In a world under sieged from a highly contagious virus, known as the ID-7 virus, that blocks the uninhibited and explosive impulses, workaholic Derek Choe attempts to make a footprint at his ruthless, white collar firm, but lands on the receiving end of a frame job that results in a pink slip and being escorted out of the building. Before being able to walk through the exit by security, an ID-7 invasion as quarantined the office and symptoms are seeping to the surface. All hell breaks loose amongst co-workers, exacerbating the already highly caffeinated, extremely strung out, intensely coked up, and amoral aggressive behaviors of a volatile workplace environment, and an infected Choe aims to reach the top floor to violently express to the firm’s board on why they should reconsider his termination, but a drug-fueled, and also infected, boss strives to make that endeavor challenging with the assistance of his lower tiered, corporate suits.
“Mayhem” is a HR nightmare! The Joy Lynch 2017 directed action-horror film is “The Firm” meets “The Raid: Redemption!” Luckily for the viewers, “Mayhem” is a hardcore insight into unlocking all of your deepest, darkest inhibitions to the tun of explicitly telling off your boss with every four letter expletive in the book, giving your rotten colleague a firm piece of your mind, or just knocking everyone’s teeth down their smug throat. Yeah, it’s that kind of movie. Lynch (Wrong Turn 2: Dead End) runs with the first time feature film from screenwriter, Matias Caruso, who designs a virus, called the ID-7, that removes or ceases to function what defines us as human, from compassion to sympathy, in order to frankenstein a demented rendition of Donkey Kong and Caruso’s characters basically all have singular mode – asshole – but that subversive level stems from an infection induced state and the characters, deep down, maintain a slither of their original selves in an extremely dark comedic sense.
On the coattails of his character’s brutal demise on AMC’s “The Walking Dead,” Steven Yeun remains in an dimension plagued by a different kind of viral infection. Instead of blowing the brains out of walkers, Yeun brilliantly and entertainingly fills the ambitious workaholic shoes of account manager Derek Choe who literally battles his way to the top after being canned by his unscrupulous consulting firm and when the ID-7 overwhelms each and every employee. Choe is a far cry from Glenn on “The Walking Dead,” a pure hearted character with a good moral compass. Yeun’s character’s moral compass is skewed without doubt and double skewed with introduced by the virus. Choe forms an unlikely pact with a desperately disgruntled borrower Melanie Cross fighting against the firm, and the firm’s bank, looming foreclosure and the sassy, blond ass kicker, embraced by “The Babysitter’s” Samara Weaving, can chew gum and kick tail all at the same time. The pair are pitted against the some of the office’s most ruthless suits, such as a sociopathic HR enforcer known as The Reaper (played by “The Walking Dead” vet in Dallas Roberts), a manipulative snake charmer Cara Powell (Caroline Chikezie of “Æon Flux”) and at the top is none of than the big boss played by “Hellraiser: Revelations'” Steven Brand. Not only does “Mayhem” have colorful, well-scribed anchoring characters, but the supporting parts are just as well-quick-e-quipped too with Kerry Fox, Claire Dellamar, André Eriksen, and Mark Frost (“Faust”).
“Mayhem” relishes in the ferocity of that of a Mark Neveldine “Crank” franchise, but lacks a certain coherency untuned to seamlessly sustain the story to the end. Moments of purely poor editing don’t convey the full message intended, leaving much desired when considering the hero and heroine’s plight through the firm’s ruthless hierarchy to the top. These moments don’t make or break the story and are minuscule in portion size but are large enough to thwart going unnoticed. Another annoyance of how the story is told is the off screen violence. With a feature entitled “Mayhem,” by very definition states, “violent or damage disorder, chaos,” one would imagine that any and all violence would be in full display, showcased proudly and exhibited without ambivalence, and the beginning starts off energetic enough with an explosive scene of a conference room brawl involving the attendees in a all out melee, a half naked couple sexing right on the conference table, and ending the scene with a murderous gashing of one’s carotid artery. Narrating why these berserkers are killing and humping each other is Steven Yeun’s Derek Choe, setting up the ID-7 as the uninhibited virus. The violence that pursues goes into a hot or cold state where the latter involves off-screen violence, especially between Chikezie and Clarie Dellamar’s characters in a fight to the death between boss and assistant, but in a heated exchanges that had more girth in the dialogue, their actual bout screens over to Choe and Cross’ blank stare expressions and the determination of who bests who goes into a big question mark status.
RLJ Entertainment releases “Mayhem” onto various formats include a not rated DVD, Blu-ray, and streaming platforms. I am unable to comment or critique on the audio and video qualities of the film as I was provided a streaming link that didn’t include bonus material; instead, I’ll comment on how Lynch and the rest of filmmakers did a remarkable job constructing an ambiguous building structure along with the help of the two Stateside based production companies Royal Viking Entertainment and Circle of Confusion. Though the film was shot in Bulgaria, the location could have been right in downtown of your nearest city and that fairs in “Mayhem’s” success to establish anywhere as a victim to the virus or a workplace go array in the world. The next time you want to take a heavy duty Swingling stapler to you’re supervisor’s noggin for assigning to many TPS reports to you, check out “Mayhem” to instill that visceral courage and audacity to do so all the while being entertained by utter, unadulterated violence and violent thoughts and actions that usually spur underneath the breath of a common office environment.
Developer: Trasier Studios
Publisher: Bandai Namco Entertainment
Platforms: Xbox One, Playstation 4, PC
Imagine taking Tim Burton and the video game Limbo and just mashing them together. You got yourself a little gem called ”Little Nightmares”. I remember back in 2014 seeing gameplay videos of ”Little Nightmares” and never heard anything after that. The project was originally called ”Hunger” and it was quiet for few years until late 2016, when Bandai Namco announced they were the publishers. After following the game a little bit more I started to get really interested in it. So interested that I even bought the collectors edition on the day it came out. After finishing my first playthrough, I’d like to go into how this little horror game became one of my favorite games of the year.
In ”Little Nightmares” you play as a nine-year-old girl named Six, who must journey through a dark and mysterious prison known as the ”Maw”. Armed with just a lighter, Six will have to solve puzzles and use her wits to avoid traps and monsters during her escape.
The one thing that I’m sure caught peoples eyes, especially mine is the games visuals. The level backgrounds and character designs are dark and gloomy and look amazing. The entire game looks like it came straight out of a Tim Burton stop-motion movie. The games soundtrack mixed with the graphics makes this one of the most atmospheric games that I have ever played. Hell even if all the puzzle solving and platforming was removed I still would’ve enjoyed it. Just walking through each level admiring the scenery.
like most horror games today. Most of the gameplay is you hiding and running from enemies. Each level has specific enemies that you will have to hide, run, or sneak past in order to beat the level. Other than that there is also puzzle solving and platforming. I kind of wish there were harder puzzles, pretty much every puzzle you’re faced with is incredibly easy and you can get through the game pretty fast if you just blow through all of them. The game isn’t long at all, on your first playthrough it’ll take you an easy 2 hours, but when you play again and just speed through it, I’m sure you can finish it within an hour or even less.
Now of course not every game is perfect and unfortunately ”Little Nightmares” suffers from a slightly annoying flaw. The controls are a bit finicky and some times they’re not all that responsive. Several times I will be walking over pipes or bridges and Six will just randomly fall off or I’ll try to pick up a key item and Six will just stand there. If you play on PC the controls will be pretty annoying and I highly recommend using a gamepad, since that’s what the game seems to be optimized for. But again this was a slight inconvenience and in no way ruined the game for me.
”Little Nightmares” is a fantastic game and I am so happy I decided to buy it day one. I enjoyed it from beginning to end. Along with ”Resident Evil 7”, ”Little Nightmares” is going to be right up there with being one of my favorite horror games off all time. It offers an experience that is unique and different from other games and that it should be cherished for it. If you have $20 to spend then I highly recommend you buy this game, it is a must own. I hope in the future, Trasier Studios comes out with a sequel or at least a spiritual successor.
My final score for ”Little Nightmares” is a 9/10
I want you all to try to go back to 1996. You just got your Playstation and you picked up the newest game called Resident Evil. You know nothing about it and when you start playing you have a wave of emotions hit you. You feel fear, excitement, and anxiety; but yet you keep playing. You were just introduced to the world of Survival Horror. Now it’s 2017 and we are now into seventh main installment of the Resident Evil franchise and sort of a moment of truth for Capcom. Last few years have been rough for Resident Evil so lets see how the latest installment stands.
Resident Evil 7: Biohazard is a survival horror video game developed and published by Capcom. It is the seventh main installment in the Resident Evil series and was released on the Playstation 4, Xbox One, and PC.
The game takes place in the fictional town of Dulvey, Louisiana. You play as Ethan Winters who goes searching for his wife 3 years after her disappearance. The only information you have of her location is at the Baker estate, this is where your nightmare begins.
There is no denying that the RE engine is amazing. Resident Evil 7 passes with flying colors when it comes to visuals, the game is absolutely gorgeous. Realistic graphics with so much attention to detail really makes the atmosphere. Paired up with its excellent sound design which really puts you on edge, hearing random foot steps and loud bangs some where in the house can quickly make you stop what you’re doing and check behind you. Unlike older Resident Evil games, there really isn’t much background music. The only time i’ll hear music is either in the save rooms or during cut scenes, which is fine. No music really does build the tension and makes you listen to your environment.
The most controversial aspect of the game is its change to game play. Resident Evil 7 now puts the player in first person view, which this isn’t the first time they’ve experimented with this. Resident Evil: Survivor being the first one that was in first person, so I was quite interested when they said they were trying it again. As a big Resident Evil fan I can tell the skeptical fans that the first person view works. Resident Evil now feels even more immersive with it. The game still has its slow and sluggish movement, puzzle solving, save rooms , and combat just like the previous titles and the first person view fits perfectly. I haven’t played the game in VR because I’m broke but I have heard that game is even better with it, so now I guess I’ll have start saving up for one.
I feel I have to talk more about combat since I still see people complain how the game is like other non combat horror games, like Amnesia or Outlast. The combat feels just like an older Resident Evil, except Resident Evil 5 and 6. Thank god Capcom abandon the combat from the previous two and went right back to how Resident Evil 1 through 3 combat worked. Ammo and healing items are extremely scarce and you must manage your inventory to survive in certain situations. Enemies will move unpredictably and you must control your shots and keep your distance if you want to take down your foe. When it comes to difficulty, the game on normal is pretty easy, some parts can be a little challenging but if you’re careful and know where to go, then the game is a breeze.
Now Resident Evil 7 isn’t a long game. It took me about 7 to 8 hours to beat on normal difficulty my first time. It can easily be finished faster when you know where to go and what to do, There have been people who finished it in under 2 hours. But if you’re like me and like to explore then it will take you a while to finish. The story is where this game made me fall in love with it. This is by far my favorite Resident Evil story. The team they have behind this game is solid, the director behind the Revelation games is directing it and the writer behind the F.E.A.R 2 expansions made this a memorable experience and I hope Capcom keeps this team for future installments. Everything about the story is great, every character was interesting, and every location was awesome. The story to Resident Evil 7 is definitely more competent compared to the previous games.
As much as I love Resident Evil 7, I do have some minor gripes with the game. First one isn’t a big deal but I was a bit disappointed. Resident Evil has a tradition, when a player presses start on the main menu, they will hear a loud, deep voice reading the title of the game. Example:
Like I said this isn’t a big deal or a turn off for me but I was a bit bummed they broke tradition. Another gripe I had was the lack of variety with enemies. Before you always fought zombies, mutant dogs, and big hulking monsters. But now the only enemy you fight besides the Baker family are the ”Molded” which look very similar to Resident Evil 4 ”Regeneradors”. Yes these enemies are creepy and hard to take down but after a while you just get tired of fighting them and want something else. Hopefully in Resident Evil 8 we get a bigger cast of monsters.
In conclusion, Resident Evil 7: Biohazard is a great game. I’m so happy that Capcom put the brakes on the franchise and went back to how it originally was. Unlike other companies that have completely abandon their horror franchises. I’m glad that I stuck with Capcom all these years and going through many disappointments to finally see my favorite horror series come back on top. Resident Evil veterans would love this and for new people I highly recommend it. It is a great starting point for newcomers to get invested into world of survival horror.
My final score for Resident Evil 7: Biohazard is a 9/10
With the Warner Bros. Home Entertainment December 12th release of David F. Sandberg’s “Lights Out,” a frightening film that will make you afraid of the being alone in the dark just as “Jaws” did for swimming in the ocean’s water, hitting Blu-ray, DVD, and Digital Download, there are others to celebrate the darkness surrounding them with a list of iconic horror (and comic book) legends in which the dark has influenced them, has inspired, has empowered them, and has made genre-bending characters the most evil monstrosities in their own right.
As Seen In: Dracula (1931)
From: Transylvania. Though partial to the odd British holiday.
Profile: Dracula (Bela Lugosi) is an ancient-but-charming aristocrat with a big castle and dodgy accent. Likes sucking blood and terrorizing English toffs.
The Story: The Count comes to England for a spot of neck biting, but gets the stake from Professor Van Helsing (Edward Van Sloan).
The Dark Side: The sunlight kills Dracula. Or weakens him (depends on which film you’re watching, to be honest). Either way, he’d prefer you kept the blinds shut.
Some Light On The Subject: With his big shadowy castle, fear of daylight, and penchant for a midnight snack, Dracula is cinema’s original “creature of the night”.
As Seen In: Gremlins (1984)
From: Discovered in a Chinatown antiques shop, albeit in their much cuter Mogwai form.
Profile: The Mogwais turn into mischievous green monsters, who enjoy messing with electrics and, erm, watching Snow White and the Seven Dwarves.
The Story: The Gremlins run amok over wholesome town Kingston Falls and ruin Christmas.
The Dark Side: Much like Dracula, sunlight kills them. Even a camera flash sends them scurrying.
Some Light On The Subject: The Gremlins take a classic horror trope – the monster who doesn’t like light – and make it one the film’s three “rules” (no bright lights, no feeding after midnight, and DON’T get them wet – that’s just asking for trouble, that is).
As Seen In: The Silence of the Lambs (1990)
From: Ohio, where he has the most bizarre workshop in the history of tailoring.
Profile: Real name Jame Gumb (Ted Levine), a serial killer who kidnaps women so he can make his his own “woman suit” with their skin.
The Story: Dr Hannibal Lecter (Anthony Hopkins) helps FBI agent Clarice Starling (Jodie Foster). After noshing the faces off a few prisons guards, naturally.
The Dark Side: Gumb traps Starling in his cellar, stalking her in his night vision goggles.
Some Light On The Subject: The dark becomes a deadly weapon. It’s masterful stuff, using the viewer’s primal fear of darkness to create scares.
As Seen In: Pitch Black (2000)
From: A planet in the M-344/G System. Science speak for “somewhere in deep space”.
Profile: Species of aliens that live in the darkness. Look like a much daintier hammerhead shark. Dangerous, but no match for intergalactic criminal Riddick (Vin Diesel).
The Story: Riddick and a ship of space travelers crash land on the planet, just as it’s about to enter a moth-long eclipse. Typical.
The Dark Side: Another one that can’t stand the sunlight. Strange that they should live on a planet that only gets dark every 22 years.
Some Light On The Subject: This does for the dark what Jaws did for the ocean.
Anne and Nicholas Stewart
As Seen In: The Others (2001)
From: A dusty old house on Jersey, where they live with their uptight mother Grace (Nicole Kidman).
Profile: Deathly pale and mollycoddled.
The Story: After new servants arrives at the house, strange events lead the family to believe the house may be haunted. Probably never occurred to them that they’re the ghosts.
The Dark Side: They suffer from a rare photosensitive condition – forcing their neurotic mother to obsessively close the curtains. It wouldn’t be so bad if they didn’t keep mysteriously opening on their own. Spooky.
Some Light On The Subject: The kids’ condition is a smart twist on an old horror trope, making the darkness a key plot device.
As Seen In: Batman Begins (2005)
From: Gotham City. Which is about as dark-sounding as a city gets.
Profile: Orphaned billionaire who dresses up like a bat.
The Story: After witnessing his parents’ murder, Bruce Wayne (Christian Bale) reinvents himself as the Dark Knight, turning feat back on the criminals.
The Dark Side: Spends most of his time creeping around in the shadows on tip-toes so he can jump out on the baddies.
Some Light On The Subject: Though not an actual horror character, Batman is intrinsically tied to the night, fear, and darkness – fusing super-heroics with gothic elements. Check out his first mission in the Bat-suit, lunging out of the shadows vampire-like to snare his prey.
As Seen In: Lights Out (2016)
From: An old mental institute, where she was killed in a freak accident while doctors attempted to treat her light-sensitive skin condition.
Profile: Returning from the dead, she’s become a crazed psychotic obsessed with keeping former institute pal Sophie (Maria Bello) all to herself.
The Story: Diana stalks or kills anyone who stands in the way of her friendship with Sophie. Bad news for her kids Rebecca (Teresa Palmer) and Martin (Gabriel Bateman).
The Dark Side: Like all great monsters, Diana can only exist in the dark. So keep those lights very much on.
Some Light On The Subject: Perhaps the most ingenious take on cinema’s of the dark yet. The darkness becomes the monster.
“Lights Out” SYNOPSIS:
“When Rebecca left home, she thought she left her childhood fears behind. Growing up, she was never really sure of what was and wasn’t real when the lights went out…and now her little brother, Martin, is experiencing the same unexplained and terrifying events that had once tested her sanity and threatened her safety. A frightening entity with a mysterious attachment to their mother, Sophie, has reemerged. But this time, as Rebecca gets closer to unlocking the truth, there is no denying that all their lives are in danger…once the lights go out.”
Teresa Palmer (“Triple 9,” “Warm Bodies”) stars as Rebecca; Gabriel Bateman (“Annabelle”) as Martin; Billy Burke (the “Twilight” franchise) as Martin’s father, Paul; Alexander DiPersia (“Forever”) as Rebecca’s boyfriend, Bret; and Maria Bello (“Prisoners”) as Sophie. Annabelle 2’s David F. Sandberg helms the script of “Final Destination 5” screenwriter Eric Heisserer.
BLU-RAY AND DVD ELEMENTS
• Deleted scenes
DIGITAL DISTRIBUTION ELEMENTS
On December 12, “Lights Out” will be available to own for streaming and download to watch anywhere in high definition and standard definition on favorite devices from select digital retailers including; Amazon, Google Play, iTunes, Sky Store, Sony Playstation, Wuaki.tv and Talk Talk.
Street Date: December 12, 2016
DVD Languages: English
DVD Subtitles: English SDH
BD Subtitles: English
Running Time: 81 minutes
Rating: Rated 15 for strong supernatural threat, bloody images
December is finally here and that means one thing. Well yes you could say the holidays but for me, it means we are a month away from Resident Evil 7! In recent years I never thought I would be excited for another Resident Evil game, seeing how downhill the series went and the disappointment I had with Capcom. Now that the demo is complete and Capcom is getting their game ready for release, let’s look at what this small teaser has to offer.
The demo starts off the same. You wake up in the same room with a fireplace, piano and TV set, as well as the same objective; escaping from the house. The new addition in the final update is the locked door on the right is now unlocked and leads you into a creepy hallway. Already this is where I sort of felt like I was playing an old Resident Evil game. Walking into another part of this creepy house where I am greeted with a hallway or room that feels different from the previous one. Different wall colors, sounds and all around the feeling of something bad is going to happen.
The First room on the right is a bathroom where for some reason is a blood filled bathtub with a bike in it. Cool. Anyway, between the bathtub and the toilet is a pipe missing a valve. Next to the pipe is a blood filled toilet which we need to flush to get what’s inside (spoiler alert: It’s a gun). So thus begins my journey of finding this valve and collecting my weapon. Continuing down this hallway and collecting several handgun bullets and other items we come to an iron gated door that leads to the house’s basement.
Before entering the basement, I could hear something lurking inside the room and that feeling of dread came right over me. After opening the door and taking a few steps in, this room is just not sitting right with me. Bodies dangling from the ceiling, weird noises, the valve I’ve been looking for is right across from me and oh look; Black slime that we have seen before is dripping from the vent. This isn’t good. Just like the older games, I was preparing myself for what I am going to trigger by picking this valve up.
Picking up the valve I walk to the door and see that good old Jack Baker has blocked me in with god knows what. The model of Jack is really well done and his facial expressions are amazing. He almost frightened me when he showed himself on the other side, laughing at me. Once Jack takes his leave and our first encounter with a monster begins, I manage to break out of the basement and back track my way to the bathroom to retrieve my weapon. After finally getting a gun I must go back to the basement and face the monster again.
After going back into the basement and collecting a final item, I must fight the monster. The monster looks very similar to the regenerador in Resident Evil 4, but this is actually a new enemy called ”molders”. The design of the monster is nice and looks like something you really don’t want to run into. Fighting it can be pretty hard. It’s attack is pretty fast and being in a small room doesn’t help since it can grab you pretty easily. Along with the fast and creepy music playing during the fight it can really get your heart racing.
Now we come to the end of the demo. After getting your items and fighting the molder you must get to the attic window and escape. There are two new endings in this update, which I will not spoil. Both endings are based on how you play the demo, one ending is the ”True” ending and the other is the ”infected” ending. Each ending left me with more questions and wanting to continue on. Capcom did really well with this demo and did more than enough to show me that they care for this franchise. If you have a Playstation 4 please download this demo and give it a try, whether you’re new or a veteran. For Xbox One and PC players, don’t worry the demo is coming December 9th. Capcom I am ready to return to the world of survival horror.