One EVIL AI Knows Our Ultimate Fears, We’re all Doomed! “Jitters” reviewed! (Reel2Reel Films / Blu-ray)

After being suspended for roughing a fellow detective, Collymore returns to the middle of a nightmarish case of people killing themselves within the throes of their worst fears.  Struggling through a terminal health issue and sharing his young daughter in shared custody, Collymore focuses his efforts on the case with evidence pointing directly toward a new immersive video game called Jitters that uses brain scans and artificial intelligence to infiltrate the network of the human brain.  A maniacal clown with a twisted sense of humor and electrifying headgear presents players with a riddle and if they can solve it, players will be free from his delusion-creating hold that’ll eventually send a person gravely mad to death with fear.  Collymore plays the game to try and stop Jitters from spreading across the city, protecting his daughter from being exposed, but he must investigate through a team of infected developers puzzled by their tailored riddle before they meet their fate. 

Clowns are not a new trope to horror – “Killer Klowns from Outer Space,” “Funhouse,” and we can even through in the infamous, now-mostly banned “Clownhouse” – but in the past five years there has been a reemergence of the killer clown, thanks to one Art the Clown of the “Terrified” films who put the funny bone back into the assortment of removed human bones with a bone saw.  “The Jester,” “Clown in a Cornfield,” and “Helloween” use the bright blue, red, white face paint to mask their malevolent Jokesters outside the circus tent and into our safe space to crank up the coulrophobia in “Terrifier’s” wake, and perhaps with a little help from Pennywise in the “IT” remakes.  “Jitters” is the next clownsploitation feature with a sophomore screenplay by George Wilcox (“Homeless Ashes”) and directed by Marc Zammit (“Witch”).  The 2016, United Kingdom film is an Aptitude Films production and crowdfunded by Indiegogo patrons with nearly £13,000.

In the role of a Jitters, the clown face riddler with ostentatious electro-lit up headgear, is Daniel Jordan (“Witch,” “Embryonic”) harnessing his best virtual AI assistant from Hell, infiltrating every software system to organic system with mischievous jester poise with wicked wordplay.  Jordan can be jaunty enough to make the clownish killer be mad with a “Virtuosity” spread of fear through the global cyberspace network but there’s room for terror toying improvement as the fear doesn’t carry over much to the audience.  Opposite Jordan is Fabrizio Santino (“Are We Dead Yet,” “Witch”) as the black sheep detective Collymore hot on his first case back with the investigation of a girl scared to death while playing a computer game.  Santino’s low gruff and breathy tone naturally gives me the leg up on Collymore’s terminal ailment that has the detective coughing up blood in private.  Yet, that illness never has a purpose to the story other than to garner sympathy from ex-wife Julia (Lauren Budd, “Cinderella’s Curse”).  As Jitters rival, or as another play in the Jitters deadly game, Collymore’s determination to beat the AI clown levels the playing field but the detective is hardly challenged by Jitter’s strong and influential manipulating powers others succumb so easily to in their own version of fear-induced hell.  “Jitters” supporting cast rounds out with Boo Miller (“Afraid of the Dark”), Guillaume Rivaud (“Big Bad CGI Monsters”), Jessica Impiazzi (“The Tombs”), Russell Shaw (“The Lockdown Hauntings”), Richard Wisker and introducing Chloe Hews.  There’s also Anto Sharp (“Witch”) who I follow as a comedic content creator and who did a phenomenal job as Collymore’s partner as I did not realize it was content creator Sharp, suggesting good acting to step into a less funny role. 

“Jitters” is not a direct riff on the “Terrifier” series or any other notable previous killer clown movie but adding a clown mascot to a not-so-carnivalesque AI program can seem like a bandwagon move to cash-in on clownsploitation craze that’s currently happening.  However, with the “Brainscan” edge to the story, the clown getup has unnecessary written all over it.  What Jitters does very well is the themes it tackles, such as video game brain rot, an artificial intelligence takeover, and facing one’s fears no matter how overwhelming they can be.  Jitters, the clown, toys with players’ intrinsic fears that can affect so much on a granular level that they don’t even know exactly what they’re afraid of and that gives the narrative more suspense when time ticks away toward an inexplicable runout threshold and the clown brings an end to the game in stylish fashion involving their fear.  There’re some on-screen gory bits but “Jitters,” overall, is tame on the blood and violence that leaves a few moments to the imagination but leaves just enough to sate the primal, gut-level reaction.  While the story adds a layer of hypothetical futuristic technology that doesn’t quite make sense when you think about it but glad to indulge for the sake of movie progression, I found more distracting detective Collymore’s life complexity to be a softball toss up that never challenges his being or puts his back against the wall.  Collymore evokes workplace violence against an unscrupulous, yet lawfully acquitted, officer that goes without receiving himself a severe managerial punishment for socking him in the office other than some unpaid leave, Collymore also has terminal cancer that’s a narrative non-key element that spurs no action and no conflict.  Lastly, ex-wife Julia gives him too little pushback on their former marriage and how he raises their daughter when she’s with him, and there’s an almost near reconnection between them that’s hastened toward dye to the lack of contention in what’s mostly amiable co-parenting.  Julie and their daughter Chloe never face true peril and have become also naïve or ignorant to Collymore’s pursuit of ridden the world of “Jitters” and that seems task is too big to let potential collateral damage be ignored. 

101Films and Reel2Reel’s AI-gone-bad and videogame rot thriller “Jitters” arrives onto Blu-ray home video with an AVC encoded 1080p Hi-Def resolution, BD25.  Presented in a widescreen.  Presented in a 2.40:1 widescreen aspect ratio, “Jitters” has compressed cinematic coveralls that’s noir polished with a darker grading of blues, greens, and browns.  The digital image delineates details more than fine within the Blu-ray codec with no compression issues to note.  Textures and fabrics are tangibly perceived; there’s great detail on Jitter’s electric headgear that has a heavier appearance than it probably is in reality, and this is a testament to the fabricated work of the production and art design crew.  Surprisingly, the 2026 release only has an encoded uncompressed PCM 2.0 Stereo track and not surround sound.  The omnipresent AI infiltrator of hardware and organic hookup gives “Jitters” ample range and breadth of depth but instead of a multi-channel 5.1 or 7.1 surround sound, the release is limited to a dual output between the audio of dialogue and everything else.  Usually, stereo formats are adequate, but “Jitters” requires the extra legroom as the boisterous soundtrack does insidiously creep onto the other audio layers, diluting the dialogue strength to an elucidating mumble and barely perceivable.  English subtitles are available for selection.  “Jitters” is a feature only release with only the trailer as a title menu option.  The 101 Films and Reel2Reel Blu-ray is housed in a clear Scanova case with a one-sided sleeve that’s detailed and contrast heavy of the titular villain.  The 94-minute film is region encoded B as it’s a UK release with UK certified 15 for strong horror, gore, violence, suicide, self-harm and language.

Last Rites: “Jitters” pulls off being an AI-inspired horror in another round-about of us set on destroying ourselves with our own creation but the added clown element can’t help but think the killer clown craze has struck again, this time negatively.

When EVIL Runs The Show, That’s When the Reality Sets In. “Funhouse” reviewed! (Magnet Releasing / Digital Screener)

Eight C-grade social media celebrities sign a contract for a new reality show, Furcas’s House of Fun.  The reality show streams worldwide on all electronic devices in an exhibition of different and standoffish personalities locked together in apartment-size living quarters.  Contestants will have to face challenges and weekly viewer voting to be the last one standing for a chance to win a 5 million dollars cash prize  Instead of sexy making out sessions, drunken brawls, and contestant melodrama to boost viewer ratings, Furcas’s House of Fun is in actuality a syndicated snuff reality show where a contestant is voted out is a contestant receiving a brutal death in front of the entire world.  Survivors watch behind paned glass as one-by-one their castmates are dispatched in the most gruesome way possible, directed by a screen animated panda bear helmed by a sadist eager for the show to go on.

Ready to have a little fun?  The “Funhouse” is open for what is a variety show of horrors in this 2019 shot, 2021 released reality show of encroaching aggravation and gore from writer-director Jason William Lee.  “The Evil In Us” filmmaker plays his hand at personifying internalized resentful rage for hack, do-nothing, inconsequential to society celebrities by feeding them gladly and enthusiastically to the bloodthirsty wolves.  “Funhouse” isn’t your typical social media or tech horror film as Lee dishes out a thought-provoking disgust covered in a powdery sugar and popcorn veneer that’s surely to please the broad range of horror fans.  The co-ventured Canadian-Swedish story of shallow fame nihilism is shot in the Providence of British Columbia and in Stockholm, home base of Ti Bonny Productions under executive producer Henrik Santesson, in collaboration with Lee and producer Michael Gyorl’s Sandcastle Pictures.

With the surname Skarsgård, acting is in certainly in the blood.  Valter Skarsgård, the youngest son of “Nymphomaniac” and “Deep Blue Sea’s” Stellan Skarsgård’s first marriage and the brother of terrifyingly frighteningly Pennywise actor, Bill Skarsgård (“It”), branches out following his ancestral destiny by headlining as the lovable and misjudged Swede, Kasper Nordin, who leeched fame by being the ex-husband to a renowned singer.  Nearly the spittin’ image of his older brother Bill, Valter brings his name and family looks to the table while showcasing his own talent amongst a motley crew of nationalities.  That’s one of “Funhouse’s” main messages about social media stardom as a plague that has spread to every corner of the world symbolically infecting each contestant from a different country:  Dayleigh Nelson (“Island of the Dolls”) of Britain, Khamisa Wilsher of America, Gigi Saul Guerrero (“Puppet Killer”) of Mexico, Amanda Howells of the Philippines, Mathias Retamal (“The Source of Shadows”) of Chile/Canada,  Karolina Benefield of Poland, and Christopher Gerard of Ireland.  The roles of wannabe celebrities is an ostentatious representation of click bait influencers who will sell essentially their soul and show their skin to be noticed and this turns the clear antagonist villain, a merciless gamester and contract abider with business dealings more vile than from the Devil himself, to be a subtle antihero of sorts as the cast rounds out with Jerome Velinsky’s wickedly sophisticated performance as Nero Alexander that is urbane nihilism at its best. 

Outrageous, fun, and gory – “Funhouse” has all the hallmarks of a 90’s horror on cruise control.  With a bedazzling rudimentary shell of a panda bear avatar animation and blend of practical and digital blood over the simplicity of a small location and indie production, Lee is able to fly through the narrative at whiplash speed and still drop animosity-awarding and empathetic traits to believe in the cast of characters.  In the middle of the chaos of axe splitting heads and being dunked into a barrel of highly corrosive acid, a topical theme of the detrimental social media and influencer stardom to society really positions “Funhouse” on the frontline for inflammatory and anti-social media messages, harping on the noncontributing and unbeneficial role of these money-generating, like-focusing, click baiters in culture and society other than selling to their audiences sex, gossip, and violence.  Speaking of violence, I was pleasantly surprised by the right amount of gore that didn’t shoot for extravagant levels despite some smoothing around the digitally added sinew and guts, keeping a modest amount of realism to the dystopian gameshow construct.  Initially, there are dubious first act moments that quickly shuttle hapless soon-to-be-casualties into the same location, much like in “Saw II” when characters all wake up in the room together and we have no idea who they are, where they come from, and what their backstory is, but as the film progresses we learn more about them and the roles they play in the maniacal puppeteer’s design.  The twist, almost meta-like, ending leaves “Funhouse” on a low note that doesn’t fulfill any void for its existence, but a good chunk of the story is really meaty with a revolving door of plights and a small, yet efficient, compassion outpouring spicket.

Not your traditional participatory surprise-laden and mirror maze attraction, “Funhouse” will still bring old-style thrills with some new blood spills in it’s grand opening release in theaters and on demand on May 28th courtesy of Magnet Releasing. Shawn Seifert (“Dead of Night”) lays out a smorgasbord of cinematography techniques that includes rich, un-matted color filters, isolating characters in darker, dim rooms in making them seem centerstage for their own grand demise, and cultivates stationary, handheld, tracking, and some drone shots for an extremely vibrant and glossy approach and feel for reality television version 2.0. Lee edits the digital reel himself and, honestly, the pacing wanders quickly to the overly rushed section like a quick-spit-it-out story wanting to be finished before it even begins and is compounded with another intrusive quality in the hyperactive back-and-forth of shots that aims to resemble the irksome flight in and out of reality shows that speed up and slow down like a nervous teenager behind the wheel of their parents and continuously presses down on the brake pedal. Stay tuned after credits for a gag bit scene that ties into the main story but promises nothing more. No more being voted off the island or nixed by expert judges, “Funhouse” cleans house with deadly eliminations and a message of the unyielding power granted to many so easily through a rapidly reshaping medium that has become too influential on a braindead scale.