cassie Clare (“Death Race 4: Beyond Anarchy”). The archery expert Clare is a pertinent show off with a bow and arrow and is Bill’s right hand, but the Anna, under Cassie’s muscular thin frame and ironclad persona direction, has an inclined built up that goes to naught as she’s snubbed-shoved to a lesser role without having a significant impact in the latter half. The reverse can said for Heder’s Jimmy character with first impressions of a top class scientist with lower class ambitions; yet, in an instant, Jimmy becomes a battle-worn graboid and shrieker killer while more experienced hunters, especially one wielding a mini gun, have less of a handle on the situation.
While it’s neat and cool and nostalgic to see graboids and Burt Gummer back in action, much like the disconnect with lopsided arch able characters left to be graboid-fodder, “Tremors: Shrieker Island” falls short of earlier predecessors, replacing personal filmmaking style over story substance. For one, graboids just haven’t been the same since going from practical applications to computer imagery since “Bloodlines” on that has radically evolved the creatures from a less-is-more model to a complete overhaul of their veneer, resembling the dark and slimy man-eating tentacles of “Deep Rising,” and as well an overhaul of the creature mechanics that lead graboids to leap out of the ground and into the air like a flying fish, spiraling and twisting back into their dirt environment. The graboid burrowing irks me as well as the ground explodes 10-15 feet up into the air in a blatant uses of detonating charges by the effects team to create the earthworm moving effect instead of just a perpetual hump and collapse of the ground that’s more of a menacing effect. Nuances run amok, causing subtle points of frustration in how Paul’s direction is really more a passive glance than a serious absorption of the franchise. Meandering people on the ground when they fully well know graboids are attracted by movement, half the film scaled back to slow motion to accentuate big money explosions, and the mother of all graboids able to target Burt Gummer for a mano on monstro showdown are just more examples of the charmless details in, what is, a palpable comedy with Earth dwelling monsters. “Tremors: Shrieker Island” is the equivalent of “Jaws: The Revenge;” the story may not make sense, but watching gigantic monsters cause mortal destruction is pure creature feature bliss.
What may be Burt Gummer’s last ride (or so they said in the last film), “Tremors: Shrieker Island” tunnels onto Blu-ray, DVD, and VOD come October 20th, 2020 and soon to be streaming on Netflix shortly after. The BD50 Blu-ray will feature an anamorphic widescreen, 16:9 aspect ratio, with an English language DTIS-HD Master Audio 5.1 while the DVD9 is presented in a widescreen 16:9 with a Dolby Digital 5.1 surround mix. Both formats will include optional English Dolby Digital 2.0 as well as a dubbed French, and Spanish DTIS Digital Surround 5.1 with a slew of option subtitles: English SDH, French Canadian, French European, and Latin American Spanish. Since the film was reviewed on a digital screener, the A/V aspects will not be critiqued. The exclusive bonus features listed on all physical and VOD include a Burt Gummer narrated “The Monster of Tremors” that gives you everything you need know about the diabolical monsters, “Tremors Top 30 Moments” that hone in on 30 years worth of scenes that provide laughs, Burtisms, and some of the most gory moments in graboid history, and, lastly, “The Legend of the Burt Gummer” that focuses on the iconic graboid hunter character told by his persona creator himself, Michael Gross. Richard Brake, once again, nails the villain, Jackie Cruz stuns as a resourceful Gummer-ite, and Michael Gross fleshes out one more commando swashbuckling Burt Gummer in the zany seventh installment of the unstoppable “Tremors” franchise.