In the near future where assistive technology serves as the cultural way of life, a very manual Grey Trace still clings to being self-independent while his loving wife, Asha, laps up and embraces new and innovative tech. When an fatal shooting strikes down Asha and cripples Grey to an automated wheelchair, Grey is forced into a depressive world he no longer recognizes. Desperate to find his wife’s killers, he accepts experimental computer chip implant known as STEM to send the signals from his brain to his extremities; however, that is not all STEM can do. The smart technology can also scan, record, and reactive to all of Grey’s experiences, be a voice of knowledge, and enact super human abilities that will aid in Grey’s vengeance, but without much control over his own body, how much will Grey continue to use the smart device that becomes smarter every minute.
In a cinematic age when remakes, re-imaginings, and sequels really do rule supreme, a breath of innovation and compelling storytelling in Leigh Whannell’s 2018 science fiction, action-noir “Upgrade” is a technological advance that’s feels lightyears ahead in comparison. The “Saw” and “Insidious” writer, who indulges in all of horror’s gracious qualities, tackles the future with a synergetic and brutal vengeance film on indie-budget proportions; however, “Upgrade” feels no where near being low budget in a futuristic world that includes monochromatic self-driving cars, bio-weaponized forearms and hands, and a robotic protein shake slingers for those meal replacement pick-me-ups. With the assistance from Blumhouse Tilt, a Blumhouse production sublabel that seeks to release projects onto multi-platforms, Whannell gained freedom to script, in every sense of the world, his own vision of cyborg horror and crime thriller.
Logan Marshall-Green stars as Grey Trace, an analog man living comfortably in a digital world. Trace is a dying bred as the technology ecosystem slowly creeps into all that earned by hard work, even in his small classic car restoration business. The “Prometheus” star tackles a unique physicality aspect of an action film that involves the robotic responses of hand-to-hand combat while also being the emotional punching bag of pelted heartache and turmoil. Portraying his character as a man’s man, Marshall-Green has to find humility in not only unable to self-serve himself as a cripple, but then also rely on the one thing he withdrew himself from for help….a machine. “Upgrade” primarily focuses on Trace to even having the camera affix to his character during fight sequences, but though most of the narrative is through Trace’s vindictive narrative, a cascading effect of his destruction brings one of his nemesis’s into reactive defense. Fisk, Benedict Hardie from the upcoming remake of “The Invisible Man” that’s also directed by Whannell, is a mysterious soldier of fortune whose backstory, that salivates at the tip of the tongue to be told, is only sampled at best with his cybernetic implants or why he was even chosen to be a deadly, robotic killing machine. Perhaps Fisk’s backstory, and those of his fellow veteran comrades, are another misrepresentation or the maltreatment of veterans by conglomerate, privately owned tech and weapon companies that lean more toward involuntary experimentation rather over anything else that’s an allegory of owning a person, a piece of property, as we also see with STEM attached to Grey Trace’s spinal cord. “Upgrade” rounds out with performances from Melanie Vallejo, Harrison Gilbertson (“Haunt”), Betty Gabriel (“Get Out”), Kai Bradley, and Simon Maiden as the voice of STEM.
Shot in urban Melbourne that’s quasi-reflective of the gritty streets of Chicago, Leigh Whannell aimed for a fatalistic mystery that breaks down relationship barriers and sustains a punitive jurisdiction of grime. Whannell surely achieves the desired affect that goes from a classy futuristic society to the bottom barrel of human existences that have been tainted by the dark side of tech including addiction and dangers of being fully aware as a sanctioned being. “Upgrade” capitalizes on every inch of its capital to enlarge the quality of a miniature budget and utilizes local talent, who, aside from Logan Marshall-Green, never wane from their unnatural American English accents, to offer heartfelt human performances despite their mechanical transitions. “Upgrade” isn’t “Robocop” or “Nemesis,” but rather more “Terminator” where organic and inorganic don’t exactly coincide to benefit as a single entity. Unlike the autonomous killing machine portrayed by Arnold Schwarzenegger, “STEM” acts like a computer virus working off commands, coding, and complex algorithms to infiltrate and deploy executions to subverse the man over the machine and Whannell’s concept brilliantly contextualizes that dynamic without having too much exposition to divulge and is easily computed without having to be deciphered from binary code.
Coming November 18th is Second Sight Film’s limited edition Blu-ray release of “Upgrade” presented in full HD, 1080p, and clocks in at 100 minutes under a region B UK coding. Unfortunately, a screener disc was provided for review and so I will not be critiquing the video or audio quality at this time so this review is solely about the film only. A static menu including chapters were available on the disc as well as bonus features including a commentary by writer-director Leigh Whannell, a new Second Sights’ interview with the director about his envisioning and how it came to fruition, more new interviews with producer Kylie Du Fresne, cinematographer Stefan Duscio, editor Andy Canny, and fight choreographer Chris Weir. All the interviews showcase depth with the material to their respective roles and opinions about “Upgrade.” Don’t think it necessary to refer filmmaker Leigh Whannell as the “Saw” guy now that “Upgrade” has completely overshadowed the franchise in a single sitting entertained with action, gore, and a heart-rendering story. Surely to be Whannell’s break out film from the horror genre.
Brock Chirino, a survivor after tragedy strikes twice by a serial killer named Motherface who stalked and killed his campus fraternity brothers of DELTA BI THETA, is found gruesomely hung from a flagpole with his guts strewn tightly around his neck. Brock’s twin brother, Brent, wants answers and begins pledging with the troublemaking and cursed fraternity that is on the verge of having another Motherface encounter, beginning with the death of his popular twin. Sinister powers to be send the remaining DELTA BI THETA brothers to an isolated and notorious lake house where one-by-one, beer-by-beer, each brother is hunted down with their own personal fears invoked by the serial killer and lethally weaponized against them.
More enjoyable than a cheap case of beer pong beer is the trope-after-trope satirical genre upheaval in “Dude Bro Party Massacre III” from first time feature film directors Tomm Jacobson, Michael Rouusselet, and Jon Salmon with a screenplay penned by lead actor Alec Owen along with contributions from the directors and Ben Gigli, Brian Firenzi, Joey Scoma, Michael Peter, Mike James, and Timothy Ciancio. Usually with a conglomerate of writers and directors attached to a single project, the resulting work lacks coherency as a mesh of styles create a havoc bearing exhibition for the viewer whose head is about to explode and ready to give up on trying to make sense of disastrous, multi-motivational storyline, but these particular guys are a part of an internet comedy troupe the under 5-Second Films production company, established in their good ole college days circa 2005 to 2008, and have long list of meaningless, yet funny, credits in sketch comedy that include Uproxx Video and Funsploitation. The filmmakers’ “Dude Bro Party Massacre III” is the supposed third film in a trilogy of unspeakable comedic terror without really having a first film or its sequel as the gag, but rather recap, ingeniously and in a squeamishly gory fashion, a fast-paced and well thought out montage of series of events from the “first two” Dude Bro Party Massacres.
The 5-Second Film troupe can be synonymous with the guys of Broken Lizard, but in a slightly tweaked version that’s sure to be piss your pants funny and keep eyeballs glued to their 103 minutes of beer, hazing, and blood. Kicking it off in a dual role is Alec Owen as Brock and Brent Chirino; one super cool bro and the other just a regular cool bro, share a meaningful twin experience that keeps both characters in the mix. Owen dons daft well, but do so the slew of other in his close knit entourage of Paul Prado, Ben Gigli, Joey Scoma, Brian Firenzi, Michael Rousselet, Jon Salmon, and Kelsey Gunn. Their well-oiled machine of timing, exuberance, and expressions, from years of collaboration, make them a juggernaut in their field, leveling with, or even just beating out, the Broken Lizard team for best satire horror film. To top things off, the eclectic special guest stars add that little something, a little spiked cream in the dark, bold, Columbian coffee if you will, of unprofessionalism that just makes “Dude Bro Party Massacre III” a go to rental (or purchase) on a movie and chill night. Did you ever think you’d see Larry King in a horror movie? Yeah, that Larry King who made millions as a late night talk radio host said, “Star in a horror movie? Sure, why the hell not?” Though brief, King’s appearance is welcoming gory garnish and other guest stars whoopee in the same fate, including esteemed porn actress, the queen of sex, Nina Hartley, in an unusual non-sexual role, rock performer and producer Andrew W.K., Tommy Wiseau collaborator Greg Sestero, and my fellow Portsmouth, Virginian native, Mr. Patton Oswalt in another brilliant comedic performance. Yes, I’m dead serious, bro. Plus, Olivia Taylor Dudley as Motherface equals a repeat performance; perhaps for “Dude Bro Party Massacre IV???”
“Dude Bro Massacre III” is a 100% intentional caricature of the 1980s slasher genre, going against the well established and solid bedrock that’s bred horror fans for generations, and rocking the sacred structure to the core that not only will be admired by hardcore horror fans, but also not objectionable in its goofiness those said fans and will sufficiently gaudy for the causal popcorn moviegoer. Those in the former will recognize that tropes vitalize without tiring out the dude bro party, such as with a snarky, masked killer returning from the grave, twice, whose a bit of a mash up of Jason Voorhees and Freddy Krueger, the Final Girl notion is reversed to a Final Boy left to tell the ostentatious tale, and extravagant and elaborate deaths ultimately become a living, breathing entity to inspirit. Plus, backstories and character tangents diversify the story perpetuation enough to not over-saturated solely on DELTA BI THETA reckoning. In all honesty, the gore is the star and if gore was the object of wealth, “Dude Bro Massacre III” would be an affluent God with blood splatter on a divinity level.
5-Second Films and Snoot Entertainment release the Not Rated, 2015 satirical horror, “Dude Bro Party Massacre III” onto DVD home video distributed by MVDVisual. Presented as the only surviving VHS copy of a dismissed and banned film by some guy recording a television airing over his childhood memories, a 4:3 aspect ratio continues to sell the artificial, retrograded video nasty of obscurity. Even the mock cut in faux commercials are a nice touch that reminded me a little bit of John Ritter’s “Stay Tuned.” One thing that’s missing was the presence of digital noise as the image was really too vibrant and clean to be a super VHS or any other kind of SOV. The English language 2.0 audio track is clean with prominent dialogue and hefty amount of ambient blood gushing, splashing, exploding, etc. Bonus features aren’t impressive with only audio commentary available through the static menu, but Devon Whitehead, whose cover arts with Scream Factory releases are beyond ridiculous, lends his talents here with another intrinsic, manic storytelling work of art. A little late to the game with this review for a film from 2015, but “Dude Bro Party Massacre III” is getting a re-release and is worth the time pledging oneself to again and again with a high level rewind satisfaction rate.
Art major Max lives a disciplined life, especially in the love department which is constantly challenged by her roommate to play the field, but Max aims for true love and will consummate her feelings toward longtime boyfriend, Brian, whose patience will be rewarded with a sexy maid costume at a Halloween party that will eventually lead back to the bedroom. Before the party, Max is kidnapped by masked men at gunpoint and taken to an abandoned textile factory. Surrounded by All Hallows Eve zealots and eight other hooded and bound women, Max becomes the ritualized girl number three, a number bestowed upon her as a chosen sacrifice amongst the brotherhood for sex and, most likely, death. When part of the crumbling building collapses, Max seizes the opportunity to flee, but as escape from the building seems impossible and other women screams echo through the vacant hallways, girl number three has been pushed too far and picks up an old fire axe, concluding that she must kill them all.
The second Shami Media Group distributed production to come across our chop block in a matter of weeks. First, the Nathan Thomas Milliner directed “A Wish for the Dead” written by Herschel Zahnd was the fitting entry film to ease into and extract our thoughts, takes, and opinions. Overall, Milliner’s film sold a solid product. Now, here’s Herschel Zahnd directing “Girl Number Three” that’s written by Nathan Thomas Milliner and Zahnd guides us down a completely different pathway from Milliner’s wish granting of undead havic and into a conceivably relevant sadistic exploitation and vengeance thriller. Released a decade ago in 2009 and based off of a Milliner’s short graphic novella, which seems to be a reoccurring and fruitful source of material for their production company Renegade Arts Productions, Zahnd’s ice breaker into the feature film market with “Girl Number Three” precedes the Milliner’s “A Wish for the Dead,” kickstarting the duo’s long wrong together into independent filmmaking.
With the two filmmakers so intwined, of course there are others, in the cast, that have had starred or have had bit parts in both films. Leading lady, Julie Streble, is one of them. Streble’s tackles the titular character who shoulders more than just being a conventional final girl; in fact, far from it as she’s a girl who makes things final…forever. Streble has an absolute vision as a scorned and beguiled woman to well-round Max’s initial love is true nature and her ideology slowly unravels as Max’s day trek becomes nothing more than an objectifying daily journey as the film progresses. From being bumped into twice by men, without an apologetic gesture, and being googly-eyed and hit on with unwelcome advances, Zahnd forces Max’s everyday struggle with the opposite sex down the audience’s already #MeToo’d cultured throats – remember, this film was made 10 years ago before many of the current movements. Other characters are not thoroughly developed to be systematically a part of the story to unfold in such importance, but play significant parts in her physical and mental reshaping of being a killer elite and the actors and actresses in those role include Kent Carney, Shawn Dolphin, Jess White, Jason Crowe (“Don’t Fuck in the Woods 2”) and “A Wish for the Dead” troupe – Dennis Grinar, Lori Cooke, Melissa Hoff-Decker, Chuck Lee Miller, and Adam Pepper.
“Girl Number Three” has a story that drives down a one lane road, a road certainly headed for Max to give her abductors hell, but a proverbial fork in the road puts a monkey wrench into gears already in motion. There won’t be any spoilers to be had here, but the outcome of “Girl Number Three” discerns differently in a social context that maintains another variant of disturbing exploits. A welcoming trickster’s commodity might change perceptions or might insight and evoke counter attitudes of how Max unravels her newfound vindictiveness. I praise Zahnd and Milliner for their foresight of a cultural that’s abrasively pandemic and how the structure of their film decimates one demeanor to seamlessly flow into another without a speck of hesitation. However, the latter borders being undercooked, and perhaps favors an unchancy raw red center, in not dumping more into the backstory or even circumnavigate with a savage shocker of an ending. The end scene was good enough to call the film quits, but not without leaving much to be desired.
MVDVisual and Shami Media Group ups the kill counter with the Renegade Arts Production, “Girl Number Three,” releasing the 80 minute unto DVD home video. The singer layer DVD is presented in a widescreen, 16:9 aspect ratio. Filmed in black and white, the devoid of hues reinforces the subject tone while also appearing to shade obvious low-budget obtrusions. With a story that mainly takes place inside a ramshackle building, black and white was an obvious choice as colors receptacles would be sorely underused and everything would just appear vapid and monotonous, like looking at the same four walls in a prison cell or a high school classroom. However, there’s always a downside to shooting black and white, such as contrasts levels on an unstable picture and the evident presence of digital noise. Exteriorly, the blown up moon and glowing yellow building windows composite was superficial at best, but clever in a pinch. The English language 2.0 stereo mix had the worse of the two major technical aspects with a low-bit rate that caused some hissing flare ups, the lossy metal soundtrack lacks robust fidelity, and there’s was also a complete disregard for depth. For example, when Max is exiting a store on her cell phone, her vocals remain on the same audio level from the background to the foreground. The mix is what it is, but there are solid points for a decent range and an agreeable dialogue track. There are no bonus features available other than a static menu, with two options to proceed into the feature. Don’t know why. The DVD art from SMG is a gorgeous illustration of the titular character that’s sexy, raw, and retro. “Girl Number Three” has grindhouse bones and director Herschel Zahnd fractures conventional storytelling with a notable plot twist, but Max and her cobwebbed axe doesn’t just rack up a body count as the intertwinement of the person and the instrument of destruction only eviscerates temporary contentment waned much more cognition.
Gulf War decorated soldier Frank Zimosa uses his particular set of skills as a professional contracted hitman. Frank’s current assign takes him oversees to a luxurious hotel to eliminate a couple of marks, a man and a woman, who are itemized as atrocious serial killers who’ve murdered over 150 people and Frank’s employer seeks to provide the same gruesome retribution in a certain kind of way – remove the brain the skull and the guts from the body. The relatively simple task for Frank turns into a fight for his life and his very soul as he finds himself trapped inside the hotel, owned by a secret organization swarming with putrefying acolytes of an ancient, fire breathing demon known as The Plague Spreader. Frank was ordered to kill to satisfy her pain and suffering hunger pangs, but his tenacious refusal awakens the demon who now hunts him, craving his pain, his suffering, his eternal soul for her own sated gratification and disrupts the organization’s creed to keep her dormant for the sake of humanity.
More, more, more! My internal fireworks outpouring and wanting more from a fire and brimstone gore forged finale from the action-packed first person view feature length horror film, “Hotel Inferno,” could not quell the embodied explosiveness wanting more from writer-director Giulio De Santi! Hailing from Italy, “Hotel Inferno” pulls little-to-no punches when dishing out uber-violence and non-stop carnage that invigorates the sensory and corporeal experience in the first installment of what’s called the Epic Splatter Saga that will total over six films. Two have already been produced with the third in production! De Santi, who is no stranger to the fervid gore film, teams his visual effects knowledge with long time, special effects collaborator, David Borg Lopez (“The Mildew from Plant Xonader”), and makes something shockingly beautiful that’s only been wrongfully teased in predecessors.
What’s also unique about “Hotel Inferno,” other than its first person perspective, is nearly the entire dialogue is layered with a voice over track. Unique as well as cleverly cool, we’ll touch on why later, faces with distinctive dialogue pinpoint main characters, but their faces are either shrouded by some sort of horror-esque mask, turned away toward another direction, or fed through a communication conduit, such as a portable television-radio device. Same goes with lead character Frank Zimosa whose vision never goes eye line with a mirror, never gaining a glimpse see his frantic mug, though Zimosa sounds like a chisel chin, hard-nose, angry-looking ass kicker, especially when voiced vehemently by Rayner Bourton. Playing the arch nemesis that’s quickly established and continuously prominent through duration is not the all-powerful Plague Spreader, but, in fact, the faceless Jorge Mistrandia. Donning the voice is English born actor Micahel Howe (“Solo”) who has one of the more sinister intonations amongst the few; an attribute that can be cool, calm, and inviting and can suddenly transform into a treacherous, malevolent, and vile performance that amplifies the intensity tenfold. Bourton and Howe are essentially the sole two main characters inside a melee of supernatural goons and goblins, amongst them in the cast is the introduction of Jessica Carroll who went on to do more voice work in video games and actors from De Santi’s inner film circle with Christian Riva and Wilmar Zimosa, who without a doubt was the moniker inspiration for Frank.
What sets “Hotel Inferno” apart from other splatter films? The first person shooter style, or FPS, video game structure is it! In literally the first of it’s cinematic kind, “Hotel Inferno” looks, sounds, and feels like a FPS from start to finish, a blended progeny from the ultra-violent horror survival games like DOOM or BLOOD; honestly, everything about De Santi’s film feels like a BLOOD rendition minus the shirtless, axe-wielding zombies and the robe hooded, tommy gun shooting cultists, though the rotting henchmen due speak in a high pitch dialect. Think about it. In BLOOD, a game built on a foundation of iconic horror, the anti-hero, Caleb, is a gunslinger against a unholy cult he once was a part of and then becomes his opposition. Same goes with “Hotel Inferno’s” own anti-hero Frank Zimosa, a hitman hired by an organization who then deceives him for nefarious reasons and then Frank has to blast his way out to save his soul. The story goes right for the throat, throwing Frank almost immediately into peril, and from room to room, layout to layout, the anti-hero has to slice through henchmen and ghastly demons in a very HOUSE OF THE DEAD kind of face-off, weaponizing everything against foes with armaments in the anterior of a cultish backdrop. Super. Fucking. Cool.
MVDVisual distributes Giulio De Santi’s “Hotel Inferno” onto DVD from the Wild Eye Releasing’s Raw and Extreme label. Presented in a widescreen, 16:9 aspect ratio, the Necrostorm produced “Hotel Inferno” engages the viewer into battle, but also invokes slight vertigo and turbid at times, especially the cave-like dungeon that’s almost absolute pitch-black. Again, atmospheric video games are much of the same regard for instant jump-scares and De Santi pulls that off here by not illuminating much of the scenes. The English language Dolby Digital 2.0 stereo audio track is in an opposing stratum to how the film plays out; doesn’t quite sync with the action as the audio track is an obvious track laid on top to emphasis how much “Hotel Inferno” is like a FPS storyline. There’s an array of depth and range from each tier Frank has to painfully endure and willfully live through. English and Italian subtitles are available. Bonus material includes a secret bonus film entitled “Hallucinations,” a rough cut SOV, direct-to-video supernatural gore feature from twin brothers John Polonia (“Feeders”) and Mark Polonia (“Sharkenstein”) and Todd Michael Smith (“Splatter Farm”). Giulio De Santi’s “Hotel Inferno” is only part one of the highly anticipated Epic Splatter Saga, with part 2 and 3 very high on my to-do list The blood splatter is in a doom of mayhem, will quench gore hounds from any walks of life, and reap the collective FPS gamer from their stationary consoles and blow their mind with the most seriously berserk action-horror of this decade. Crudux cruo!
Euronymous, an Oslo teenager hellbent on launching true Norwegian Black Metal, shapes his band Mayhem with edgy publicity stunts that invokes the calling of Satan and being an anarchist against the moral norm to make his brand renowned around the underground music world in the late 1980s. As his fame flourishes with creating ungodly music, owning and running a music store, and helming his own record label, Euronymous continues his crusade agasint the establishment, but the lines blur when his messages of hellfire become unforeseen reality. Suicide, arson, violence, and coldblooded murder push Euronymous to the limits of his own soapbox inactions, leaving him open for the possibility of being overthrown by his own acolyte metalheads.
To prepare myself for Jonas Åkerlund’s biographical thriller, “Lords of Chaos,” I immersed myself into Jason Lei Howden’s 2015 black metal horror film “Deathgasm” as precursor preparation into the intense and unforgiving metal macabre genre. Whereas “Deathgasm” is a balls to the weed whacker splatter film of the pissed off demonia kind, “Lords of Chaos” is a polar horror feature with factual roots. Åkerlund’s, who directed Mads Mikkelson in Netflix’s “Polar” and has an extensive history in directing music videos for various artists, draws inspiration for the 2018 film from his own experience in a Swedish Black Metal band, Bathroy, from the late 80’s. The Grammy award winning music video director creates beauty out of the horrific true life event, unidealized nearly entirely without much speculation that faithfully puts to picture a misanthropic tragedy in a bone-chilling manner.
From “Signs” to “Scream 4,” Rory Culkin has remained on the actors-to-watch radar and is most certainly, our favorite Culkin to watch on the screen. In “Lords of Chaos,” Rory plays and narrates the story as Øystein “Euronymous” Aarseth, the guitarist and creator of Norwegian Black Metal band, Mayhem. As if written stars, Euronymous surrendered to Rory Culkin’s performance and Rory Culkin became Euronymous. The eerie synonymous blurred identities that catapults Culkin to be admired amongst his peers and his worked beloved. Opposite Culkin is Emory Cohen as Kristian ‘Varg’ Vikernes, former Mayhem bandmate and convicted murdered of Euronymous. Cohen is bitterly intense with a historical figure whose committed arson and homicide and the New York City born actor uncomplicated approach to a complicated character had a natural phenomena about that would spook your soul from your body. Culkin and Cohen fed off each other’s energy to an explosive dynamic too good to be stagecraft. Another highlight from “Lords of Chaos,” though rather story line brief, is Val Kilmer’s son, Jack Kilmer, as Per Yngve Ohlin aka Dead. Kilmer tackles a depressed introvert and, in one opinion, nails the mental deficiency metalhead who was ordained to take his own life with great savagary showmanship. The film also costars Sky Ferreira (“Green Inferno”), Valter Skarsgård, Anthony De La Torre (“Johnny Gruesome”), Jonathan Barnwell, Sam Coleman (“Leatherface”), and Lucian Charles Collier.
If not paying attention, “Lords of Chaos” will slip under the radar since most audiences are conditioned to subsidize shiny cinema productions that make you feel all warm and cozy inside and spark wander and induce marvel and amazement. Åkerlund’s film will not send those sorts of puppy dog tingles down your spine. Many biopic films about ill-fated tragedy don’t do well with the general population; “Auto Focus” comes to mind with Greg Kinnear and Willem Dafoe. Critics eat up the inherent black dramas like Cookie Crunch and “Lords of Chaos” exudes madness and misery through deep seeded vigor for fame and principle. Åkerlund deserves nothing but our admirable applause for delivering an unadulterated visualization of literal mayhem from soup to nuts.
Umbrella Entertainment releases onto DVD home video “Lords of Chaos,” a co-production from Gunpowder & Sky, 20th Century Fox, Vice Films, and Insurgent Media. Presented in a widescreen, 1.85:1 aspect ratio, Umbrella Entertainment’s picture quality is exemplary in it’s natural, yet supernatural-like surrealistic manner in a clean digital presentation. Pär M. Ekberg’s depiction is hard-edge elegant and haunting with recreations of and the intertwinement of actual photos of Euronymous, Varg, and Dead. If you’ve seen “Polar,” you know Åkerlund and Ekberg brush stroke a fine line between reality and graphic novel much the same as “Lords of Chaos'” allegory. The English language Dolby Digital 5.1 surround sound mix has high level attributes with clean and perceptible dialogue, a vast range of ambient noise, and a killer black metal soundtrack worth banging your head to. No bonus features accompany this title. “Lords of Chaos” is a heavy story that needed to be told and feels very much like a part of Åkerlund, an extension of himself through his past brought forward to illuminate the blackness in us all derived from the power of metal with a psycho-psychology that’s industrial-built.