To EVIL It’s Only a Game! “Truth or Dare: Legacy” reviewed! (SRS Cinema / 3-Disc, 5-Film Blu-ray)

Own All 5 Films on Blu-ray From SRS Cinema!

Truth or dare is the game that can be played by all.  Children will dare each other to do eat dirt or spill the beans on who ate the last chocolate chip cookie.  Teens and adults will be riskier in their sexualized dares and their truth sought questions.  For Mike Strauber, the longstanding game is life and death.  When Mike stumbles upon his wife and friend’s bedroom affair, his dormant psychotic childhood surrounding the game awakens into delusions of playing the game with a woman he hallucinates, ultimately hurting himself enough to be placed in Sunnyville Mental Institution.  As Strauber spirals deeper into his madness, he inflicts his truth or dare game on mental patients who cut off their limbs and explode their heads with a grenade Strauber snuck inside.  Strauber also mutilates his face and comes to wear a copper mask but his time at Sunnyville is cut short when he escapes his confines and goes on a murderous rampage back to where his breakdown started, with his cheating wife and unscrupulous friend that sets Mike Strauber’s story to influence others to follow in his footsteps and even give Strauber another chance to work the killing field once again.

SOV filmmaker Tim Ritter is renowned amongst hardcore horror fans for his VHS and budget films that ambitiously and thoroughly executed with gory effects accentuated with a sleazy dressing.  Select filmic highlights include “Killing Spree,” “Day of the Reaper,” and even a segment in the Hi-8:  Horror Independent 8 Films” horror anthology, but his flagship film and franchise stems from the 1986 “Truth or Dare?  A Critical Madness” that spurred four sequels stretching from 1994 to 2017 under an array of non-sequentially titled projects, such as “Wicked Games,” “Screaming for Sanity,” “Deadly Dares,” and “I Dared You.”  If you haven’t noticed already, the multi-player required game of truth or dare is at the core of the franchise.  Ritter wrote and directed the films with Scott Tepperman (“Cruel Summer” franchise) co-directing “I Dared You” as well as starring in the picture, Kevin Lindenmuth (“Vampires and Other Stereotypes”) and SRS Cinema’s Ron Bonk cowriting “Screaming for Sanity,” and Kermit Christman cowriting “Wicked Games.”  The original film is an extenuation of a short film of the same subject matter in Ritter’s “Twisted Illusions” anthology.  Twisted Illusions would become the name Ritter and Joel D. Wynkoop’s small band production company to finance and shoot the first three films along with Peerless Films, Wynkoop Productions, and Los Bastardz Productions sneaking in here and there in the series as association coproductions with Ritter, Joel D. Wynkoop, Ron Bonk, Scott Tepperman, Yale Wilson, Denise Blackwell, and Reaper M. Jones are the credited producers across the five films.

Other than the centerpiece killer Mike Strauber in all five films, only one other character returns to the storyline and only in three out of the five, although Hess’s profession changes from psychiatric doctor to police detective.  One other principal support character from Part IV makes a brief appearance in Part V but has seemingly zero tether to previously film, making his character more confusing in the cast scheme.  While there have been many actors to have portrayed Mike Strauber, from John Brace being the first to give it his all as a scorned lover and a broken mental case to more the stereotypical slasher-stoic demeanors of Kevin Scott Crawford (Part II), Bill Cassinelli (Part III), Joel D. Wynkoop (Part IV), and Part V uses the character by notorious legend only, Dan Hess is essentially played by one actor, Joel D. Wynkoop in Parts II, III, and V and this would mark the character as the anthesis against Strauber, much like the Laurie Strode and Michael Myers embattled relationship of intertwined fates.  However, unlike Michael Myers or Jason Voorhees, Ritter’s plots flare out to mostly not give Strauber all killer credit and gives Strauber’s inspired lot a chance to flourish in his all-encompassing infamy with copycat killers and even killer’s he’s made up in his own demented mind.  Like any Ritter production, there’s a slew of sultry, scantily-cladded women show a bit of flesh but their flesh is filleted.  The hot bods of Mary Fanaro (“Demon Queen”), Patricia Paul (“Creep”), Lara Stewart, Jessica Cameron, Krista Grotte Saxon (“The Day of the Living Dead”), and Ashley Lynn Caputo are just some highlights that’ll put your sweat glands into overdrive.  The 40-year stretched between the first film and the last film offers a variety of styles, culturally inclined for the decade, so nothing between styles and transitions carry over the same from film-to-film but that gives “Truth and Dare” it’s non-commercial edge, right?

“Truth or Dare?  A Critical Madness” is unusual proof of how mighty a small production with a lot of can-do attitudes can be with it’s tremendously vast cult following that has reached the likes of Frodo himself, Elijah Wood (“Maniac”) as well as to the casual horror fan bored on a Friday night and decides to rent the movie, digitally unfortunately nowadays.  There is a certain crude charm in it’s development of a killer as Tim Ritter evolves the mental state of the man, Mike Strauber, before he turns into a copper-faced killer whereas other slasher kings, like Jason Voorhees or Michel Myers, who are introduced to audiences in the deepest throes of their instable mental state and that is perhaps one reason why the original film works and connects with audiences who can empathize a killer instinct after being bluntly cheated on by their significant other or some other relatable, emotionally vulnerable, traumatic event.  The sequels from the 90s, “Wicked Games” and “Screaming for Sanity,” are the only two sequels that are back-to-back and still keep that aforesaid charm of encapsulated brutality surrounding the legacy of Mike Strauber in the form of copycat killers.  Strauber never returns to the likes of an immortal juggernaut but his notoriety feeds inspiration and influence for sequels to come, something we haven’t really seen before prior to 1990 and many have now imitated, such as the “Scream” films.  This separate but the same idea continues into the more modern last two sequels from the 2010s but has evolved or morphed to accommodate the digital age of internet, online videos, and webcams to infect madness with the truth or dare game being at its very essence.   However, Ritter transitions from 16mm and SOV to digital for the latter two sequels, losing that warm and fuzzy glow in the color tones and the 480-interlacing resolution of analog video.  The last film “I Dared You” is more of a caricature comedy than it is a tale of severity that preys on themes of derangement, loneliness, and trauma, trading those key aspect of downtrodden humanity for campy kitsch that doesn’t work and alienates itself from the body of the snake by putting a bulgy-eyed frog’s head at the end head of it; it just doesn’t work.

All five films are now available on a “Truth or Dare? Legacy” 3-Disc Blu-ray set from SRS Cinema.  A perceptively definitive set, SRS Cinema’s Blu-ray comes AVC encoded with 1080p Hi-Def resolution on a BD50s.  Each film is visually exhibited appropriately according to its shooting decade and budget capacity.  For instance, the 1980’s “Truth or Dare?  A Critical Madness” is shot on super 16 but then scanned to VHS for ease of distribution so there entails the film stock grain and light bleeds as well as interlacing and tracking properties but with an overall and a definitively pleasurable watching experience with it’s extremely minimal wear, tear, and age issues.  The 90’s “Wicked Games” and “Screaming for Sanity” were directly shot on SOV and come with that warm, orange coloring as well as soft but intense glow of other color lighting tints used to extract emotion out of the scene.  The 2010’s “Deadly Dares” and “I Dared You” are digitally filmed that take away much of that analog aesthetic of indie cinema, trading the format favorites for a cleaner image that has no visual personality to it.  These films are not a stylistic artistically with a cinematic flare but there are some visual tricks with tints, composites, and distortions that make the imagery stimulating.  Prior to the 2010’s installments, which are displayed in a widescreen 1.78:1, the aspect ratios for the older works are a full screen 1.33:1 aspect ratio.  All five films have a Dolby Digital 2.0 audio spec with an unpolished innate recording that has a medium-strength dialogue and feeble organic action that’s naturally captured without the enhancement of an audio strengthening and touchup.  There’s voiceover dialogue that’s more robust that loses that in-the-scene spatial distance.  English captions are available for each film and all alternate versions.  Each disc comes with special features that are rounded around and inspired by each of the films on the disc.  Disc one is just the first film “Truth or Dare?  A Critical Madness” that contains two cuts of the film supervised by Ritter and Roy Damm and Susan Kapostasy,  both versions have an audio commentary featuring director Tim Ritter and actor Joel D. Wynkoop, a feature-length documentary “Celluloid Carnage” that has some behind-the-scenes and raw materials and photos, the original Italian language track is available for both versions, a snippet of the talk show interview between Craig Ferguson and Elijah Wood with Wood discussing “Truth of Dare” as his favorite horror movie, a Ritter short film with Joel D. Wynkoop audio commentary available, a promotional photo gallery, the feature trailer, and a Tim Ritter introduction from 2016.  Disc 2 contains “Wicked Games” and “Screaming for Sanity” and contain a parallel audio commentary for each film with Tim Ritter, Joel D. and Cathy Wynkoop, a retrospective interview with Michelle Macabre, the original 1993 making-of “Blinded by the Blood II,” a featurette on the alternate conception “Writer’s Block,” promotional art and trailers, and a secondary interview with Ritter with scream queen Katrina.  The third and final disc, “Deadly Dares” and “I Dared You,” also include Tim Ritter audio commentaries with the latter co-hosted with Los Bastardz’s Scott Tepperman and Jim O’Rear along with series staples, Joel D. & Cathy Wynkoop, and rounded out with promotional and crowdfunded extras and fundraiser videos, behind-the-scenes of Part V, an estate location visit with Tepperman and O’Rear, Tepperman’s reflection of making Part V, and Ritter’s short film “Hess” with Joel D. Wynkoop starring which comes with it its own two commentaries, one with Joel D. and Cathy Wynkoop and the other with Marcus Kempton  The traditional Blu-ray Amaray has the more contemporary artwork of Mike Strauber in a copper mask and slicing a machete through the air with the title sporting the original font of dripping blood just overhead Strauber.  The reverse side of the cover art contains a complete overview of each disc’s special features and transfer specs.  First disc resides on left side lock while the last two discs are stacked on a double disc push lock, leaving no room for tangible inserts.  With a total runtime of 450 minutes, each film is not rated and comes region free.

Last Rites: Like normal, the sequels slowly dilute the original “Truth or Dare” film until by the 5th film there’s barely a resemblance of Tim Ritter’s heart and soul. Times change, sure, but keeping that underground and spirited essence of “Truth or Dare” would have made more sense than the killer’s influence amongst the masses over the decades. In any case, SRS Cinema’s 5-film Blu-ray is the definitive edition, nonetheless.

Own All 5 Films on Blu-ray From SRS Cinema!

An Indie Anthology Worth an EVIL Look! “Creatures of the Night” reviewed! (Wild Eye Releasing / DVD)

Wild Eye Releasing’s “Creatures of the Night” Now Available on DVD!

A hitman is summoned to arrive an old manor home and offered to be paid to babysit an elderly wheelchair bound man.  The disabled, eccentric loner only gives the hitman one task, to keep him alive until 3 A.M.  The task is easier said than done as the client has the gift for gab that pulls ever so roughly on the strings of the hitman’s already agitated patience, threatening the man with harm from his double barrel shotgun if his playfully doting name calling and persistent chit chat continues through into the night.  In order to pass the time, the old man pulls out of a scrapbook filled with news clippings of mysterious deaths around the surrounding area, regaling a presumptive truth around the circumstances of the victim’s demise:  a Halloween party guest finds himself in the clutches of an aristocratic, demonic cult, a man collects fresh dead bodies to host at his apartment as part of an exclusive club, a work retreat turned into a frightening alien abduction, and bingo night results in a monstrous transformation of screams and blood.

Wild Eye Releasing has a hallmark of putting forth at the same time a string of films helmed by the same director.  We also see this theme in their subsidiary boutique label Visual Vengeance that specializes in underground, SOV films deserving a second, or third, chance by giving them a Hi-Def release.  British director John Williams is one of those repeated filmmakers.  We’ve recently reviewed and approved positively the dead mother and occult tensioner “Watch Me Sleep” from 2023 and now we’re overtop the microscope again looking at another Williams’ production, a horror anthology from a year earlier, entitled “Creatures of the Night.”  Originally and more commonly known as “Tales of the Creeping Death,” the 2022 anthology too tackles the occult but also branches out to divergent purposes of the dead, extraterrestrial interests, and werewolves with mother issues.  Williams wrote the screenplay for the crowdfunded Kickstarter indie with Williams co-producing with Clair Ward (“There’s Something in the Shadows,” “Watch Me Sleep”).

The unnamed wraparound begins with Michael Socha (“As Dead As It Gets”) as a fast car-driving, black cloth-cladded hitman hired to oversee the inexplicable life-or-death of the invalid but chatty Harold, played by television actor Andrew Readman in an over-the-top showcase of uncomfortable friendliness.  With no board games or show of kinetic entertainment afoot, Harold goes into his stories stemmed from the newspaper clippings of unsolved deaths that bring us to four individual tales to pass the time between the two men.  Halloween night proves to be a dud when Billy and his friends can’t find a good, alcoholic party to attend.  Dressed in zombie attire, Billy Cook (“Eat Locals”) is the centric principal amongst on-screen friends Sophie (Solaya Rowley) and Jon (John Solomonides, “There’s Something in the Shadows”) who make him aware of a private invitation to an exclusive party where they meet the formally dressed elders, known as the Gentlemen and named only by their individual numbers, with sinister plans surrounding demons and an unborn twin brother.  The second segment is less serious with a seemingly unstable man collecting bodies of the recently deceased to stage his own exclusive friends club.  Kev, played by the distinct face of Dean Ackerman (“Crispy’s Curse”), caters a performance around being the entertainment host at an old folks home but doesn’t quite seem to fit the loser loner narrative with having friends that are living and dead but Ackerman’s ported derangement is cheeky fun it the playful yet ghastly tale.  Rebecca Parsons is one of a trio of actors whose characters are travelling to a work-related team building retreat but along the way they stop to check out a touristy cave exhibit when the outside world essentially changes as people have disappeared, nothing mechanical works, and the blue glow of alien visitors reveals the terrible truth of an otherworldly abduction.  There’s not much to note performance wise here as the workplace banter, within the confines of the car, quickly evolves into mysterious situations and visuals that leave the group into a dumbfounded and confused what-happened-here state.  The last segment is more visceral in its violence as Steve Wood (“Watch Me Sleep”) plays a disabled son grieving the death of his viciously attacked mother in the woods with her boyfriend but also practices as the new bingo hall host in lieu of his mother demise.  His debut is cut short when a monstrous lycanthrope continues the bloody rampage that began with his mother.  Like his performance in “Watch Me Sleep,” Wood’s range of emotions and precise, performative acting nails his character Peter to the narrative board, fastening a great finale segment to “Creatures of the Nights’” favorable anthology format.  The cast rounds out with Ricky Tomlinson, Darren McAree, James Whitehurst, Wesley Martin, and George Newton.

Just from looking at the cover and reading the synopsis, without doing any research prior to viewing, “Creatures of the Night” doesn’t appear to be an anthology until you get the meat and bone of story where the wheelchair bound Harold opens his book to amuse with darkly grim tales and that’s the moment you know you’re in for a multi-short story fright with a diverse lot of horror.  What’s impressive about this Kickstarter production is its practice effects that produces a disintegrating body and werewolf destruction with detailed suit and deep lacerations.  Visual effects are limited to areas where they’re needed for a smaller production, such as the third story of an alien abduction that composites scenes together to create an unsettling environment.  While the effects are neat and not overbearing, each story is mostly driven by the story structure and acting to establish and flesh out idiosyncrasies in character and in scenarios, adding that something extra to the segments rather than rely heavily on the glitzy yet shallow terror and chase of horrifying situations without an ounce of personality.  On more a negative note, the stories do have a disjointed way about them with the stories, especially more so in stories 2 through 4 that limit exposition to heighten that mystery factor that puts that small morsel of fear in our cerebral nodes.

Those who gravitate to anthologies should find their way to “Creatures of the Night,” a Wild Eye Releasing DVD now available.  The MPEG2 encoded, 720p standard definition, DVD5 is fashioned just as it’s spec’d in a fair reproduction of quality based on the storage capacity and compression codec.  Certainly not polished with a slick grading, there’s a bit of tired veneer on it but the cinematography and special effects more than makes up for the dull grading with a cozy lighting, natural lighting, a slick-and-sick werewolf design, and seamless practical effects.  Depth sates special range and plenty of contrast to set the mood and scene appropriately.  The English LPCM Stereo 2.0 shows no signs of qualms or problematic areas of concern with a clear and presently forth dialogue of the UK dialect.  Range and depth work fine and no issues in the balancing of layers.  Sound design is able to fill in the monstrous roars or the breaking down of biological matter within the context of the scene at the right distance from the camera, never seemingly distant or misplaced.  Bonus features include segment outtakes and the trailer along with other Wild Eye Releasing trailers.  The DVD cover presents an accurate representation of what’s inside which is surprising because usually Wild Eye embellishes the cover to make a more visceral or large-than-life draw toward the film but the “Creatures of the Night” receives an accurate account.  The reverse side of the cover art pulls a shocking scene into a still image.  The DVD houses in a clear Amaray, eco-lite case.  The film is not rated and the DVD is region free with a runtime of 100 minutes.

Last Rites: “Creatures of the Night” holds its own as an anthology, one that can get horror fans behind it, offering a variety of occult tales to surely be mortally hazardous!

Wild Eye Releasing’s “Creatures of the Night” Now Available on DVD!

EVIL Needs a Living, Breathing Vessel to be Destroyed! “The Mortuary Assistant” reviewed! (Acorn Media International / Blu-ray)

Recovering drug addict Rebecca Owens finishes her training as a mortuary assistant with praise from her tutor, the owner of the River Fields Mortuary.  On her first solo assignment, a late-night double embalming, Rebecca finds it unusual she must embalm as well as incinerate the corpses.  The bizarre aspects of the night don’t stop there as the corpses seemingly move in what seems to be very real and frightening hallucinations after she wakes up in her apartment bed.  Her employer, Raymond, owner of the River Fields Mortuary, ensures her what she’s experienced and the visions are very real as a demon possesses the mortuary, easily inhabiting the lifeless bodies but trying to permanently attach itself to one of the livings.  Having been targeted himself, Raymond’s been able to avoid possession by way of ritual but can’t fully banish the demon without Rebecca’s assistant with a reagent formula he must obtain from living people caught in the middle.  As Rebecca returns to the mortuary to try to unlatch herself from the demon’s grasp, she must attempt to capture the demon in a corpse by using her own ritualized-infused blood and then incinerate the corpse to ashes, but the demon won’t go down without a fight. 

Based on the 2022 popular horror role-playing game of the same title that was developed by Brian Clarke of DarkStone Digital and published by DreadXP, the video game department of the horror network and news outlet Dread Central, “The Mortuary Assistant” 2026 film adaptation brings virtual mortician madness to the big screen with all its demonic appurtenances with Clark penning the script alongside co-writer Tracee Beeb and “Slapface” director, Jeremiah Kipp, calling the shots.  The Dread presented movie is released under Dread’s parent company, Epic Pictures Group, since they already own the rights to the video game and attempt to bring the creepy mortuary atmospherics and terrifying twitching corpses from the first-person perspective game to a third person perspective film narrative.  Creative Capital and regular Dread co-production collaborator, Traverse Media, serve as production studios with Patrick Ewald, Jake Heineke, and Cole Payne in the producer role.

The video game characters, Rebecca and Raymond, and you can also through in the demon too, transition to the film with Willa Holland (“Straw Dogs,” “Legion”) as the green Rebecca Owens alone on her first shift, getting her hands dirty with the insides of corpses and dodging demonic aggressions with half-baked rituals and spells by her mortician employer/demon fighter Raymond, played by Paul Sparks (“Headspace”).  Sparks carries himself plainly through what should be a more interesting, puzzling peculiar as a deadpan mortician business owner with a rich background in demonology and a two-bit exorcist.  Instead, rooting for spark in Sparks’ performance can extinguishable hope for Willa Holland who has to carry much of the fanaticism and strength, as well as fear, as a woman battling demons metaphorically and literally, or perhaps literally battling her demons in an off-the-wagon experience that it becomes metaphorical in her own warped mind.  Either way, the game and it’s characters translate to screen one way or another, supported by pawn characters the demon exploits to gain advantage over Rebecca, such as her grandmother (Shelly Gibson) and her drug addict anonymous sponsor (Keena Ferguson Fraiser), to take powerful, matriarchal and influential people in her life, ones who guide a vulnerable woman, and distort them into traps and hellish visions to break down the young mortician’s self-assurance and ability to tell what’s real or not.   “The Mortuary Assistant” rounds out the cast with John Adams, Emily Bennett, Elisa Marti, Mark Steger, Sydney Haner, Brian Clarke, Gabrielle Mathews, Adam Woolley, and Michael W. Crowley.

Having never played the video game, which is widely available on multiple consoles and platforms, such as PlayStation 4 and 5, XBOX One and Series X/S, Windows PC, and Nintendo Switch, the movie has all the hallmarks of what makes people’s fears tick: that innate fear of mortality of your corpse lying motionless on a cold, sterile table, environmental atmospherics of a stormy, dark night, demonic mischief that puppeteers and malevolently toys, paganistic folklore and ritual, the lack of hope, religion, and God, dark shadows and slithers of steely lighting, and an overall sense of cynical dread.  Yet, somehow, “The Mortuary Assistant,” the movie, feels terribly clunky after a satisfying disturbing creepy setup that includes the ghastliness of mortician embalming process.  The story’s second half, and more definitively in its third act, loses traction and falls to pieces in it’s trying to explain too much with too little information of the game’s evolving plotline.  The game works well because of it’s lingering through the narrative, letting fear settle in before unleashing bit-by-bit it’s unearthing of secrets.  The film adaptation rushes through climatic guts to make possible the many several hours’ worth of game endings to be comprehendible in under an hour and half.   Aside from the cliff fall finale, the atmospherics are palpable and the blood and gore, mostly perforating of corpses with a cannula and some of their exposed viscera, has sticky-icky and fleshy texture. 

The Shudder Original presentation comes to UK Blu-ray from Acorn Media International.  The AVC encoded, 1080p hi-def resolution, BD25 is on the smaller side of disc capacity for decoding and with an array of textures – from clammy skin of a corpse to the burnt amber of blood – “The Mortuary Assistant” Blu-ray teeters the meticulous detai line as if it wants to show you all the glossy and gooey innards but can’t quite flesh them out.  No issues with decoding albeit some negative spaces do seem lightly washed and not fully inky to create the possibility of the unknown within the blackness.  The Blu-ray has a 2.35:1 aspect ratio presentation to take the smaller confines of a quaint mortuary and have them seem more imposing and closeups a made to be like the surface of alien planets when covering cold corpses, really blowing up the image in greater, better detail.  The English DTS-HD 5.1 Master Audio provides crystal clear composition of layers with unobstructed and robust dialogue that can reproduce the resonating monotone of Paul Sparks, an eclectic layering of sounds between the storming elements of non-diegetic weather to the transfixing squishiness and cannula friction of the embalming process that can get under your skin, pun intended.  The soundtrack by Jeffrey Alan Jones, who did ADR mixing on “Obsession” as well as compose scores for many indie horrors over the last two decades, is a bit lackluster and doesn’t become its own distinctive character within its pedestrian horror tones.  English SDH and French subtitles are available for selection.  Special features only include a behind-the-scenes featurette on the static menu that goes briefly into the game and the making of the film.  The physical Blu-ray Amaray comes standard with monochrome sleeve art that’s blue and black and barely definable.  There are no other tangible elements in the exterior and interior of the release.  The UK certified 18 release has strong injury detail and has a runtime of 91 minutes in its region B playback only.

Last Rites: “The Mortuary Assistant” is one of those videogame adaptations that probably should have stayed as a videogame. Plenty of atmospheric tropes to make it haunting and spooky, but too many core story elements and not enough cohesive tape to make “The Mortuary Assistant” work.

As Videogame Adaptations Go, This Ones the EVILEST! “Exit 8” reviewed! (Blu-ray / Visions Home Video)

Keeping to himself and listening to music on a subway car, just like everyone else, a man exits the train car at his stop and learns his ex-girlfriend is pregnant with their child when she unexpectedly calls him.  Undecided how to feel about the news of being a father, he walks up a flight of stairs to exit the subway station only to find himself trapped in a zigzag hallway that loops the same series of advertisement images, directional signs, and a businessman walking intently down the seemingly sterile and ordinary, tiled corridor.  After reading the hallway’s information sign, noting specifically to not ignore any anomalies and providing the direction to take when an anomaly is discovered, the lost man realizes he’s trapped inside some sort of twisted game and must determine if 8 hallways are either anomalous or not to be free and exit.  If he misses an irregularity, he must start from zero again and not every anomaly is as harmless as a sign out of place.  The anomalies can psychological, monstrous, terrifying, and deadly.

Based off the Japanese horror and psychological video game of the same title, “Exit 8,” the film, also originates out of Japan.  Kotake Create is the indie video game developer behind the “Exit 8” concept and its sequel “The Platform” from 2023 and 2024.  The 2026 film is the sophomore directed film by Genki Kawamura who co-wrote the filmic adaptation “Sai:  Juchang ban” co-writer and director Kentaro Hirase.  Both the video game and movie indulge into the theme of the Noble Eightfold Path, a teaching core of Buddhism that serves a guide from suffering to enlightenment through eight corrected attitudes, such as mindfulness, intention, and effort.  A conglomeration of producers, including Yoshihiro Furusawa, Minami Ichikawa, Taichi Itō, Yuto Sakata, Taichi Ueda, Kenji Yamada, Akito Yamaoto, and director Kawarmura, bring the film to fruition under the Toho Film Corporation and AOI Pro. Inc. and in association with Story Inc. 

“Exit 8” has a limited cast of key characters, mostly trapped inside the sterile, tiled subway walls, playing real and unreal characters depending on the perspective in turn.  Mostly, the center focus is around a male character only known as The Lost Man, a young man who shrugs off responsibility to his fellow man as well as being undecisive when it comes down to important decisions; we see examples of this on the subway train of a businessman yellow at a mother who’s infant is crying and when his girlfriend phones him to inform him of her pregnancy in which she poises a pivotal question he can’t either fathom, process, or ultimate just decide upon.  “Letters from Iwo Jima” actor Kazunari Ninomiya plays the nameless Lost Man to character arc his way from skirting responsibility to fill him with purpose and round the character out as a person of great attention, detail, and decision.  The only downside to the Lost Man is with how he’s written on the initial experiences of the hallway loop in what’s an obvious disturbance in reality he quietly absorbs without freaking out, even to the point he’s able to quickly red and process the rules of the scenario and understand their purpose.  This, in itself, is an anomaly of human processing and rationality as the average person would be overwhelmed by surreal receptiveness and break down before they could build themselves up.  Ninomiya performance lifts the Lost Man with a more positive performance that sets the emotional rollercoaster back on track and when the audiences to get that break of the character’s mental state, its crippling effect translates and is greatly empathetic.  In the loop, the Lost Man meets the Walking Man (Yamato Kochi) who cycles passes through the anomalous-or-not corridor at an expressionless pace, but we also get his backstory too as he was once real and trapped just like our protagonist.  Another character the Lost Man meets is The Boy (Naru Asanuma), another victim playing the game, and has an eye for detail despite his quiet demeanor.  The Boy also represents the Lost Man’s future being the protector and parent to the boy as they try to escape together through the harsher anomalies.  “Exit 8” rounds out the cast with more minor parts from Kotone Hanase, Hirota Ôtsuka, Tara Nakashima, and Nana Komatsu. 

An uncanny and ambiguous horror, providing no explanation for why the man is trapped inside a loop, “Exit 8” serves to be a metaphor for life’s hard decisions, ones that affect fate in the futre.  Paying attention to the small things have the same direct result as paying attention to the much larger, obvious ones despite the being blatant and the threatening anomalies, no matter big or small, can have disastrous consequences.   Kentaro Hirase is an obvious fan of the game by rendering a faithful adaptation of Kotake Create’s creation that walks, talks, and acts just like the mystery horror and existential crises symbolizer.  There’s even a first-person perspective at the beginning of the film that provides more homage to Create’s first-person game.  After that, the switch to omnipresent third person has its own distinct brand of tension and it also achieves grabbing the fearfully fret expressions on the actors faces, that’s if they’re human or otherwise it’s creepier and menacing in the surround sterile environment that can be subtle or flooded with odd occurrences only to go back to normal in a matter of a few steps and one left turn away  Aside from vague purpose of the 8 level loop, there are more creepypasta anomalies that don’t make a lot of sense on its face but share an underlying connection to those cut off from the rest of normalcy in what’s can be considered a subconscious ensnarement of personal strife that has put them in a precarious position with unexplainable and terrifying results.  The acting carries with a repetitiveness about that that is not tired or mundane as the Walking Man walks the same corridor, at the same time, and in the same manner at least ten times in the duration, an exemplary one-note performance by Yamato Kochi to never break the automaton gait and persona no matter how involved the Lost Man gestures or speaks to him.

Visions Home Video’s “Exit 8” Blu-ray is a great addition to anyone’s collection of Japanese modern cinema or overall film library.  With a 1080p high-definition resolution, the AVC encoded BD50, presented in a widescreen 1.85:1 aspect ratio, has natural, run through digital brilliance meaning the walls are sterile white, the color saturation has an innate organic measure through primary grading, and skin tones render like they would off camera but all with the clean look of digital.  There is some noticeable aliasing on the tile that lose some of the definition and blurs as objects move through the scene, effecting in at least a couple of scenes the texturing.  The Japanese DTS-HD 5.1 Master Audio has a kick with a sound design that plays with the perspective of the Lost Man’s environment, providing excellent directional and immersive audio space from the diegetic and non-diegetic muffled and non-muffled sounds from first person perspective with earbuds in to the intensity depth of walking from background to foreground.  Dialogue has strong presence and is clear.  Subtitles are well paced and contain no noticeable grammatical mistakes in the UK English translation.  There may be some key vocabulary differences as anomalies is perhaps more British than the word used in Japan. The English subs come in two options:  SDH and audio descriptive.  The special features include a behind-the-scenes of “Exit 8,” an On the Carpet at Cannes Film Festival featurette, an On the Carpet Busan Film Festival featurette, the UK trailer and the Japanese trailer..  The stark physical presence of “Exit 8” is eye-catching with a mostly golden O-ring, cardboard slipcover with an illustrated figure eight, tiled like the subway corridor with illustrated story characters standing on it.  Sheathed is the clear Scanova case with the same primary image from the slipcover on the sleeve but drops the sheeny gold coloring for more canary yellow.  The reverse side of the sleeve has a creepy image of the Walking Man.    A double-sided, folded mini-poster and art cards of the corridor wall signs are inside the clear case with more yellow themed display pressed on the disc.  The UK 15 certified film lists two different explanations between the slipcover and the clear snaplock case.  The slipcover has strong horror while the clear case has infrequent strong language.  The region B locked region has a runtime of 95 minutes. 

Last Rites: Personal growth is hard. It’s even more difficult when a subway tunnel becomes the ultimate mind-messing and deadly trap to steer you in the right direction. “Exit 8” is a guileful guide of molding moral behavior done with a twisted circumference. This video game adaptation is one of the better ones in a long time!

The Mountains Are Alive With the Sound of EVIL! “Cold Prey” trilogy reviewed! (Second Sight Films / 3-Disc Limited Edition Blu-ray)

“Cold Prey” limited edition trilogy set! Get it while it lasts!

Five snowboarding friends travel to a remote mountain to shred the best scenic power Norway has to offer.  When one of them hurts their leg, the group hunkers down in an abandoned hotel for the night, a hotel with a horrible history of a child and his parents who went mysteriously missing decades earlier.  As the night carries on, a mountain man living underneath the main floor hunts them down.  A lone survivor of the night is taken to a closing down hospital with a skeleton crew.  The mountain man had followed her, prolonging her ordeal of terror, and continues his murderous killing spree through a new batch of medical staff and police officers.  Decades earlier, the mountain man’s abused backstory sets a coming-of-age path of homicidal tendencies as he lives in the woods 12 years later after departing his parents and the hotel.  A group of hikers wander into his woods where he can’t differentiate man from animal game and begins his thirst for the kill that would claim the lives of many years to come.

What I’ve just given is the three basic plotlines for all three of the Cold Prey films, a trio of Norwegian-made slashers with a murderous mountain man at the center of it all.  Including a sequel and a prequal, the films were all produced in a relatively short amount of time of four years between 2006 and 2010.  For the original film, Thomas Moldestad (“The Conference”) wrote the script based off a story he wrote alongside Martin Sundland (“The Wave”) and Roar Uthaug, the latter directed the film and would later go on to direct the 2018 reboot of “Tomb Raider” with Alicia Vikander in the Lara Croft role.  The sequel, “Cold Prey 2,” directly follows the first film but helmed by a different director in Mats Stenberg with Moldestad returning to pen the project.  The prequel innately disconnects the continuous nature of Cold Prey I and II for more history on the homicidal mountaineer with Sundland taking a backseat story idea role to Peder Fuglerud and Lars Gudmestad with Mikkel Braenne Sandernose bringing up the rear in the director’s chair.  The real-world location used in all three shoots was the Jotunheimen mountains and the studios connected to each project are Helgeland Film, SF Norge A/S, Norsk Filmstudio, Film i Väst, Storyline Studios and with the Norsk Filmstudio subsidiary, Fantefilm, involved in all three as the movie’s presenting studio. 

Ingrid Bolsø Berdal (“Chernobyl Diaries”), Thomas Alf Larsen (“Troll Hunter”), Viktoria Winge (“Inside the Whore”), Rolf Kristian Larsen, and Endre Martin Midtstigen play the five friends venturing to the mountains to shred some nice powder but wind up finding themselves stranded with a madman in their company.  That madman is played by Rune Melby, not to be confused with Sweden’s national hockey team player of the same name, to impose his large stature and husky look to be a formidable, silent antagonist that doesn’t need vocals to be threatening.  Surface level inspect of “Cold Prey” has it pegged as another typical slasher but this slasher rolls back the tropes, desaturating the themes and motifs to a reasonable amount and in a more realistic approach rather than having established personas, such as the nerd, jock, slut, etc., having gratuitous sex scene moments, and reduce the bonehead moves that ultimately result in their demise.  The sequel houses a new cast apart from Ingrid Bolsø Berdal making her return as a survivor recovering in a soon-to-be-closed hospital following the events of the first film.  She’s joined by Martha Snorresdotter Rovik, Fridtjov Såheim, and Johanna Mørck as the skeleton crew hospital staff, Kim Arne Hagen as Camilla’s boyfriend and utility emergency service person, Mats Eldøen, Per Schaanning, Andreas Cappelen, and Mads Sjøgård Pettersen as the limited bandwidth local law enforcement, Vetle Qvenild Werring as a boy patient, and Robert Follin replaces Rune Melby as the killer.  A larger cast equates to a larger body in this direct story follow-up and really capitalizes on the killer’s brute force and unstoppable grit that sets up a delusion of him against the world as a misanthropic maniac with some underlying superhuman force, like we see with Michael Myers. Berdal takes on the true survivor and heroine role helping those unaccustomed to the fight and even takes the fight to her tormentor, solidifying more of the final girl trope.  The rest are stuck in the middle as potential kill fodder and support to provide emotional capital as lives hang in the balance in their various relationships, which reminds me one relationship that’s hint at but never explored is the seemingly undercover or seedlings of affection between two medical staff that is quickly squashed by the rise of a killer in their midst.  The scene interaction would have stirred up controversy wither another involved character but never had a change to be problematic.  The prequel doesn’t involve any returning characters and really invests into the mountain man’s background more.  Played by a different actor in Endre Hellestveit and having an appearance more akin to the WWF Undertaker instead of a pelt and parka-cladded mountain man, each filmic version has varying style that almost feels heavily contrasted to the previous one and that can be jarring to that connective tissue for some.  A new band of friends become the hunted prey as they stumble into the mountain man’s forest home under the rough tutelage of illegal game hunter Jon (Nils Johnson) whose brother, police officer Einar (Terje Ranes), pieces the puzzle together the disappearance of the backpackers and Jon’s involvement in something more than poaching.  The backpackers play more into conventions without many complexities in their depth chart with Ida Maria Bakkerud, Julie Rusti, Kim Falck, Pål Stokka, Arthur Berning, and Sturla Rui are put into the mountain man’s crosshairs.  

As you’ve might have noticed, the prequel doesn’t receive high marks but it’s an entertaining bloodbath nonetheless, overshadow by the predeceasing counterparts because of the developing characters and the more interesting story that plays to a similar tune of the first two “Halloweens” and even more so with the continuation storyline between the first and second film with the latter set inside a sparsely populated hospital that definitely gives off “Halloween II” vibes.  That’s not to say the “Cold Prey” films are a carbon copy of notable classics and their sequels as “Cold Prey” brings a Norwegian staple into play with the summitting Jotunheimen mountains and their existence within that snowy terrain and mountain air, building a story around a mountain code that’s often spoken of, a code about safety that goes in deadly contrast toward the inexperience and nativity of youth believing they’re invincible to their surroundings when in reality mother nature, a natural evil within the mountain man living off the land, leaves more than a dent into their humility.  “Cold Prey” will often feel unoriginal with a severe lack of gore as that has almost become intrinsic to contemporary slashers but it’s refreshing to see a step back in the violence, though it’s nonetheless harsher.  Audiences will not be treated to impact violence that creates squeamish reactions and ghastly shock.  Instead, implied violence is the name of the game that results in the same blood-spattered crime scene look without the initializing, violent show of the blade sliding into the sternum.  These stylistic choices, executed perfectly by DoPs Daniel Voldheim (“Cold Prey”) and Anders Flatland (“Cold Prey 2”) in their camera work and expertly cut by Jon Endre  Mørk, are sold convincingly to ensure death is impenetrable when the pickaxe strikes while still flaunting a good amount of practical effects in makeup wounds, prosthetic props, and gallons of fake blood.  “Cold Prey III” dabbles in the same inferences and off-screne violence but shows a lot more too as we see a machine pierce and then slice away the insides of man and that knife going right int between the rib cage of a poor young woman, keeping up with the times of a modern slasher.  

The three film, Blu-ray set comes from Second Sight Films.  The UK label rolls out the red carpet with their high-definition release that’s an AVC encoded BD50, presenting each film with 1080p resolution and in a compressed widescreen aspect ratio of 2.39:1 to capture the majestic Jotunheimen mountains.  Despite having three different directors of photography in Daniel Voldheim, Anders Flatland, and Ari Willey, each “Cold Prey” entry has the same gray sepia grading with a solid reducing of color saturation in attempt to harness cold and bleak surroundings of a harsher landscape.  IN the same breath, each DoP also tries to make the mountains and forest feel awesome and breathtaking while coursing its perilously imposing strength in size and, ironically enough, confining isolation.  You may find the Blu-ray details and textures on “Cold Prey” and “Cold Prey 2” not to be a sharp as expected for an early mid-2000s slasher as both were shot on 35mm for a better film cell texture rather than a captured texture to accentuate the landscape in a cinematic view rather than the digital polish that often downgrades pictures with a one-note aesthetic.  Since the snowcapped mountains were not used in the prequel, replaced with a forest setting, digital film was used to flesh out more raw textural details amongst the dense foliage and in the midst of a dilapidated mountain property.  No compressions issues in the codec to note.  Each film is fitted with a Norwegian language DTS-HD Master Audio 5.1 surround sound, suited to bring the soundtrack and the directional tension to the frontlines of the sound design to setup an impacting impression when the action saunters into frame.  Diffused nicely throughout, depth and direction of sound creates not only the atmospheric of a malevolent presence, it also creates environmental anxiety when sounds go bump in the night or just in the abandoned motel or echoing forest setting.  Dialogue is crystal clear and the English subtitles pace well with the speed and have no noticeable grammatical errors.  Each disc comes with its own special features:  “Cold Prey,” Disc one, has a new audio commentary with Director Roar Uthaug and actress Ingrid Bolsø Berdal, a new interview with Uthaug This is the Vibe, a new interview with Ingrid Bolsø Berdal Draw the Process, an alternate ending shown in storyboard that extends the final cut ending, a behind-the-scenes look at the visual FX of the film, additional car scenes, blooper reel, two short films: “Mountain Rose Run Amok” and “An Evening in the Green,” and Bloodlights’ music video for their hit “One Eye Open.”  “Cold Prey 2,” Disc Two, has a new audio commentary with director Mats Stenberg, a new interview with Stenberg A Blessing and a Curse, new interview with actress Berdal Dissociation, a new interview with fomer director turned solely producer Roar Uthaug Stepping Aside, behind-the-scenes, blooper reel, and extended and deleted scenes.  “Cold Prey 3,” Disc 3,” has a new commentary by Christer Andresen and Phillip Escott of an outsiders’ perspective looking in on the film prequel and a behind-the-scenes featurette.  The limited-edition rigid slipbox is massive and perhaps one the biggest physical copies for a 3-disc production.  James Neal provides new artwork for the front cover that truly represents the story as well as the aesthetic to expect.  The trifold jewel snapcase holds all three discs and have dramatic character portrays from all three films.  Also inside are 5 collector art cards and a 120-page book with new essays from Matt Donato, J.A. Kerswell, Just LaLiberty, Paul Le, Ariel Powers-Schaub, and Nathaniel Thompson, plus the book comes with new artwork, stylized stills, cast and crew acknowledgements, and Blu-ray production acknowledgments and thanks.  The Blu-ray holds a UK certified 15 rating for strong horror, bloody violence, language, sexual threat, injury and abusive behavior.  This particular release is region locked on B and has a total runtime of 278 minutes.

Last Rites: The “Cold Prey” trilogy doesn’t flash new spins on the slasher genre that’s as old as horror itself. Instead, “Cold Prey” a satisfactory slasher that scratches the killer maniac itch with its mountainman maniac!

“Cold Prey” limited edition trilogy set! Get it while it lasts!