
Milton was a mild mannered, bright young man with a promising future in chemistry until he was busted for conducting a meth kitchen on campus grounds and ordered to attend a drug rehabilitation center. With a little over four months left on his sentenced term, a fast-talking, drug-selling beauty Skylar walks into his life and offers a get-rich-quick scheme to Milton that involves partnering up with her and her psychotic boyfriend Russell. The challenge is to cook up a large amount of Meth within 24 hour window for an all around bad guy named Archer. Before lovestruck Milton can make choice in the matter, he’s dragged into the precarious undertaking located at an isolated cabin in the woods where the trio’s fate takes a turn toward an endless course plotted for blood, death, and various treachery.

Finally, a B-movie horror with a novelty story that continuously inflicts old school thrills, gratuitous violence, and black comedy. A sheer guessing game for the character outcomes from the beginning to the rolling of the end credits, which, in this loop-upon-loop story, covers possibly every single last fate that could be bestowed upon them. “Blood Punch” stands as this generations’ even darker version of “Groundhog Day.”

The cast and crew deliver on both sides of the spectrum. The lead actors are all native New Zealanders, who have previously worked on prior projects together, embodying vibrantly into their roles with precision and passion. Milo Cawthorne as Milton has a persona similar, in physicality and in acting, to Jesse Eisenberg; a slender built and facetious individual whose smarts can and will obtain devious potential in order to come out on top. I prefer Cawthorne over Esienberg because Milo is well less pompous. Milton’s chemistry with Skylar is of a stellar black and white origin. Skylar portrayed by “The Lord of the Rings: The Two Towers” child star Olivia Tennet embarks on the daunting task of being chain-smoking wench whose had to grow up quick from, at least, the age of 12. To round out the dynamic cast and to add a contrast character to Milo is the muscular and handsome Ari Boyland as the loquacious and psychotic Russell; Boyland’s frighteningly impulsive and insane, making him a great adversary to the logical Milton.

The person who wrote these characters and the person who directed these characters would assumably be well versed in the horror or dark comedy frame work. The overall intrinsic mayhem of “Blood Punch” is synonymous to a genre experienced writer and director. However, “Blood Punch” is oddly unique and not just on bonded paper but also for whom the director and writer are and their attributed credits. Director Madellaine Paxson and writer Eddie Guzalian are experienced, long time writers of children television series and films. Yes, at the helm is a crew that wrote and directed a bloody, foul-mouthed, carnage-soaked film also worked on projects like “Kim Possible,” “Power Rangers R.P.M.,” and “Lilo & Stitch: The Series.” “Blood Punch” is their first horror film together and completely knocked it out of the park; perhaps, due in part to their creative imagination when the majority of theirr work is animation where basically anything goes – just ask Wild E. Coyote. Paxson has such an eye for the littlest details that almost every scene, which were well edited together, stood on their own without any support or exposition. The ongoing debate about time and time warps will be an agonizing one, but Paxon and Guzalian wrap our characters’ timelines in a detailed manner, which nearly through me for a loop – no pun intended.

Even if being a film released from 2013, “Blood Punch” lands near the top at being one of my favorite movies released this year on DVD courtesy of Midnight Releasing. The 16:9 Widescreen presentation is near amazing with a flawless, colorful picture, comparing well against a Hi-Def release. The stereo 5.0 mix works well with the soundtrack and ambiance tracks, but can overcome the dialogue track only by a little. Extras include deleted scenes, outtakes, and test footage. “Blood Punch” is 107 minutes of pure, unadulterated roller-coaster thrills where there’s no waiting in line to jump right back on.
Category Archives: Just fucking awesome
Layers of Fear. First impression review
Since this game is still in early access and not yet finished, I will wait til it is a finished product then do a full review.

Layers of Fear is a first person horror game that came out in early access on Steam. You play as a insane artist who walks through his own mind to discover what happened in his life.
After playing what is available in the game, all I can say is that this game has some GREAT potential. Layers of Fear has to be one of the most unique horror games I have played in a long time and I will go into detail on why I loved it.
Gameplay: The game is set in a first person perspective . There are no enemies and no combat, you simply walk through the area and move on, kind of like a haunted house attraction. I will say the gameplay is heavily inspired by P.T. So if you’re familiar with P.T. then this won’t feel all too different.
Graphics: The game’s visual are just flat out amazing. There is just so much detail in the environment, so much that it got me to looking and admiring the surroundings before moving on. The game runs on the Unity engine, which surprised me because I thought this game ran on the Unreal engine. This game is by far the best looking horror game I have seen on Unity and should be a great example on how to use Unity to make a game.
Atmosphere: This game has so much tension and that is how it should be. Every hallway I walked, every corner I turned I was very cautious and ready for what was coming. The game can even make you paranoid, which is good since this game is meant to be psychological horror. I just always felt like something was watching me.
Performance: Since this game is in early access, there are some performance issues. The game has a very choppy framerate. One area you will be at 40fps then the next area it will drop at 12fps. Even with the framerate drops, it is still very much playable so If you meet the system requirements then you shouldn’t have a problem. Just make sure to be patient until they optimize the game a bit more.
So there is my first impression of Layers of Fear. I highly recommend the game to any survival horror fan and I can’t wait to see what the developers do next.
Layers of Fear is on Steam for $9.99.
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Below Us Doesn’t Live Evil. “Above Us Lives Evil” review!

After the tragic and accidental death of their young son, Richard and Doreen escape from their painful memories by moving to a quick-sell, rundown house with their two children, Jen and Ben. The house holds a unfathomable mysterious past with the previous family disappearing without a trace, leaving many of their possessions behind in the house’s desolate rooms. Ben, who hasn’t spoken much after the untimely death of his twin brother, encounters humanoid creatures in the attic at night when they roam the house. Ben becomes unsuccessful communicating about the horrifying creatures to his parents and even his older sister, shrugging his warnings off as a sign of his continuous grief. When Richard and Doreen leave Jen and Ben home alone in order to go to all night work function, the creatures descend from their attic abode and seek to devour people they can get their hungry hands on.

“Above Us Lives Evil” is the freshman film of Jason Mills circa 2009 and transpires to be a visually interesting piece of creature feature horror cinema even though the story is a bit undercooked and the acting more than often feels like watching a robotic cluster, monotonously reading the script line-by-line. The story opens ambiguously enough with a glum looking man, sitting in his car with a young boy laying motionless at the foot of man’s front bumper while Doreen cries hysterically over him and another boy, Ben, stands in tragic shock over the dead body of his brother. The opening only connects the rest of the story by the segue of the family driving, moving away antagonistically from their tragic past, but the melodramatically written opening needs being revisited, perhaps in the third act, but doesn’t make a reappearance, missing the opportunity to explore deeper into the family’s separation, and becomes sorely adrift from the rest of story’s girth.

The story continues to plug along of a supposedly grieving family, starting a new life in a new home where we’re informed by the strange neighbors that the previous family just up and vanishes. That sums up the complete backstory revealed of the previous inhabitants. Similar types of voids also rear their ugly little heads. The development upon the creature’s existence isn’t forthright nor is there any explanation into their background, making their existence to be fixtures of the house. These human devouring beings could have been born in the house and lived in that house since the beginning of time for all we’re led to understand.

The Canadian based produced film stars 30 year old Vancouver native Nicola Elbro as the eldest sister Jen. Nicola maintains a solid performance throughout to pull off this low key creature feature and with a little elbow grease added on, I can see Nicola moving from low budget features to the major leagues of horror Hollywood. However, the rest of the cast shares similar generic performances that painfully lead us by the hand, as if we’re not-yet-ready-for-horror-movie toddlers, through the exposition of everything that could have been just simply implied. Even though being one of the more experienced actors on this project, Robert Duncan’s monotony only suffers more drastically from his dimwitted, excuse-ridden character as Nicola’s father Richard. Richard neglects his children’s immediate needs and fears, dismissing them as if they’re too young and naive to know how the world works. Combine everything said here about Richard and he becomes the worst character amongst the rest of underdeveloped characters and there are quite a few.

The creatures had more personality with their caveman-like gaits and ghastly limber appendages, chasing down quickly disposable characters (which inconsequentially are also the main characters). Jason Mills and his relative Simon and Johnny take on “The Strain” resembling creature roles; the Mills’ lanky builds added that extra something to the overall appearance of the creature. Jason Mills took the creature look and ability a bit further with the adjunct mandibles that cover the snake-like tentacles; the construction of this achievement is a mixture of practical effect and CGI. Usually, I’m not a big fan of CGI, but Mills strategically, and successfully at that, obscures much of the creature, hiding the full overlook in the shadows, in the quick cuts, and in the low-light. Many of the effects are obscured; the special effects team mainly uses slight CGI and a bucket of blood or two to create their desired creature attacking effect. Most of the attacks are implied or too far in a long shot, creating the allusion of vicious creature film.

The Sector 5 Films and Chemical Burn distributed home DVD release technically suffers. Digital interference plays havoc, graining certain portions of night scenes while also causing digital waves on other night scenes. The loss of frame rate during other night time moments result in an awkward slow motion. “Above Us Lives Evil,” much like the creatures, should store itself in the attic until ready to descend for blood and to be more captivating with the characters. Jason Mills and Nicola Elbro show promising attributes that can contribute to the horror community and while their contribution may not be with this particular Jason Mills film starring Nicola Elbro, I’m sure we’ll see more of the two in the near future either on another collaboration or separate projects that could, and probably should, begin to turn some heads.
Return to the world of Survival Horror. Resident Evil 2 Remake announcement.

YES! It is finally happening RE fans, we are finally getting our Resident Evil 2 remake! On August 12th, Capcom’s HR person did a video announcing that the remake for Resident Evil 2 has been given a green light. No other news has surfaced about the remake but there are a few things I would love to see happen in it.
For starters, this remake better be like the Resident Evil 1 remake. Have it stay true to the original but also have modern graphics and new voice acting. Bring in new characters, monsters and areas for players to discover. Hell even give us the option for fixed camera positions, I know many people didn’t like those but that’s what made Resident Evil extra scary and for being a Resident Evil veteran like me, I prefer the fixed camera positions. Last thing I really hope Capcom keeps in the remake is the HORROR! Please Capcom you have been doing so well this past year and I want to see if you still have what it takes to be the masters of survival horror. Please don’t let us down.
So I am excited for this and you bet your ass I’ll be buying this day one! So for nostalgic reasons here is one of the first trailers for Resident Evil 2.
PuniTy: P.T. lives on!
Hell yes! P.T. still lives… well sorta. An awesome fan has remade the P.T. hallway on the Unity engine and it looks fantastic. The demo was developed from scratch simply going off Youtube videos and I must say this is just so fucking awesome.
Everything in the demo stays true to how the original P.T. was. From movement and sound to the environment and even Lisa herself!

The demo is free to all so please, if you didn’t get to play P.T. go play it now!
Link: http://www.the-outline.com/portfolio/punity-pt-hallway-recreation/
It’s amazing that this person took the time to make this . It keeps P.T. alive in some way forever and gives everyone who don’t have a PS4 to go and try it. What I love most is that dumb fuck Konami can’t do shit about it since the author makes no profit from it, and Konami will have no legal ground to take it away. So I will say what i said a million times before and I’ll say it again. FUCK YOU KONAMI!
