Killed by Your Monstrous, EVIL Twin Set on Repeat. “Island Escape” reviewed! (Dread / Blu-ray)

“Island Escape” Available Here at Amazon.com

Chase, a washed up mercenary with touch of amnesia regarding his past, is hired to round out a six-person team for a rescue mission on the Isle of Grand Manan where a top secret TSL research facility has gone dark and a high-level CEO’s daughter has gone missing.  Ordered to retrieve the daughter inside a 48-hour window, the team arrives on the seemingly deserted island to find multiple dead scientists having been torn to shreds.  The team soon learns they’re not alone when attacked by bigger, aggressive, monstrous versions of themselves.  Unable to believe their eyes, the one scientist left on the island has determined they’ve been trapped inside an encircling wormhole that resets the island and it’s inhabitants every 3 days, turning those left alive after the third day into these humongous, blood-hungry creatures.  With the mission quickly dissolution, it’s quickly being pieced together that the rescuing mercenaries are the ones who actually need rescuing and their only way to escape would nearly destroy them all.

I’ve said this once before and I’ll say it again.  Weaving wormholes, time loops, time travel, and the like into a narrative is a tricky, tricky business.  Bending time and space can calamitously collapse a story so bad that every internet warrior and science fiction nerd, including myself, will pick apart and ridicule the film until the end of time, but if the portent collapse can be averted and little-to-no complaints with the time travel aspect of the story can go unscathed for a better part of the runtime, then the power of the multi-dimensional space time continuum can be magical and enthralling.  Writer-director Bruce Wemple (“Altered Hours,” “My Best Friend’s Dead”) wraps his hand around a wormhole-driven action-horror “Island Escape” to grasp ahold of the unruly concept of time.   The Traverse Terror production, a division of producers Cole Payne and Mason Dwinell’s Traverse Media in association with Wemple’s 377 Films, and presented and produced by Patrick Ewald’s Dread Central, “Island Escape” rounds out the producer set with Vincent Conroy.

Bruce Wemple carries with him a cast entourage, a staple of actors who have worked years with the filmmaker through a number of project.  “Island Escape” is no different as Wemple signs aboard his trusted troupe to tackle the terror on TLS island with a rescue gone wormhole wrong.  The story has a trifold focus Chase (James Liddell, “Hell House LLC Origins:  The Carmichael Manor”) as the washed up gun for hire with memory loss, Addison (Ariella Mastroianni, “My Best Friend’s Dead”) as team lead and recruit of the Isle of Gran Manan mission, and Russ (Grant Schumacher, “My Best Friend’s Dead”) as the dithery team member not in Chase’s good graces based of fragmented memories of a failed mission.  Between the three characters there lies a fleeting tautness that’s not tremendous carried out as expected from initial introductions.  Instances such as Chase expressing his distrust for Russ never has the tension reach open air in any time they’re together or in the case of Addison as a melancholic memory for Chase that eventually evolves into mid-misison romance that’s more spontaneous than building momentum to in the first and second act.  The undercooked characters fail to establish boundaries, positions, and progressing or regressing dynamics and arcs.  There’s more headway with supporting staff in Tag, a self-penancing father doing dirty, dangerous work to support his young daughter and this consistently shows throughout his screen span, hitting upon the nerve of a father trying his best for the sake of his child.  The cast rounds out with a handful more of mercenaries and scientists to become minced meat by their devilish doppelgangers with Chris Cimperman (“First Contact”), Michael L. Parker (“First Contact”), Andrew Gombas (“The Tomorrow Job”), William Champion (“The Tomorrow Job”), and the feature length debut of Renee Gagner filling those roles. 

Wormholes.  The suspended openings in space let the Dominion race invade Star Fleet in the Alpha Quadrant of “Deep Space Nine,” dropped a fiery plane engine on top of the titular character “Donnie Darko,” and brought back something alien and terribly evil in the titular ship “Event Horizon.”  For Bruce Wemple and his “Island Escape,” wormholes have become more earthbound thanks to a shady research corporation delving into dangerous methods and unscrupulous science practices for the go-to cover up slogan of a better world tomorrow.  While Wemple spins an intriguing yarn needled quick to be full of cankerous clones coming from all corners of the island to attack their uncorrupted selves while trying to survive and flee, the filmmaker skip stitches during his knitting of a tight narrative, fashioning an uneven story that can’t quite get the pattern right for in some of the more restlessly difficult areas of trouble island.  Fleshing out Chase’s blank slate produces no reason to light, Russ’s lack of motivation in divulging life-and-death information, the deep dive into Island experiments fall to the wayside, the CEO’s daughter seemingly dead to all of a sudden be alive, and I could go on with all the loose ends that kneecap the better parts of story, such as the creature action and the wormhole aspect, but the fact won’t escape that there’s a mishandling of the island’s treacherous overgrowth that’s severely underplayed and the epic scale Wemple tries to impress is torpedoed by omitted small cogs that turn the bigger, weight-bearing gears. 

Dread presents Island Escape onto a high-definition Blu-ray distributed by Epic Pictures.  The AVC encoded, 1080pm, BD25, presenting the film in an anamorphic 2.35:1 aspect ratio, is a slurry of personal style and cinematography issues.  Capacity-wise, not a ton of wall-bearing issues that would make the visuals crumble; a few fleeting areas of dark side banding and quick movement aliasing pop up occasionally.  Where most of the issues stem are stylistically with poor VFX compositions that stymie any high-action utile climaxes.  The light pink/fuchsia grading replaces much of the island’s, or island-like setting’s, innate green foliage for a broad one-tone that has an adverse effect of unnaturally darkening the characters.  Two English audio options are available to select:  a Dolby Digital 5.1 and a Dolby Stereo 2.0.  Both lossy formats offer what this particular films needs, a fast and loose sufficient mix that gets the job done without causing too many waves.  Most of the dialogue has a ADR pretense that I would take a wild guess and say is more a sound design issue of not creating space in the depth field.  Each character sound to be on the same audio plane that forces a full-on push of dialogue right to the front of the audio layering that makes ever channel in the 5.1 the same.  Ambience Foley is harshly isolated from other tracks so if a character is walking through the forest, you hear nothing else but the lonely crunching the tree litter that doesn’t mesh with onscreen movements.  With most digital recording, no interference and damage flaws are present.  Optional English SDH and Spanish subtitles are available.  Special features include a roundtable commentary with writer-director Bruce Wemple at the helm with most of the cast speaking through Zoom or some kind of video chat program.  In addition, the commentary is greatly colorful with more jokes and jabs at one another and at themselves that reflect how much of a good time they have working with each other on this film and previous Wemple credits.  Also included in the special features are a few deleted scenes, the making of “Island Escape,” feature trailer, and other Dread presented film trailers.  Like most Epic Releasing products, a standard Blu-ray Amaray case displays an intriguing cover art for Dread’s 47th at-home title with a wormhole opening to an skull-faced Island and a helicopter and four soldiers walking toward it.  Disc art renders the same image and there’s no insert included opposite side of the case.  With a region free playback, “Island Escape” has a runtime of 86-minutes and is not rated. 

Last Rites:  The haphazardly executed science-fictional survival film “Island Escape” has good plot bones underneath the shambled edifice of an ambitious façade with only decent monster mayhem and creature effects dwelling inside. 

“Island Escape” Available Here at Amazon.com

EVIL Embarks with Cons and Cops in “Project Wolf Hunting” reviewed! (Well Go USA Entertainment / Blu-ray)

“Project Wolf Hunting” on Blu-ray and Available for Purchase by Clicking the Cover Art!

After a disastrous Philippines-to-Korea extradition processing of criminals that resulted in an airport suicidal bombing with multiple casualties, the procedure to transport dangerous criminals moves to a decommissioned Cargo ship known as the Frontier Titan.  The 3-day journey is expected to be a safer option to extradite Korea’s most wanted as highly trained and experienced detective accompany the criminals as armed escorts.  Every contingent has been covered except for what lies in the belly of the cargo ship.  Hidden in the bowel, underneath the engine room, a top secret biological weapon, involving an ancient wartime prisoner’s chromosomes commingled with the agility, strength, and prowess of a wolf, being transported across the sea.  When the criminals plan an elaborate seizing of the ship, the monstrous hybrid man known as Alpha is also inadvertently released and kills his caretakers, leaving him free to roam the ship and engage the good and bad guys alike as fair game to hunt.

Only a handful of times in my life have I’ve seen a film with so much blood.  “Project Wolf Hunting” is one of the bloodiest, most violent, Korean films to come out of 2022.  The hybrid action-horror with a genetically hybrid superhuman is the latest effort from writer-director Hongsun Kim, sticking with the horror genre after his positive reviewed 2019 evil spirit family drama “Byeonshin.”  The title, in reference to the operation of transporting Alpha through to East China Sea, into the Korean Strait, and dock at Busan, is the international marketing title for the Korean name “Neugdaesanyang” and is a film I can confidently and merely describe as “Predator” meets “Con Air” on a cargo ship.  Seasoned civic officers of the law, hardened criminals with sordid pasts, a special op consisted of superhuman soldiers are up against the odds to stop the Alpha, the original specimen.  Film between the ports of Busan, Korea and Manilla, Philippines, “Project Wolf Hunting” is the Korean venture production from Content G with Gu Seaon-mok serving as producer and is presented theatrical by The Contents On in association with CJ CGV.

What’s interesting about Korean cinema is what you know what you’re getting with the characters who are greatly upfront, unpretentious, and full of attitude.  There are not a lot of false veneers with the cast of characters, something that can be said with most films spawned out from the Asia Pacific industry.  I might dangerously be overgeneralizing but from my viewings and writeups, but I’m fairly locked into my statement with confidence as “Project Wolf Hunting” paints a stark contrast of who’s who from the beginning without casting any doubt or even suspicion. Even with the some of the ship’s crew, Hongsun Kim clearly delineates their allegiances despite not coming right out with it initially and the cast immerse themselves into the appointed role with well-designed idiosyncrasies that seeing them out of character can be a bit of shock. Park Jong-doo perhaps is the most archetypical with Seo In-Guk, in his first feature performance, becoming the despot amongst the thieves. Guk transforms his appearance with full body tattoos to denote mafioso status and even takes that extra step with a few naked from the rear scenes to establish a conspicuous nonchalance for what anyone else has to think, say, or do. When many of the insurrectionary inmates take the ship, Jong-doo’s counterpart, Lee Do-il, isn’t so easily intimidated but is reserved and quiet in his strong posture. Dong-Yoon Jang offers a less violent option only to bide time for what’s ahead of them, the Alpha. Gwi-hwa Choi, who been hot right now in Korean cinema with having roles in “Train to Busan” and “The Wailing,” is the extraordinary and mysterious monster prowling to kill every single person on and off the ship’s manifest. With Alpha’s eyes stapled shut, maggots feeding off the festering tissue inside his mouth, and has a near spartan approach to liquidating, Choi completely transforms into the silent hunter with unstoppable and wild violent mode, but Alpha is only a name and the implicit meaning of the name does change hands throughout the course of the film that makes “Project Wolf Hunting” all that more the interesting. Female principals are not meek, weak, or helpless in his all-out brawl in a confined space with Jung So-Min as an eager cop with acumen and Jang Young-Nam as the dangerously uncouth companion to one of the mafia’s leadership and the fact that none of them are a love interest, or become even remotely involved romantically, sexually, or even innocently, speaks volumes on “Project Wolf Hunt’s” no room for romance rampage. The large cast lends to a high body and the acting pool rounds out with Dong-il Sung (“Byeonshin”), Park Ho-San (“The Call”), Chang-Seok Ko (“Lady Vengeance”), Lee Sung-wook (“Spiritwalker”), Jung Moon-sung (“The Cursed”), and Son Jong-hak (“Thirst”).

There’s so much blood. That statement was worth repeating. “Project Wolf Hunt” is reminiscent of the Japanese samurai films of yore or the absurd comedy gore film with geyser sprays of red with every blow.  Literally, tons of fake blood was used to coat the sets crimson in an impressive feat of movie magic carnage.  I’m also doubly impressed how the special effects team was able to achieve multiple sprays from out of the nostril cavities in what might seems small, insignificant, and simple looks amazingly palpable on screen that stopping to think about the difficulty in how that effect can be accomplished can be easily overlooked.  The blood sprays are only a fraction of the wide variety of violence and gore put on display and we’re treated to an abundance of slaughter and a superb, choreographed melee in each and every tightly confined skirmish that makes “Project Wolf Hunting” captivatingly adrenalized.  Production design creates the illusion of a cargo ship without question and the visuals, though soft in some scenes, sell the nautical voyage through clear skies and a storm rough patch.  Much of a part of “Project Wolf Hunting’s” success is cinematographer Ju-Hwan Yun’s framing.  The example I like to use is the post-elevator attack when the hoisting cord snaps that sends the lift plummeting down the chute with Alpha inside.  Yun then sends the shot from the top down the chute to the exposed opening of a mangled lift to see Alpha turn his eye-stapled face upward toward the narrowly escaping prey.  The shot gets the heart pumping and relays, in one sequence, the unkillable nature of Alpha.  If “Project Wolf Hunting” isn’t already thrilling enough with the brimming, cutthroat tensions spilling onto every deck between the police detectives and the criminals in their custody, the evolutionary plot twist that welds the age-old divide between the two frictions is a bloodbath you don’t see coming and one you’ll enjoy experiencing. 

Action, horror, human experimentations, and with a complemental nod to the hard-hitting Asian cop films of 90’s, “Project Wolf Hunting” has teeth and stamina for 123 minutes of knockaround bloodshed. A winning Blu-ray release for Well Go USA Entertainment, the film is presented in a widescreen 2.39:1 aspect ratio. The AVC encoded BD50 offers a topnotch 1080p resolution that translates well to the big screen with granular detail in the interior and exterior of the cargo ship set and displays the stylistic choice of a warm color scheme consisting of prominently yellows and greens, providing less shadowy, higher contrast areas to suggest there is nowhere survivors can hide. Though quite a bit of CGI throughout the film, the end result doesn’t appear half bad with more fleshed out textures built into the renders to make them less gummy-looking. The release offers four audio options – a Korean and dub English 5.1 DTS-HD Master Audio and a Korean and dub English 2.0 stereo. Obviously, you receive more bang for your buck with the amped up surround sound option and don’t have to contend with dubbing if you go the original Korean language route. A high velocity range sounds strong through the rear channels with gunshots, the ship’s indiscreet hum, and the overall ricochets, clinks, and skirmish shuffles submerge an enveloping blanket of directional sounds right in your ears. The Korean dialogue is clean, clear, and vociferous in Korean inflections. English subtitles are optional and available well synched and error-free. Like status quo with other Well Go USA Entertainment releases, bonus features are an ornately produced, one-sided interview vignettes with the cast and crew and of the behind-the-scenes making of the film as well as a making of Alpha which was more actor Gwi-hwa Choi’s excitement about this different kind of role per his usual. The trailer is also available in the bonus content. Physical features include a traditional Blu-ray snapper with latch with the grisly, dirty face of Alpha blended into a black background. The film is unrated and is coded region A for disc playback. Despite minor convoluted expounding, “Project Wolf Hunting” kept the attention at high alert with a high body count, an indomitable super soldier, and a cargo ship load of blood.

“Project Wolf Hunting” on Blu-ray and Available for Purchase by Clicking the Cover Art!

Burt Gummer Neutralizes EVIL Graboids in “Tremors: Shrieker Island” reviewed! (Universal 1440 Entertainment / Digital Screener)

A wildlife preservation maintains categorizing and tracking of native elephants, but when one of the company’s philanthropist turns his private island, just across the water from the preservation campsite, into a game reserve for apex predators, nothing will stop him from wagering the thrill of the hunt on expensive, top-of-the-line game.  That is until the graboids he’s illegally bred and genetically modified starts to hunt the wealthy trophy gamers back, especially when the Precambrian lifeforms metamorphize into the fast-spawning shriekers.  With an island full of graboids and shriekers that contributed to already one death, graboid expert and arms enthusiast-survivalist, Burt Gummer, is tracked down and brought out of retirement to once again battle his longtime killing machine adversary.  With no munition weapons, an obstinate playboy’s maniacal urge to hunt the fierce predator, and the most powerful of the graboids bred on the island able to wriggle underneath the sea floor between land masses, Gummer and a team of preservationists must band together to stop the graboids from being an invasive and unstoppable species. 

From an icy Canadian landscape in “Tremors:  A Cold Day in Hell” to the tropical beaches of Thailand, “Tremors:  Shrieker Island” is the seventh feature film in the Tremor’s 30-year franchise.  Heading straight to video on Blu-ray, DVD, and Digital, including Streaming and VOD platforms come this October 2020, the subterranean monster action-comedy is steered by serial sequel director Don Michael Paul, who directed the last two “Tremors” installments, off a Paul script co-written with Brian Brightly that set sights on expanding the graboid footprint even farther East and surrounded by the seas of Thailand, further more distancing itself from the dust bowls of Perfection, Nevada and Mexico into new and unexplored terror-itories.  Universal Pictures’ off-shoot subsidiary banner, Universal 1440 Entertainment, and Living Films serves as the presiding production companies. 

 

The smart-mouth, quick-wit, arms-toting Burt Gummer has become, dare I say it, the Ash Williams of the Tremors’ franchise as a perpetually dragged back hero into monstrous circumstances to battle graboids and their offspring on land, air, and in the pits of hell of the innate underground habitat.  Aside from Bruce Campbell, there are not too many heroes in a genre that usually has a villainous backbone and so Michael Gross is the longest lasting reoccurring actor, spanning now 30-years, to return as an original hero who first encountered and killed the bastard creature who “broke into the wrong God damn rec room” in Perfection, Nevada.  Gross, now gray with a few more wrinkles sporting his iconic Gummer mustache, fits into the military-esque attire under his ball cap to square off alongside a ragtag team of unprepared, unqualified, and novice graboid hunters in Jon Heder (“Napoleon Dynamite”), Jackie Cruz (“Orange is the New Black”), Caroline Langrishe, and Richard Brake (“31”).  Heder fills in for the Jamie Kennedy role of Burt Gummer’s son, Travis, from the two previous installments and though Travis is mentioned briefly, the character’s presence is extended through Caroline Langrishe as Travis’s mother and preservation camp leader.  Heder and Langrishe complete that entangled trio that has been a trope present in nearly all the Tremor Films, starting with Val McKee, Earl Basset, and Rhona LeBeck, battling side-by-side to overcome the odds.  Cruz and Brake offer a serious side dish of badass on a polar opposite spectrum.  Jackie Cruz as Freddie, an entrenched team member of elephant tracking, is the Latina MacGuyer and is a weapon in herself that only someone like Burt Gummer would fully appreciate while Richard Brake, with his trademark sinister smile as obsessed game hunter Bill, relishes the role, pulling a watered down, PG-13 version of his typical bad guy motif from the more violent-venomous Rob Zombie films.  However, a minority of characters fall through character development cracks, such as Anna played by the up and coming Cassie Clare (“Death Race 4:  Beyond Anarchy”).  The archery expert Clare is a pertinent show off with a bow and arrow and is Bill’s right hand, but the Anna, under Cassie’s muscular thin frame and ironclad persona direction, has an inclined built up that goes to naught as she’s snubbed-shoved to a lesser role without having a significant impact in the latter half.   The reverse can said for Heder’s Jimmy character with first impressions of a top class scientist with lower class ambitions; yet, in an instant, Jimmy becomes a battle-worn graboid and shrieker killer while more experienced hunters, especially one wielding a mini gun, have less of a handle on the situation. 

While it’s neat and cool and nostalgic to see graboids and Burt Gummer back in action, much like the disconnect with lopsided arch able characters left to be graboid-fodder, “Tremors:  Shrieker Island” falls short of earlier predecessors, replacing personal filmmaking style over story substance.  For one, graboids just haven’t been the same since going from practical applications to computer imagery since “Bloodlines” on that has radically evolved the creatures from a less-is-more model to a complete overhaul of their veneer, resembling the dark and slimy man-eating tentacles of “Deep Rising,” and as well an overhaul of the creature mechanics that lead graboids to leap out of the ground and into the air like a flying fish, spiraling and twisting back into their dirt environment.   The graboid burrowing irks me as well as the ground explodes 10-15 feet up into the air in a blatant uses of detonating charges by the effects team to create the earthworm moving effect instead of just a perpetual hump and collapse of the ground that’s more of a menacing effect. Nuances run amok, causing subtle points of frustration in how Paul’s direction is really more a passive glance than a serious absorption of the franchise. Meandering people on the ground when they fully well know graboids are attracted by movement, half the film scaled back to slow motion to accentuate big money explosions, and the mother of all graboids able to target Burt Gummer for a mano on monstro showdown are just more examples of the charmless details in, what is, a palpable comedy with Earth dwelling monsters. “Tremors: Shrieker Island” is the equivalent of “Jaws: The Revenge;” the story may not make sense, but watching gigantic monsters cause mortal destruction is pure creature feature bliss.

What may be Burt Gummer’s last ride (or so they said in the last film), “Tremors: Shrieker Island” tunnels onto Blu-ray, DVD, and VOD come October 20th, 2020 and soon to be streaming on Netflix shortly after. The BD50 Blu-ray will feature an anamorphic widescreen, 16:9 aspect ratio, with an English language DTIS-HD Master Audio 5.1 while the DVD9 is presented in a widescreen 16:9 with a Dolby Digital 5.1 surround mix. Both formats will include optional English Dolby Digital 2.0 as well as a dubbed French, and Spanish DTIS Digital Surround 5.1 with a slew of option subtitles: English SDH, French Canadian, French European, and Latin American Spanish. Since the film was reviewed on a digital screener, the A/V aspects will not be critiqued. The exclusive bonus features listed on all physical and VOD include a Burt Gummer narrated “The Monster of Tremors” that gives you everything you need know about the diabolical monsters, “Tremors Top 30 Moments” that hone in on 30 years worth of scenes that provide laughs, Burtisms, and some of the most gory moments in graboid history, and, lastly, “The Legend of the Burt Gummer” that focuses on the iconic graboid hunter character told by his persona creator himself, Michael Gross. Richard Brake, once again, nails the villain, Jackie Cruz stuns as a resourceful Gummer-ite, and Michael Gross fleshes out one more commando swashbuckling Burt Gummer in the zany seventh installment of the unstoppable “Tremors” franchise.

Pre-order Tremors: Shrieker Island on Blu-ray/DVD/Digital!

Evil Aliens, Zombies, Vampires, Cannibals, and a Nun with Guns! “Savage Creatures” reviewed! (ITN Distribution / DVD)


On God-fearing land, two young women drifters are shown compassion and hospitality by a religiously devout mother and son offering hot food, a shower, and a bed for the night. Their seemingly infallible generosity turns to violent deviancy as concealed motives of their cannibalism catches the women off guard that inevitably places the unsuspecting women literally on the chopping block, but the drifters are no ordinary, helpless prey but rather ancient vampires, wandering from one small town to the next, struggling to exist. Just when the bloodsuckers think the ordeal is over, a worldwide invasion of soul-sucking aliens aim to cleanse Earth of all inhabitants, turning those attacked by the beings into flesh-hungry crazies. Trapped inside the cannibals’ house, the vampires must save their human food source from completely being eradicated by an aggressive alien race with a conduit to possibly the Holy Father himself.

Talk about a full monty horror movie that has nearly everything but the kitchen sink! “Savage Creatures” is the 2020 released ambitious action-horror written and directed by Richard Lowry (“President Evil”) that serves up a platter of creativity ingenuity on a micro-budget while still outputting savagery, creatures, and an entertaining good time from start to finish. Lowry embodies inspired resourcefulness that reminisces the economically efficient horror credits of long time indie filmmaking entrepreneur Brett Piper (“Queen Crab”) and though serving as the filmmaker with many hats, composer, editor, director of photography, and visual effects, he also incorporates his own pleasurable schlocky devices as he shoots in the rocky rural regions of Pine Valley, Utah complete with isolated roads and mountainous views. The epically scaled “Savage Creatures” is a creature feature accomplished feat, try saying that ten times fast!

The two vampiric drifters, Rose and Ursula, serve as the story’s centralized characters played by Kelly Brook and Victoria Steadman respectively. Both actresses have worked with Lowry previously on his 2018 Armageddon-esque action-comedy, “Apocalypse Rising,” and familiar with his budgetary style, able to alleviate the pangs of severe funding limitations with some fundamentally respectable performances. Rose and Ursula are not only lovers, but lovers with a cavalier premise on life stemmed from the centuries of human evolving groundwork, shedding a light on questions that should be asked and pondered on in every day modern vampire story. The dynamic between Brook and Steadman strike the nerve sincerely with causal conversation, pressing upon their inevitable doom in between blowing off zombies heads and fragging flying aliens with crossbows as if they’re exacting some self-decompression through violence. Though Brook and Steadman are good and stable throughout, vet actor Greg Travis lands a the lauded performance of Father Cooper, a fanatical Irish priest on the run from the zombie horde. The “Humanoids from the Deep” and “Mortuary” actor goes full blown dogmatic with his theory of God being fed up with humanity and pulls off the extremely righteous and holy neurotic priest as an overboard affable character whose has to trust a couple of godless feminist vampires during apocalyptic mayhem. Rounding out the cast is Ryan Quinn Adams (“Before the Dark”), Cean Okada (“Bubba Ho-Tep”), and Kannon Smith as Sister Gigi, a mute nun with guns.

From the very beginning, “Savage Creatures” maintains a fiendish tempo of anti-heros and butchery. Even the soundtrack, though a relentless boor of stock action selection, plainly works to “Savage Creatures'” advantage one scene after another inside the scope of the sharp, periphery sublet moments to keep up with the breakneck pace. Lowdry’s sees little-to-no expositional sagging in the middle or on the bookends and diverts away from any hankering for a character story or background to fluff up worth-wild characters. With the exception of Rose and Ursula, who complain like boomers conversing upon reminiscing about the past on how easy times once were centuries ago to get away with murder before technology became an inconvenience, much of the cannibals, the priests and nun, and even the flying devil ay like aliens backstories don’t bubble to the surface. While typically these off the cuff details usually roll my eyes back into my skull to scour my brain for the minor moments in which I might have mistakenly missed something about a character backstory or just produce a hefty sigh of longing for more personal information on why this character does what they do, I found “Savage Creatures” uniquely isn’t symptomizing a distress of forgoing persona tell-all; instead, plays uncharacteristically to the obverse tune of an entertaining racket of head splitting, limb chopping, and with a hint of rampant gun akimbo.

Buyer beware! Don’t trust the cretinous DVD cover from ITN Distribution of appears to be Julian Sands from “Warlock” raging angrily with milky white eyes and standing over Cthulhu tentacles surrounding him in the foreground and silhouettes of bats are hovering over in front of a savior-esque crown moon in the background. Instead, trust your gut (or this review!) and see “Savage Creatures” on DVD home video presented in an anamorphic widescreen, 2.35:1 aspect ratio. Pine Valley, Utah never looked so picturesque in a clean transfer. The natural colors feel a bit faded and not as sharp that perhaps assists in blended Lowdry’s composited effects and practical creature design. The cabin night sequence has some noticeable banding, but isn’t a game changer. The English language Dolby Digital audio track is par for the course, running clean and clear dialogue, and satisfying a range of sounds. Depth’s tricky with Lowdry’s compositions that don’t hem neatly, especially when Rose and Ursula crossbow down aliens from a distance, the same cry of pain is utilized for each darted creatures, and the running stock soundtrack flutters in front and behind the gun play at times. DVD bonus material include a director commentary, behind-the-scenes with the actresses and crew, and a VFX breakdown, which I thought was neat to see how Lowdry layered his effects on a budget. Not listed as a bonus feature is the gag reel during the end credits. “Savage Creatures” enters 2020 as an all out brawl designed as a battle royal but with little bankroll; yet, director Richard Lowdry beats the odds, pinning out a win as the scathed champion of his latest apocalyptic caper!

“Savage Creatures” battle it out on DVD!

God Hatin’ MMA Fighter Still Has The Power in Him to Fight EVIL! “The Divine Fury” reviewed!


After the sudden and violent death of his police officer father, mixed martial arts champion, Yong-hoo, has a complete disdain for God from a young age now that both his parents have perished. Growing up angry and swarmed with negative thoughts, Yong-hoo goes through life without much of a purpose until he awakes from vivid dream with the wound of stigmata on his hand. Unable to stop the bleeding by means of conventional medicine, he resorts to a shaman who convinces him to seek out Father Ahn, an elder priest experienced at practicing the rite of exorcism, and learns that the wound and Father’s once unwavering benevolence provide a divine weapon against a growing covenant of demons under the black magic of a Dark Bishop. Together, Yong-hoo and Father Ahn combat the forces of evil before the possession runs rampant in the city.

South Korea packs a punch with an action-packed take on possession and exorcism with Kim Joo-hwan’s “The Divine Fury.” The 2019 released film that blends horror with the cinematic formulas of the comic book universe films is written and directed by Joo-hwan and produced by Studio 706, KeyEast, and Lotte Entertainment, the latter being a subsidiary of one of the largest Asia conglomerates and a leader in the Asian film industry. “The Divine Fury” isn’t low-rent horror, providing fans with salt of the earth martial arts, a range of diverse set locations, and a decent grade of special effects that range from stunt men quality to visual monstrosities, including a giant hell worm bristled with millions of arms and hands, and also gives a chance for Joo-hwan to showcase his junior horror-action that succeeds a 2017 buddy-comedy in “Midnight Runners” and a coming to terms drama in his 2013 film, Koala. One motif, and perhaps trademark, that runs through all of Joo-hwan’s written and directed films is the coupling of protagonists element and “The Divine Fury” is not an exception and follows the same coupling, if not slightly altered, mechanism.

A pair of actors from Bong Joon-ho’s award nomination buzzing “Parasite” also have a role “The Divine Fury,” one of them, Seo-joon Park, being the lead star of the Joo-hwan film as the MMA Godsend, Yong-hoo, with hate in his heart for the Lord Almighty. Yong-hoo’s a joy to watch on the screen as a character with an arch’s beginning as a young man, a mindless fighter, being verbally influenced over his shoulders by demon puppeteers to finding his lost father figure in a man who has an unflinching amount of faith. Seo-joon captures the defined struggle Yong-hoo has with God even in the face of pure demonic evil before him. An evil battled by Father Ahn, dolefully portrayed by “Sector 7’s” Sung-Ki Ahn. Sung-Ki fatherly performance places Yong-hoo into a role of humility, not only as a mentor, but with experience and patiences that resigns to trust rather than action. However, the dynamic goes both ways. Seo-joon shows lot of physical strength becoming unwittingly the “divine” warrior to thwart an insidious malevolency when Father Ahn is taken out of action due to Yong-hoo’s haste. Seo-joon had to quickly and naturally grow up his character to be the leading, brute force of experience and physicality and did just that as character faces off with the Dark Bishop, Ji-sin. Ji-sin invokes demons to inhabit those in a weak state of mind. This devilishness wouldn’t have been made possible without Do-Hwan Woo’s stoically sly and slimy confidence behind the character. The remaining cast rounds out with another “Parasite” actor, Woo-sik Choi, and Seung-Joon Lee.

“The Divine Fury” is fundamentally an essential oil extracted from the widely popular comic book universe money-making machines, that are sometimes also called movies from time-to-time, but “The Divine Fury” doesn’t have that monstrous platform of a narrative pulled directly from the illustrated pages of comic book franchise. Yet, the story builds a downtrodden, seeking-answers Seo-Joon with a tragic past and an ability to pulverize people – a winningly similar combination to any pre-defined hero in the Marvel character evolution. There’s also this theme of fatherhood and mentorship, like seen in “X-Men” with Professor X or “Blade” with Abraham Whistler. The latter of those two examples perhaps more closely resembles Father Ahn as the relation to the horror-action genre is similar in nature, but instead of abstaining from blood thirst, Seo-Joon is abstaining from letting God into his heart. Of course, “Blade” was ultra-violent and bloody and “The Divine Fury” is grossly more toned down with the exception of a few key moments of blood regurgitation. Speaking of effects, the visual effects waned from expectation and teetered more toward a rushed and unpolished look. They weren’t terrible, but not the best looking visual effects demons in the industry.

Well Go USA Entertainment brings the action of exorcism to Blu-ray and DVD home video with a dual format, two-disc release of “The Divine Fury.” Presented in a 1080p widescreen, 16:9 aspect ratio and sheathed in a slipcover, “The Divine Fury” feels necessarily gritty in comparison to the subject material with a clean, almost sterile image that defines the blacks and colors, despite a short range of vivid hues the hues that are dominant are profoundly thick and dark. The limited color palette won’t be a problem as demons hide in the shadows and that’s where the story takes domain in scaffolding-laden churches, orphanage basements, and even a swanky neon-glowing club with a well of damnation beneath in the dungeon. The skin tones have a natural feel about them, but going against the grain of naturalism is the visual effects as aforementioned as they don’t render properly to exude the right viewer reaction. The Korean language 5.1 DTS-HD Master Audio has ample weight. Whispering shadows of slithering speak and the bubbling of the, again, well of damnation emit the right kind of range and depth needed to descent into doom and gloom atmospherics. Dialogue is crystal clear and in prominent. An English dub is available, as well as English subtitles that errorless and well synced to the Korean dialogue track. There is some English during a MMA fight on the Korean track. Bonus material includes a rather generally spiced together making of featurette that includes mini segments such as prop commentary, special effects, behind-the-scenes look, and the construction of the antagonist world in “The Divine Fury. There are also a couple of trailer variants and a U.S. trailer for the film. Ultimately, “The Divine Fury” intrigues on the fray, desiring more into the backstory of Father Ahn and delving further into Seo-Joon’s weaponized stigmata and director Joo-hwan Kim teases just that with a taste of things to come with a short pre-credit scene that sets up “The Divine Fury” for more themes, perhaps, on a love-hate relationship with God, more, perhaps, finding suitable father figures, but, of course, there will be for sure more exorcizing ass-kicking of demons.

Purchase the dual format release by clicking the above image! “The Divine Fury”