While embarking through Kentucky on a camping road trip, four friends make a pit stop at a Kentuckian scream park called Talon Falls, suggested to them by squirrelly and unusual gas station attendant. As they work their way through a labyrinth of gore and torture, the realization that the local attraction harnesses realistic inflictions of pain hits them squarely in the jaw as they become unwilling participants instilled into the hyper-horrific entertainment that’s recorded onto a snuff tape. In order to not be strapped to a jerry-rigged electrocution chair or be the guinea pig for a sadistic mad doctor with a niche for painful exploratory surgery, they must fight the entire company of Talon Falls’ scream park in order to not be a piece of recorded snuff.
“Talon Falls” is the 2017 torture and survival horror named after and shot on location at the real life scream park located in Melber, Kentucky and written, directed, and co-produced by indie filmmaker Joshua Shreve. Shreve’s story tip-toes around being a familiar narrative that might not seem so different from other works ranging from Nimród Antal “Vacancy” to maybe even Rob Zombie’s murder-world fun-n-games “31,” but if you take a step back and take a long, hard look at “Talon Falls'” gore scenes that don’t just secretly record the assortment of death, but exhibits the ghastly torture for the entire public eye to see. If you’ve been to a Halloween Horror theme park, you know very well the adrenaline pumps, the hearts thump, and the fear tops into a knot in your throat and “Talon Falls” simply adds that what if factor. What if it’s not fake? What if these people being dismembered and vilely tortured are ultimately put to death right before our eyes, like some Captain Spaulding backwoods horror show with a side bucket of his famous fried chicken?
In any case, the four friends, made up of two couples, don’t have one ounce of star power behind their name, but each one of them spearhead the project with enough enthusiasm and gusto that there’s no short fall of trepidation even if the level of fear stalls slightly on overkill at times. Brad Bell, Jordyn Rudolph, Sean Rudolph, and Morgan Wiggins don’t necessary have the on-screen chemistry as friends or couples, even if Sean and Jordyn Rudolph are an offscreen husband and wife, but the palpitating consternation dynamic solidly sells when all hell breaks loose inside the walls of Talon Falls. Between Jordyn Rudolph and Morgan Wiggins, either actress could be a vocal stretching scream queen, especially Wiggins who reaches ranges that could pierce eardrums.
When the spectrum-filled makeup palettes and every single destructive deconstruction prop is laid out at your finger tips, the special effects comes as second nature and to introduce a high level of design detail to the already elaborate set, inside a really monstrous horror park, then “Talon Falls” without a doubt will walk, talk, and look like a top-notch horror film. However, not all aspects are perfect with the Shreve film, produced by Kent Hammond and Todd Ferren, as the story progression with the characters becomes minimized that result in haphazard camaraderie between the friends who are more turnstile acquaintances than lustful lovers or deep-rooted long time friends. Also, characters make hot-headed or stupid-minded questionable decisions when in hot pursuit of an axe-wielding, piggy-masked killer and the scribing of the irresponsible decisions when safely stowed away when being pursued, roots out Shreve’s inexperience in a time of a building block career.
MVDVisual and Lost Empire present “Talon Falls,” the Terror Films and Flashback Pictures production, onto DVD home entertainment in a widescreen 2.35:1 that atheistically gritty in the detail. Even the darker scenes, with well established and positioned shadowing, bring substantial substance to liven up and level up this independent feature from Kentucky. The 5.1 surround sound track has stable range through and through with a caustic toned score to convey terror and a clear and prominent dialogue track that doesn’t muddle through a surplus of ambient tracks. Bonus material include a behind-the-scenes featurette that runs through a randomizer of footage markers and some bloopers. A theatrical trailer is also included. Josh Shreve can only get better from his Sophomore film as a director whose hot off his solid genre entry in “Talon Falls” with the aid of the scream park’s unlimited horror resources and though popping with toe-nail pulling moments, the extremely short runtime of 75 minutes suggests a stiffened premise with undercooked character development that diminish that high production value and bloody effects.
Set in Talbot County Georgia of 1986, six university students are assigned a write a 25-page report on a moment in history. The subject for the report was ultimately based off of local lore, a haunting story from a century old newspaper clipping that told legend of Emily Burt who was the prime suspect of being the notorious wild animal that tore through the local sheep herds. Ill-prepared and flippant for the report’s hot Georgia weathered journey into the woods, the students ride horseback through a labyrinth of trails on the Burt property and come under attack by a lurking bloodthirsty presence hellbent on separating them and tearing them to pieces. Desperation sets in when tensions flare, sides are taken, and perceptions are misled in a time of grave crisis, leaving the schooled students being taught a lesson in isolation and confusion in a classroom of ill-fated situations.
“Lycan” is the 2017 released survival horror thriller from co-writer and director Bev Land, making his inaugural feature film debut. Michael Mordler co-wrote the script that’s been described as “Hitchockian” and resembles a backdoor twist much to the similitude of M. Night Shayamalan films. Like Shaymalan’s earlier work, “Lycan’s” horror is extremely effective without having to bare witness an antagonistic beast and by leaving the girth of the killer’s destructive path to the imagination, our minds begin to formulate diegesis theories and build hypotheticals to the killer’s characteristics. The use of wolf-o-vision is a past time tool that flashes all it’s teeth to bring life to an unseen threat, but Land and Mordler pen a breadcrumb trail of hints that compound to a head in the midst of the chaos, unveiling the true threat in a full frontal way that’s a silver screen rarity, but nearly takes the fun out of the mystery.
Starring in “Lycan” is Bev Land’s wife, Dania Ramirez (“Quarantine”), in the lead role of the mysterious Isabella Cruz. Ramirez’s has to accomplish multiple feats with Isabella Cruz whose a bit of an awkward loner who then has to reintegrate herself into the social realm of a group of variously distinguished characters. Parker Croft portrays as pot smoking, wise-cracking, pervert named Kenny McKenzie who documents the trip with an 8mm camera, Rebekah Graf is the stuck up and prissy Blair Gordon who only accompanies the group on this trip because of Jake Lockett’s baseball jock Blake Simpson. Craig Tate, unfortunately, falls into the stereotypical ‘token black guy’ Irving Robinson while Blair’s sorority pledge, Kalia Prescott’s Chrissy Miller, opts to the gal to get laid. Aside from Ramirez, the rest of the cast of characters fall into formulaic limbo, stuck in their own devices, and never really elevate into more than just surface level characters. Two of the more eyebrow raising actors that never saw the character development light of day were that of Gail O’Grady (“Chromeskull: Laid to Rest 2”) and Vanessa Angel (television’s “Weird Science”). O’Grady’s Ms. Fields warranted more background into how the ranch owner came to have Isabella Cruz enter her life and much more unopened mysteries about their dynamic.
While “Lycan” offers an up-to-snuff survival horror, the story’s bookends fall short of fully completing the story. The opening puts big man Presley Melson’s lonely farm boy stuffing lady of the night Anna, played by Alina Puscau (“Dracuala: The Dark Prince”), full of his pork roll. As the wolf-o-vision circles the lovemaking barn setting, Melson and Puscau trot out with only their skivvies to check out the outside racket and become, uh, victims of the antagonist? Not really sure because the scene starts from afar and the wolf-o-vision glides right up to Melson’s face without much of a peep from either Puscau or Melson. The ending is just as enigmatic with a brief present day scene (the story is set in Georgia 1986) of an unknown little girl picking up a razor sharp object from the leaf strewn ground and then there’s a cut to black to roll credits. Before this useless segment, the pinnacle moment of the third act springs too many leaks to plug. Combined with the stagnant and underdeveloped characters, “Lycan” is an unkempt story left wide open becoming a victim by it’s own scripted structure.
MVD Visual presents onto a region one, unrated DVD, the 1 Bullet in the Gun production, “Lycan.” Presented in anamorphic widescreen 1.85:1, MVD’s DVD image is beyond spectacular with immense details in every scene, even in the production illuminated night scenes. Digital noise is completely absent and the coloring is naturally vibrant. The Dolby Digital 5.1 Surround Sound has an effective ambient track with clarity and range in the wolf howls and the cracks and snaps of outdoor living. The original soundtrack by Devine Adams and score by Jason Pelsey revel in distortion free perceptible measures. An audio downside would be the dialogue track that suffers from unfortunate mic placement, leaving major story affected parts of the dialogue left muddled and indiscernible. Bonus material includes interviews with director and co-writer Bev Land, along with co-writer Michael Mordler, the cast including with Dania Ramirez, Rebekah Graf and Vanessa Angel, and Crystal Hunt (Executive Producer) and Steven C. Pitts (2nd Unit Director). A panel discussion with the Lycan producers and the original theatrical trailer round out of the extras. Land and Mordler’s “Lycan” disperses moments of original horror with snap-witty dialogue, but as a whole, the story trends toward a paint-by-the-numbers route without breaking the mold as a low tier “Hitchockian” thriller.
Life is seemingly pleasant and happy-go-lucky when two fully loaded coach buses of high school girls travel down a forestry passageway toward a lakeside hotel until sudden violence and gore turns Mitsuko’s classmates into minced meat. Overcome with shock and fear, Mitsuko escapes the terror only to find herself in another horrifying scenario. The vicious cycle continues as Mitsuko is thrusted into one chaotic, blood-splattering world after another, quickly losing her identity with each threshold crossing, and with no clue of what’s going on and how she got into this limbo of hell, Mitsuko must stay alive and unearth the truth behind the surreality of her being.
Nothing is more terrifying than being in a heart-pounding situation and not having one single clue why bodies are being sliced in half like corks popping violent out of champagne bottles, why childhood mentors break their professional oath and slaughter students with a ferocity of a mini-gun, or why being chased by a tuxedo-decked out groom with a gnarly pig head is in tow ready to drop kick anything, or anybody, standing in the way. Writer-director Sion Sono manifests that very chaos entrenched world in the 2015 action-horror “Tag” and, once again, the “Suicide Girls” director puts Japanese school girls back into the harrowed ways of gore and death over salted with an existential surrealism based off a novel by Yûsuke Yamada entitled Riaru Onigokko aka Real Game of Tag. Yamada’s story is followed more closely to that of Issei Shibata’s 2008 “The Chasing World” that involves a Government influence and parallel universes, “Tag” serves more as an abstract remake that Sono masters a soft touch of irrational poetry bathed in gore and strung with chaos rectified with a tremendously talented cast of young actresses.
Actresses such as the Vienna born Reina Triendl. Being Japanese doppelgänger to Mary Elizabeth Windstead with soft round eyes and the picturesque of youthfulness, Triendl transcends tranquility and innocence when portraying a content Mitsuko in the midst of many of her classmates boorishly bearing the typical, low-level adolescent anarchy. When Mitsuko’s thrusted into phantasmagorical mayhem, Triendl steps right there with her discombobulated character in an undried eye panicky frenzy whose character then spawns into two other fleshy vessels, a pair of recognizable names of J-Pop fandom in Mariko Shinoda and Erina Mano, when Mitsuko enters another zone in her fictional world. Though different in all aspects of their appearance and in name – Misuko, Kieko, and Izumi, the three women share the same existence and fathom a unbroken entity of character that hacks her way through the brutal truth. The remaining cast, Yuki Sakurai, Aki Hiraoka, and Ami Tomite, sport the high school miniskirt wardrobe and garnish a bubbly-violent J-horror persona very unique to the genre.
“Tag” is a plethora of metaphors and undertones likely to be over-the-head of most audiences, but if paying close enough attention and understanding the subtle rhythmic pattern of Sono’s direction, the gore and the fantastic venues are all part of an intrinsic, underlining message of feminism and sex inequality that’s built inside a “man”-made, video game structure thirty years into the future. Sono points out, in the most graphic and absurd method, how men treat women like objects or playthings. There’s also a message regarding predestination with white pillow feathers being the metaphor for fate and being spontaneous is the key to break that predestined logic and all of this corresponds to how Misuko, the main character, needs to break the mold, to choose her path, and to remember her past in order to free all the women trapped inside a male-driven purgatory of pain, punishment, and pleasure. Supporting Sono’s ability to disclose an epic survival-fantasy horror in such a way comes from multiple production companies, one of them being NBCUniversal Entertainment, providing the cash flow that allows Sono to flesh out the gore, to acquire massive amount of extras, and to scout out and obtain various locations.
Eureka Entertainment presents a dual format, Blu-ray-DVD combo, of “Tag” for the first time in the United Kingdom. However, the disc provided was a feature-only screener and a critique on the video, audio, and bonus material will not be conducted, but in itself, “Tag” is a full throttle encephalon teaser warranting a need for no supplementary content aside from conventional curiosity into what makes Sono’s “Tag” tick. When all pistons are firing, from the visual effects of Satoshi Akabane to “The Walking Dead” familiar score, “Tag” is no child’s game with a heavily symbolic, touch-and-go and bloodied pro-feministic essence that would serve as an abrupt and acute wakeup call to all the Harvey Weinsteins in the world that women are not to be simply playthings and that their gender destiny lies solely with them despite the misconstrued male manipulation.
Well E3 has definitely started off great. I was already excited after watching the awesome Xbox conference, that I thought to myself how can this get any better? Well Bethesda came out and made my night even better with the announcement to ”The Evil Within 2.”
”The Evil Within 2” takes place 3 years after the first game. Players reprise the role of Detective Sebastian Castellanos as he must go back into STEM to rescue his daughter, who he thought had died years ago.
”The Evil Within 2” will be released on Octobar 13th, 2017 for Xbox One, Playstation 4, and PC.
Developer: Trasier Studios
Publisher: Bandai Namco Entertainment
Platforms: Xbox One, Playstation 4, PC
Imagine taking Tim Burton and the video game Limbo and just mashing them together. You got yourself a little gem called ”Little Nightmares”. I remember back in 2014 seeing gameplay videos of ”Little Nightmares” and never heard anything after that. The project was originally called ”Hunger” and it was quiet for few years until late 2016, when Bandai Namco announced they were the publishers. After following the game a little bit more I started to get really interested in it. So interested that I even bought the collectors edition on the day it came out. After finishing my first playthrough, I’d like to go into how this little horror game became one of my favorite games of the year.
In ”Little Nightmares” you play as a nine-year-old girl named Six, who must journey through a dark and mysterious prison known as the ”Maw”. Armed with just a lighter, Six will have to solve puzzles and use her wits to avoid traps and monsters during her escape.
The one thing that I’m sure caught peoples eyes, especially mine is the games visuals. The level backgrounds and character designs are dark and gloomy and look amazing. The entire game looks like it came straight out of a Tim Burton stop-motion movie. The games soundtrack mixed with the graphics makes this one of the most atmospheric games that I have ever played. Hell even if all the puzzle solving and platforming was removed I still would’ve enjoyed it. Just walking through each level admiring the scenery.
like most horror games today. Most of the gameplay is you hiding and running from enemies. Each level has specific enemies that you will have to hide, run, or sneak past in order to beat the level. Other than that there is also puzzle solving and platforming. I kind of wish there were harder puzzles, pretty much every puzzle you’re faced with is incredibly easy and you can get through the game pretty fast if you just blow through all of them. The game isn’t long at all, on your first playthrough it’ll take you an easy 2 hours, but when you play again and just speed through it, I’m sure you can finish it within an hour or even less.
Now of course not every game is perfect and unfortunately ”Little Nightmares” suffers from a slightly annoying flaw. The controls are a bit finicky and some times they’re not all that responsive. Several times I will be walking over pipes or bridges and Six will just randomly fall off or I’ll try to pick up a key item and Six will just stand there. If you play on PC the controls will be pretty annoying and I highly recommend using a gamepad, since that’s what the game seems to be optimized for. But again this was a slight inconvenience and in no way ruined the game for me.
”Little Nightmares” is a fantastic game and I am so happy I decided to buy it day one. I enjoyed it from beginning to end. Along with ”Resident Evil 7”, ”Little Nightmares” is going to be right up there with being one of my favorite horror games off all time. It offers an experience that is unique and different from other games and that it should be cherished for it. If you have $20 to spend then I highly recommend you buy this game, it is a must own. I hope in the future, Trasier Studios comes out with a sequel or at least a spiritual successor.
My final score for ”Little Nightmares” is a 9/10