EVIL Presses the Reset Button For Killer Results! “To Your Last Death” reviewed! (Quiver Distribution / Blu-ray)

Miriam DeKalb has just survived a bloodbath inside her tycoon father’s high-rise, walking out shaken, bloodied, and carrying an axe.  When the police detain her in the hospital, construing a case against her for the death of her siblings and father based off her previously unhinged mental state inside a psychiatric institute, Miriam is visited by an otherworldly being known as the Gamemaster.  Miriam is given two choices:  stay at the hospital to be pursued as the murderous villain in her harrowing escape from near death or restart her traumatizing experience to save her siblings in an intergalactic wager by infinite being gamblers eager for amusement, blood, and a clear winner.  Miriam’s foreknowledge of how the events play out should give her an edge in saving her family, but the restart is the Gamemaster’s game with the Gamemaster’s rules as timelines and outcomes are determined limitless. 

“To Your Last Death” is a science fictional brawl of Darwinism in this eviscerating adult animated survival horror from director Jason Axinn.  Originally titled as “The Malevolent” during the crowd-funded Indiegogo campaign, which raised 114% above film’s budget, “To Your Last Death” is Axinn’s first full length feature from a script co-written by Jim Cirile (writer of horror-comedy “Banned”) and is the first credited work of Tanya C. Klein, both who’ve previously collaborated on the superhero short “Liberator” in 2016 starring the original Hulk himself, Lou Ferrigno  With an animated direction similar to that of FX’s “Archer,” Cartoon Network’s “Metalocalypse,” or an even slightly more advanced version of “Space Ghost Coast to Coast,” but, in fact, the hand-drawn, puppetry style animation is the first ever 2-D animated horror under the meticulous art direction of Carl Frank along with lead artists Luca Romano and Vicente Saldivar, who interned on “Metalocalypse,” that keeps in tune with the adult themed animation trend, but levels up the explicit nature that kisses the sordid substance of “Heavy Metal” with strong bloody violence and some nudity.  “To Your Last Death” is the first feature film of Jim Cirile and Tanya C. Klien’s Coverage Ink Films, a subsidiary of the screenplay analysis and development service group, Coverage Ink, and Quiver Distribution (“Becky”) with Cindi Rice, Paige Barnett and Jason Axinn taking on a producer role. 

The voice work is comprised of some of the most distinguishable voices in genre land; voices that carry the unparalleled weight in intensity, tenor, and madness to their darkly depicted illustrated characters.  You can almost feel the veins throbbing out of Ray Wise’s neck when spewing the murderous insanity of warfare kingpin and diabolical businessman, Cyrus DeKalb.  The “Dead End” and “Jeepers Creepers 2” actor’s inhumane avatar, who looks just like him, devises a plan to solidify his company’s legacy by eliminating his four children who, if banding together, can derail his egomaniacal runaway train.  His children are distinct individuals themselves, beginning with the BDS&M buff and death metal rocker, Ethan (Damein C. Haas), a pill-popping wrist cutter, Kelsy (Florence Hartigan “Phoenix Forgotten”), and a mirror-image disappointment and homosexual, Collin (Benjamin Siemon “Thankskilling 3”).  The fourth child, Miriam, is the principle lead.  Voiced with perpetual mixed reactions by Dani Lennon, a regular from the videogame-themed horror comedy and zombie apocalypse television series, “Bite Me,” Miriam’s complexities stem from a web of junctures that lead her to being a control freak amongst her siblings, an obsessive activist against her father, and a certified schizophrenic, but Miriam is also pragmatic with the strongest will to see through and survive her maniacal father’s abhorrence.  While everyone’s voice work is solid, Steve Geiger’s Eastern European accent replicated for the sadistic, warmongering henchman, Jurek, imprints a nightmare man unabashed by his decadent desires.  You wouldn’t think just be reading this review, but Bill Moseley (“Devil’s Rejects”) and William Shatner (“Star Trek” franchise) also have voice roles that are more cameo resembling as Moseley voices a short lived, facially disfigured hired gun and Shatner is the narrating voice in between the void as the Overseer, filling in with cryptic exposition of the Gamemaster’s existence, much like his narrative work on the reboot of the children’s show, “The Clangers.”   Mark Whitten, Bill Mishap, Rom Lommel, Paige Barnnet, Jim Cirile, Tanya C. Klein, Ruairi Douglas, Jason Axinn, and “Deadpool’s” Morena Baccarin as the Gamemaster round out the cast.

The way “To Your Last Death’s” story is structured runs along the same quivering line that’s equal to pure madness and this narrative path of unstoppable carnage is purposefully trekked to dislodge any judgements about what we, the viewer, think we know about the Gamemaster’s macabre game for galactic gambling.  Is the whole “Saw”-like designed bloodbath really a part of Cyrus DeKalb’s hatred and vindictiveness toward his children or is the lucid experience just a figment of Miriam’s break from reality?  Remember, Miriam was depicted to an ex-committed, living with and within the pressures of her father’s ever present, looming shadow. Miriam finds herself repeating moments but blueprinted differently than before or is manipulated by the Gamemaster’s gamer’s high for the adrenaline voyeurs betting on the outcome. The story’s effervescently fluid in pivots, tactics, and style; yet, the constant modify and rebuild was, perhaps, done one or two many times as staleness begins to set in and I eventually find himself anxious for a more linear goal for Miriam and her siblings to be out of limbo, out of being hacked to pieces on the fourth or fifth go-around, and reach the final stage, the final boss, to not be jerked back (or jerked around) to the beginning or midpoint like in unendurable game of chutes and ladders. Soon after that sensation of being uninterested in another rewind, the feeling immediately washes away as the story finally did progress, climax, finish, end, close, and put to sleep a rotunda of violence engendered by cosmic sadists that is “To Your Last Death.”

Like some warped version of “Clash of the Titans,” the insouciant Gods in “To Your Last Death” are not generous or kind in their gamble of human entertainment on this Blu-ray release distributed by Quiver Distribution. The feature is presented in a windscreen 1.78:1 aspect ratio with rich colors through but favor toward scenes splotched of dark red or saturated in full tints of blue. The animation can be a little jagged at times but tolerable and only one scenes stood out compromised with two character stuck still for a few seconds too long and color banding rear its little ugly head on their animated faces. The English Dolby Digital 5.1 surround sound renders equally gratifying that includes a pulsating and terror riddled soundtrack by Rene G. Boscio. Typical with animation, ambience is generally underused as the filmmakers control much of what’s in the frame and the same can be said with this film, but with the much of action stationary inside the building, the confinement fills in the auditory gaps in conjunction with lucrative and well timed effects, such as a ripping roar of gas guzzling chainsaw, the squirting sounds of blood sprays, and even with the lossless details of minor necessities, such as Jurek whistling, to build upon character development. Dialogue is prominent, clear, and syncs okay with the marionette animation. The Blu-ray case is sheathed in a cardboard slipcover, both arranged with the same front and back cover image and layout. The bonus features are lack as the bare bones release only comes with a high definition trailer of the film. “To Your Last Death” is this year’s cinematic graphic novel to knock back and lap up, loaded with transcendent selfish twists and second-chance carnage with dysfunctional family issues spot lit on center stage.

 

Pre-Order “To Your Last Death” for a October 6th release!

Burt Gummer Neutralizes EVIL Graboids in “Tremors: Shrieker Island” reviewed! (Universal 1440 Entertainment / Digital Screener)

A wildlife preservation maintains categorizing and tracking of native elephants, but when one of the company’s philanthropist turns his private island, just across the water from the preservation campsite, into a game reserve for apex predators, nothing will stop him from wagering the thrill of the hunt on expensive, top-of-the-line game.  That is until the graboids he’s illegally bred and genetically modified starts to hunt the wealthy trophy gamers back, especially when the Precambrian lifeforms metamorphize into the fast-spawning shriekers.  With an island full of graboids and shriekers that contributed to already one death, graboid expert and arms enthusiast-survivalist, Burt Gummer, is tracked down and brought out of retirement to once again battle his longtime killing machine adversary.  With no munition weapons, an obstinate playboy’s maniacal urge to hunt the fierce predator, and the most powerful of the graboids bred on the island able to wriggle underneath the sea floor between land masses, Gummer and a team of preservationists must band together to stop the graboids from being an invasive and unstoppable species. 

From an icy Canadian landscape in “Tremors:  A Cold Day in Hell” to the tropical beaches of Thailand, “Tremors:  Shrieker Island” is the seventh feature film in the Tremor’s 30-year franchise.  Heading straight to video on Blu-ray, DVD, and Digital, including Streaming and VOD platforms come this October 2020, the subterranean monster action-comedy is steered by serial sequel director Don Michael Paul, who directed the last two “Tremors” installments, off a Paul script co-written with Brian Brightly that set sights on expanding the graboid footprint even farther East and surrounded by the seas of Thailand, further more distancing itself from the dust bowls of Perfection, Nevada and Mexico into new and unexplored terror-itories.  Universal Pictures’ off-shoot subsidiary banner, Universal 1440 Entertainment, and Living Films serves as the presiding production companies. 

 

The smart-mouth, quick-wit, arms-toting Burt Gummer has become, dare I say it, the Ash Williams of the Tremors’ franchise as a perpetually dragged back hero into monstrous circumstances to battle graboids and their offspring on land, air, and in the pits of hell of the innate underground habitat.  Aside from Bruce Campbell, there are not too many heroes in a genre that usually has a villainous backbone and so Michael Gross is the longest lasting reoccurring actor, spanning now 30-years, to return as an original hero who first encountered and killed the bastard creature who “broke into the wrong God damn rec room” in Perfection, Nevada.  Gross, now gray with a few more wrinkles sporting his iconic Gummer mustache, fits into the military-esque attire under his ball cap to square off alongside a ragtag team of unprepared, unqualified, and novice graboid hunters in Jon Heder (“Napoleon Dynamite”), Jackie Cruz (“Orange is the New Black”), Caroline Langrishe, and Richard Brake (“31”).  Heder fills in for the Jamie Kennedy role of Burt Gummer’s son, Travis, from the two previous installments and though Travis is mentioned briefly, the character’s presence is extended through Caroline Langrishe as Travis’s mother and preservation camp leader.  Heder and Langrishe complete that entangled trio that has been a trope present in nearly all the Tremor Films, starting with Val McKee, Earl Basset, and Rhona LeBeck, battling side-by-side to overcome the odds.  Cruz and Brake offer a serious side dish of badass on a polar opposite spectrum.  Jackie Cruz as Freddie, an entrenched team member of elephant tracking, is the Latina MacGuyer and is a weapon in herself that only someone like Burt Gummer would fully appreciate while Richard Brake, with his trademark sinister smile as obsessed game hunter Bill, relishes the role, pulling a watered down, PG-13 version of his typical bad guy motif from the more violent-venomous Rob Zombie films.  However, a minority of characters fall through character development cracks, such as Anna played by the up and coming Cassie Clare (“Death Race 4:  Beyond Anarchy”).  The archery expert Clare is a pertinent show off with a bow and arrow and is Bill’s right hand, but the Anna, under Cassie’s muscular thin frame and ironclad persona direction, has an inclined built up that goes to naught as she’s snubbed-shoved to a lesser role without having a significant impact in the latter half.   The reverse can said for Heder’s Jimmy character with first impressions of a top class scientist with lower class ambitions; yet, in an instant, Jimmy becomes a battle-worn graboid and shrieker killer while more experienced hunters, especially one wielding a mini gun, have less of a handle on the situation. 

While it’s neat and cool and nostalgic to see graboids and Burt Gummer back in action, much like the disconnect with lopsided arch able characters left to be graboid-fodder, “Tremors:  Shrieker Island” falls short of earlier predecessors, replacing personal filmmaking style over story substance.  For one, graboids just haven’t been the same since going from practical applications to computer imagery since “Bloodlines” on that has radically evolved the creatures from a less-is-more model to a complete overhaul of their veneer, resembling the dark and slimy man-eating tentacles of “Deep Rising,” and as well an overhaul of the creature mechanics that lead graboids to leap out of the ground and into the air like a flying fish, spiraling and twisting back into their dirt environment.   The graboid burrowing irks me as well as the ground explodes 10-15 feet up into the air in a blatant uses of detonating charges by the effects team to create the earthworm moving effect instead of just a perpetual hump and collapse of the ground that’s more of a menacing effect. Nuances run amok, causing subtle points of frustration in how Paul’s direction is really more a passive glance than a serious absorption of the franchise. Meandering people on the ground when they fully well know graboids are attracted by movement, half the film scaled back to slow motion to accentuate big money explosions, and the mother of all graboids able to target Burt Gummer for a mano on monstro showdown are just more examples of the charmless details in, what is, a palpable comedy with Earth dwelling monsters. “Tremors: Shrieker Island” is the equivalent of “Jaws: The Revenge;” the story may not make sense, but watching gigantic monsters cause mortal destruction is pure creature feature bliss.

What may be Burt Gummer’s last ride (or so they said in the last film), “Tremors: Shrieker Island” tunnels onto Blu-ray, DVD, and VOD come October 20th, 2020 and soon to be streaming on Netflix shortly after. The BD50 Blu-ray will feature an anamorphic widescreen, 16:9 aspect ratio, with an English language DTIS-HD Master Audio 5.1 while the DVD9 is presented in a widescreen 16:9 with a Dolby Digital 5.1 surround mix. Both formats will include optional English Dolby Digital 2.0 as well as a dubbed French, and Spanish DTIS Digital Surround 5.1 with a slew of option subtitles: English SDH, French Canadian, French European, and Latin American Spanish. Since the film was reviewed on a digital screener, the A/V aspects will not be critiqued. The exclusive bonus features listed on all physical and VOD include a Burt Gummer narrated “The Monster of Tremors” that gives you everything you need know about the diabolical monsters, “Tremors Top 30 Moments” that hone in on 30 years worth of scenes that provide laughs, Burtisms, and some of the most gory moments in graboid history, and, lastly, “The Legend of the Burt Gummer” that focuses on the iconic graboid hunter character told by his persona creator himself, Michael Gross. Richard Brake, once again, nails the villain, Jackie Cruz stuns as a resourceful Gummer-ite, and Michael Gross fleshes out one more commando swashbuckling Burt Gummer in the zany seventh installment of the unstoppable “Tremors” franchise.

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EVIL Does a Little Bathhouse Wet Work in “Melancholic” reviewed! (Third Window Films / Blu-ray Screener)

On nights when a humble Japanese bathhouse is supposed to be closed for business, the lights remain illuminated, gleaming off the crimson covered ceramic tiles of Mr. Azuma’s bathhouse floors as body’s soak in a pool of blood.  The proprietor, Mr. Azuma, is in severe financial debt to Yakuza boss Tanaka who turns his meager business into a nightly slaughter house to dispose of Yakuza opposition or those just on the syndicate’s bad side.  When Tokyo University graduate, Kazuhiko, applies for a job as an attendant to see a girl who regular attends the bathhouse, the reserved model employee becomes enthralled with the disposing and cleaning up of the corpses, working alongside a couple of professional hitmen, Matsumoto and Kodero, but when the job he’s so passionate about requires him to be more hands on with the assassination assignments and the endless pressure from the Yakuza bares down on his colleagues and friends, Kazuhiko’s radical plan to eradicate the woes of his newfangled position just might mean his very life. 

Seiji Tanaka’s self-esteem building and identity attaining crime drama, “Melancholic,” might not reside as absolute horror, but any film involving the Japanese Yakuza is an unpredictable, Machiavellian expo worthy of every second.  Originally titled in Japan as “Merankorikku” or “メランコリック,” writer-director Tanaka retains a bloody disposition of the historically violently depicted Yakuza-storied narrative, but is asymmetrical with a converging love affair, complementary conflicting the dark and light with clarity of the centric character’s unintended double life into the criminal enterprise of cleaning a bloody bathhouse.  Based off Seiji Tanaka’s short film of the same title, “Melancholic” mops up as an immersive black dramedy from Seiji Tanaka as the filmmaker’s first credited feature film produced by One Goose production in association with Uplink and JGMP.

The story concentrates most of the effort around Kazuhiko, a graduate of the prestigious Tokyo University who doesn’t have a good job and lives with his pampering parents, fitted by Yoji Minagawa as a social misfit living on the outskirts of the Japanese mantra of diligence and integrity.  Minagawa bores out Kazuhiko’s diffidence, chocking up his damp disposition to the indecisions toward his future, that forces other characters to influence his choices, such a former high school classmate in Yuri with an effervescent performance by “Tag’s” (“Riaru onigokko”) Mebuki Yoshida.  Yuri’s infectious affection for Kazuhiko and her regular attendance at the bathhouse encourages Kazuhiko to apply and become hired for a cleaning attendant position alongside a blonde, and undereducated in comparison, counterpart in Matsumoto (Yoshitomo Isozaki), but to Kazuhiko’s surprise, his overqualified ego is shattered when he discovers that the bathhouse is a Yakuza place of execution and those all around him are more experienced in that trade, detonating a plume of black comedy, work place haughtiness that Kazuhiko has to balance with his personal relationship growing with Yuri.  Most of the exchanges are straight forward and culturally inflection heavy, especially when dire moments rear their heads, but some more compassionate and delicate scenes rouse through the overt inflections with Minagawa and Yoshida at the helm of their blossoming onscreen romance, adding to the stark contrast to the opposing narrative. Stefanie Arianne, Makoto Hada, Yasuyuki Hamaya, Takanori Kamachi, Hiroko Shinkai, Masanobu Yada, Keiji Yamashita, and Yuti Okubo fill out “Melancholic’s” cast.

“Melancholic” is a rather odd title integrated into the briefly pensive struggles of Kazuhiko to an intrinsic network of assassination gunplay and backstabbing knavery, offering little profound sadness and despair and more shrewd hostility when those in charge ask for an inch but take a mile out of the personnel pool. For a Yakuza film, Tanaka’s bath and butcher story has barely a budget to entertain technical action sequences in tight spaces, but the action is kept taut and intense and despite the lack of a Yakuza presence, with only one single boss representing an entire faction, the transposing of Kazuhiko’s personal and professional stations washes away much of budgetary concerns down the drainpipe as an irresistible curiosity to see how our hero softly stumbles through a sudden confluence of the two repelling paths will play out. Most audiences will overlook the comedy for a countless reasons as “Melancholic” up plays into the satirical rigors of the Japanese sullen humor. The fact that that the subject matter is also about mercilessly murder people in a bathhouse will undoubtedly pigeonhole the film with pre-labeled genre. Tanaka slips in gallons of subdued irony ripe for the complex circumstances hazardous to all bathhouse employees and their pryingly oppressive management.

The award winning Japanese film (aggregated wins from multiple Eastern Asian film festivals) “Melancholic” arrives onto a dual format DVD/Blu-ray from UK distributor Third Window Films, a loyal provider of extreme Asian cult and horror. Since the Blu-ray was a screener, the A/V aspects won’t be reviewed in it’s entirety and the specifications weren’t provided with the screener. Ryô Takahashi’s cinematic vision brings out the beauty in simplification without being ostentatious with camera angles or relying heavily on tint boxes; yet, the blend of steady cam and handheld tilts to the one side with the jitteriness of the handheld seizing the stage. Bonus features were included on the screener, including a behind-the-scenes of a documentary-style shot look at moments before, during, and after takes, a Q and A panel with the cast and crew, and the “Melancholic” short film. Seiji Tanaka’s breakthrough bloodbath, “Melancholic,” sounds more despondent than the dismal thought of a cold shower on a freezing day, but the heated ferocity rite into adulthood keeps this Japanese dramedy warm with tension and cozy with vortex humor.v

Purchase “Melancholic” on Blu-ray / DVD!

Flesh Combustible EVIL Ore in “Primal Scream” reviewed! (Dark Force and Code Red / Blu-ray)


In the future of 1993, a privatized and powerful mining corporation is extracting a newfangled element cleaner and more abundant than any other energy source known to mankind, but the element, known as Hellfire, is also the most dangerous as it causing the human body to spontaneously ignite the internal organs in a heap of electro-combustion, searing the body from the inside out. A private detective is hired under the pretense of an affair scandal but becomes intertwined in a power struggle to harness complete control of Hellfire that leads from explosive skirmishes on a mining station on Saturn to the many charred bodies scorched by the unforgiving Hellfire on Earth and the investigator is caught in the middle behind a veil of cloak and dagger criminal conduct, searching for answers and the truth.

A gumshoe narrative with a caustic boost of flesh destroying flair, “Primal Scream” is the 1987 independent science fiction action epic from first time filmmaker William J. Murray and an equally tenderfoot crew buckling down for their inaugural ignition into full-length feature film space. More recently familiar with Murray’s work on the Jersey shore thriller, “Exit 0,” as the director of photography, the writer-director got his big start helming “Primal Scream,” also known originally as “Hellfire,” a planetary, melodramatic perusal also set in New Jersey, shot primarily on location in Atlantic City. The title change from “Hellfire” was the brainchild of the distributor who bought the rights to the film, claiming “Primal Scream” as a more marketable title, but with a name like “Hellfire,” the spaceship models, web of lies, and evil corporations detective story would have garnered an audience. “Primal Scream” is a production financed by a movie theater concession stand franchisee, Howard Foulkrod, looking to be a part of movie-making team.

Before working with Murray in “Exit 0” as a heedful bed and breakfast front desk attendant with a pervading cocksure attitude, New York born Kenneth McGregor first and foremost collaborated with the filmmaker on “Primal Scream” as a washed up police officer turned private dick Corby McHale that became McGregor’s debut lead role in the low-budget sci-fi feat. McGregor could carry the weight on such a profound role that required physicality from a browbeaten scoundrel that could attract young new love as well as re-attract his former affairs. However, I wasn’t especially sold on McHale’s love interest, Samantha Keller, who came off strong toting up a lip-giving and gritty female officer who has history with McHale. Sharon Mason dons the role with her lanky, on the gaunt side, appearance that could have elevated the role in a incongruous, yet positive, light, but Mason withers down to a lovestruck puppy besotted with McHale back in her life, losing that salt of the Earth edge that keeps her sharp in repelling the scum around her as a beat cop. Jon Maurice was a real presence on screen as a weary and angry captain on the force and maintains a mutual respect for his former office and friend, McHale, though doesn’t look it. In his only credited acting role, Maurice has the towering posture of “Dawn of the Dead’s” Ken Foree or “Candyman’s” Tony Todd with a resonating voice, a gospel actor, and compliments McHale’s unkept and insouciant façade. Rounding out the cast is Julie Miller, Stephen Caldwell, Edward N. Fallon, Joseph White, and timeless showman Mickey Shaughnessy in his last performance before death.

I find difficulty in thinking of one single aspect in where “Primal Scream” doesn’t deserve admiration. Do I think “Primal Scream” is a flawless attempt of a gargantuan dystopia of escapism? Not at the least, but for a pressurized, first time director, William Murray, his equally untried crew, and a cast of novice actors, the space ship model and pyrotechnics-laden gumshoe narrative palpitates wildly with tremendous heart for the amount of other intrinsic details that went into the feature, like the video phones and the ultramodern everyday vehicles, that didn’t produce a sensory overload of futuristic adornment and kept a practical milieu of face-to-face gambling bookies (location was set in Atlantic City after all) and ballistic projectile weapons despite a significant advancement in space travel. Hell, there’s even a sleek unrivaled-looking DeLorean in the first moments of the movie as a cherry on top. Granted, “Primal Scream” is set in 1993, nearly a decade outlook from production, and maybe undershot a realistic timeframe for interplanetary mining base construction. Another thing unclear is the story’s plasticity, murkily prefaced with a drop-in climax that is then refocused on the beginnings of Corby McHale’s seemingly diminutive hired involvement that leads to corruptive strife and dislodging of greed for the better of mankind. While trying to maintain a belief in the systemic universe the characters live in, the scenes are told through McHale as noted in the climatic introduction, but there are a few scenes outside that perspective box and don’t make filmic sense to the storytelling core. Ambitiously executed, “Primal Scream” dotes on films, such as “Blade Runner” or “Brazil,” of an Earth dystopian future and challenges us to totally recall our affection for the practical movie making magic.

In what I consider an odd release for Dark Force Entertainment and Code Red, I have to remind myself that William Murray’s “Primal Scream” is an oddity film with rich background and ludicrous-speed potential all around and makes a grand, high-definition Blu-ray debut distributed by MVDVisual. The region free release is presented in anamorphic widescreen, 1.78:1 aspect ratio, from a rather preserved source. The picture maintains a stable course throughout with some flare ups of scratches, blemishes, cigarette burns, and omitted frame jumps that were nearly inherent with 35mm productions. Yet, the coloring is excellent and balance with no diluting edge enhancements or cropping. A forced English language DTS-HD Master Audio 2.0 stereo mix is a palpable mix that is clear and unfractured by distortions. There remains a constant, low-toned crackle and hum throughout the approx. 85 minute runtime, almost as if it’s electronic interference, but the mix maintains a par score that offers beveled depth and a resounding range of bombastic explosions and the snap, crackle, pop of skin being corroded and cooked by Hellfire. Special features include an audio a new commentary by director William Murray and crew as well as the same group in a Making of “Primal Scream” featurette “Made A Movie, Lived to Tell,” showcasing current interviews recollecting 30 years ago their experience in making, and surviving, their first movie. Also included is the “Hellfire” 1981 promo reel. “Primal Scream” is more down to Earth than it is pew-pewing in the inky expanse, paralleling the dangers of new and unexplored elements and mining procedures, such as fracking, with a sleuth story rigmarole to save man from not only destroying their corporeal selves, but also destroying their souls from corruption.

Own Primal Scream on Blu-ray today!

EVIL’s Off the Train and onto the “Peninsula” reviewed! (Well Go USA / Digital Screener)


For four years after the initial zombie outbreak, a unified Korean peninsula is completely quarantined from the rest of the world with the remaining survivors having to fend for themselves. A former Korean Captain, Jung Seok, who was one of the last survivors to escape pre-quarantine and now lives in Hong Kong, is hired for a four man team to return to the peninsula and retrieve an unmarked and abandoned truck stowed with $20 million dollars in U.S. currency. With a promise from a Hong Kong mafia boss to keep part of the loot for their recovery services in order to start a new life, the team agrees to the terms and embarks on the seemingly succeed mission only to find survivors who have gone mad, pillaging their mission and conscripting them into a malicious betting game of survival in a watery pit full of zombies.

The highly anticipated sequel to South Korea’s 2016 sleeper zombie hit, “Train to Busan,” docks into U.S. theaters and VOD services on August 21st and is entitled simply, “Peninsula.” From the bullet train rails to the a devastated Korean port, the predecessor film’s director, Yeon Sang-ho, returns with a zombie overrun post-apocalypse that completely metastasized Korean derived from a biological agent quickly spreading throughout the two cinematically unified, North and South Korea. Joo-Suk Park returns as co-writer alongside Yeon to provide heart clenching, brutal action-horror suspense and a human sense of selfless compassion that won the hearts of many genre fans with “Train to Busan.” Zombie hordes rampage down streets, alleyways, and toppling over cars, fences, and other structures as a collective flesh easting unit that specializes in dominating and ravaging for the pure motive of infection and while that sounds all hip and cool that the “War World Z” and “I Am Legend” running zombie pandemonium makes for a glitzy entertainment feedbag, the Next Entertainment World and RedPeter Film production punches down on the gas pedal of gaslighting audiences with more of a “Fast and Furious: Tokyo Drift” with zombies, revving more to the tune of an exasperated exhaust rather than finishing strong with gripping storytelling.

As a standalone film, the story doesn’t return the surviving characters from “Train to Busan.” Instead, a whole new set of characters reset the parameters of expectations, starting with the guilty conscious of the grief-stricken ex-soldier, Jung Seok, played by Dong-won Gang, who will star in Scott Mann’s upcoming disaster film “#tsunami.” Seok’s a reserved and stoic individual whose good a gun play, but isn’t the thinker when a plan is needed in place and while Dong-won Gang gives a par performance, the overall package of the lead character is sorely two-dimensional. This leaves room for other characters flourish, such as the mother and children Seok attempts to save on a second go-around. The mother, played by Lee Jung-hyun, has more grit that clearly defines her underlining hope for not only her salvation, but also her children who’ve known nothing but death, destruction, and meaning of being devoured growing up in the midst of a zombie apocalypse. On the slim change of success, she implements a plan to infiltrate Unit 631, former military turned murderous scavengers, to steal back a satellite phone and a truck full of cash while not becoming zombie chow or get caught in Unit 631’s sadistic survival methods. That brings us to the villains, the real villains, where are not the zombies, but the section 8 soldiers of Unit 631, Captain Seo (Koo Kyo-hwan) and Sergeant Hwang (Kim Min-jae). Though Seo and Hwang bring internal tension to the table, a mental game of cutthroat chess, they’re inevitably soft against the main threat, a combined effort of Jung= Seok and Min-jung, and don’t spill enough blood and craziness onto the screen to make them worthy of the antagonist position. “Peninsula” rounds out the cast with Kim Do-yoon, Lee Re, Lee Ye-won, Moon Woo-jin and Bella Rahim.

As almost methodical as it is with any second film in a series, “Peninsula” failed to be a rejuvenating and transcending sequel to “Train to Busan,” abandoning the first story’s benevolence for CGI flair that extends to not only the zombie hordes, but to the car chases. As excellent as the rendered zombies are slammed against the drifting cars can be represented, in what “Peninsula” can be described as an “Escape from L.A.” meets “Land of the Dead” meets “Mad Max: The Road Warrior,” the cars themselves are a product of computer imagery with little authentic driving happening. While the effects are not bad (they’re pretty good chiefly obscured by dim lit night scenes), the sensation of being scammed can’t be ignored as the vehicles operate unnaturally and maneuver in impossible situations without blowing a tire or upending or just frankly be dead in the water with an overheated and stress tussled engine that frags zombies left and right, becoming a collective character to have the highest kill count. That disingenuous feeling also spreads to the overly long-winded ending that tries really, really hard to capture a courageously defiant and heroic moment of family and personal redemption and much of the blame lies on director Yeon Sang-ho with a drawn out awkwardness and edit that made it seem satirical. In light of some positive words for “Peninsula,” the zombies are a greater, gigantic force that swarm on a colossally epic scale more so than the much more compact “Train to Busan” and, as aforementioned, the structured CGI isn’t of the degraded detail variety so the hordes never look cheap or obviously artificial alongside the more palatable, practical versions. What’s also interesting about “Peninsula” and what makes it separate from “Train to Busan,” which perhaps laid the foundation for, is “Peninsula” has integrated the western counterparts as English speaking actors chime in as U.S. Military, U.N. peacekeepers, or English mafia bosses based in the U.K. This challenges the Korean actors to speak a few different languages, especially English, inclining “Peninsula” as more of a global problem than an isolated Korean one.

The zombie genre isn’t just defined by the ungodly amount of undead bodies reaping the world of every living soul, but is also defined by the diversity of chaos-driven social structures people find themselves confronted with in the action-heavy “Peninsula,” arriving into U.S. theaters on August 31 and distributed by Well Go USA Entertainment. This review will not contain the A/V aspects of the release as it’s a theatrical screening of the feature, but the theater specs will look something like this: projection is in scope lens format at an aspect ratio of a widescreen 2.39:1, a surround sound 5.1 stereo mix, Korean/English/Cantonese language with English subtitles, and has a runtime of just under two hours at 116 minutes. I will note that some scenes are very dark, but this only adds to the complete blackout of a civically desolated Korean peninsula. From fast trains to fast cars, “Peninsula” has retained the adrenaline popping rampant style with weaving, bobbing, and chassis chucking zombie bodies like the ball in a pinball machine despite a facile approach, but is ultimately missing that down-to-Earth social context complexity aimed to provoke thought and shed a few tears as an inferior part two of the “Train to Busan” universe.