EVIL Needs a Living, Breathing Vessel to be Destroyed! “The Mortuary Assistant” reviewed! (Acorn Media International / Blu-ray)

Recovering drug addict Rebecca Owens finishes her training as a mortuary assistant with praise from her tutor, the owner of the River Fields Mortuary.  On her first solo assignment, a late-night double embalming, Rebecca finds it unusual she must embalm as well as incinerate the corpses.  The bizarre aspects of the night don’t stop there as the corpses seemingly move in what seems to be very real and frightening hallucinations after she wakes up in her apartment bed.  Her employer, Raymond, owner of the River Fields Mortuary, ensures her what she’s experienced and the visions are very real as a demon possesses the mortuary, easily inhabiting the lifeless bodies but trying to permanently attach itself to one of the livings.  Having been targeted himself, Raymond’s been able to avoid possession by way of ritual but can’t fully banish the demon without Rebecca’s assistant with a reagent formula he must obtain from living people caught in the middle.  As Rebecca returns to the mortuary to try to unlatch herself from the demon’s grasp, she must attempt to capture the demon in a corpse by using her own ritualized-infused blood and then incinerate the corpse to ashes, but the demon won’t go down without a fight. 

Based on the 2022 popular horror role-playing game of the same title that was developed by Brian Clarke of DarkStone Digital and published by DreadXP, the video game department of the horror network and news outlet Dread Central, “The Mortuary Assistant” 2026 film adaptation brings virtual mortician madness to the big screen with all its demonic appurtenances with Clark penning the script alongside co-writer Tracee Beeb and “Slapface” director, Jeremiah Kipp, calling the shots.  The Dread presented movie is released under Dread’s parent company, Epic Pictures Group, since they already own the rights to the video game and attempt to bring the creepy mortuary atmospherics and terrifying twitching corpses from the first-person perspective game to a third person perspective film narrative.  Creative Capital and regular Dread co-production collaborator, Traverse Media, serve as production studios with Patrick Ewald, Jake Heineke, and Cole Payne in the producer role.

The video game characters, Rebecca and Raymond, and you can also through in the demon too, transition to the film with Willa Holland (“Straw Dogs,” “Legion”) as the green Rebecca Owens alone on her first shift, getting her hands dirty with the insides of corpses and dodging demonic aggressions with half-baked rituals and spells by her mortician employer/demon fighter Raymond, played by Paul Sparks (“Headspace”).  Sparks carries himself plainly through what should be a more interesting, puzzling peculiar as a deadpan mortician business owner with a rich background in demonology and a two-bit exorcist.  Instead, rooting for spark in Sparks’ performance can extinguishable hope for Willa Holland who has to carry much of the fanaticism and strength, as well as fear, as a woman battling demons metaphorically and literally, or perhaps literally battling her demons in an off-the-wagon experience that it becomes metaphorical in her own warped mind.  Either way, the game and it’s characters translate to screen one way or another, supported by pawn characters the demon exploits to gain advantage over Rebecca, such as her grandmother (Shelly Gibson) and her drug addict anonymous sponsor (Keena Ferguson Fraiser), to take powerful, matriarchal and influential people in her life, ones who guide a vulnerable woman, and distort them into traps and hellish visions to break down the young mortician’s self-assurance and ability to tell what’s real or not.   “The Mortuary Assistant” rounds out the cast with John Adams, Emily Bennett, Elisa Marti, Mark Steger, Sydney Haner, Brian Clarke, Gabrielle Mathews, Adam Woolley, and Michael W. Crowley.

Having never played the video game, which is widely available on multiple consoles and platforms, such as PlayStation 4 and 5, XBOX One and Series X/S, Windows PC, and Nintendo Switch, the movie has all the hallmarks of what makes people’s fears tick: that innate fear of mortality of your corpse lying motionless on a cold, sterile table, environmental atmospherics of a stormy, dark night, demonic mischief that puppeteers and malevolently toys, paganistic folklore and ritual, the lack of hope, religion, and God, dark shadows and slithers of steely lighting, and an overall sense of cynical dread.  Yet, somehow, “The Mortuary Assistant,” the movie, feels terribly clunky after a satisfying disturbing creepy setup that includes the ghastliness of mortician embalming process.  The story’s second half, and more definitively in its third act, loses traction and falls to pieces in it’s trying to explain too much with too little information of the game’s evolving plotline.  The game works well because of it’s lingering through the narrative, letting fear settle in before unleashing bit-by-bit it’s unearthing of secrets.  The film adaptation rushes through climatic guts to make possible the many several hours’ worth of game endings to be comprehendible in under an hour and half.   Aside from the cliff fall finale, the atmospherics are palpable and the blood and gore, mostly perforating of corpses with a cannula and some of their exposed viscera, has sticky-icky and fleshy texture. 

The Shudder Original presentation comes to UK Blu-ray from Acorn Media International.  The AVC encoded, 1080p hi-def resolution, BD25 is on the smaller side of disc capacity for decoding and with an array of textures – from clammy skin of a corpse to the burnt amber of blood – “The Mortuary Assistant” Blu-ray teeters the meticulous detai line as if it wants to show you all the glossy and gooey innards but can’t quite flesh them out.  No issues with decoding albeit some negative spaces do seem lightly washed and not fully inky to create the possibility of the unknown within the blackness.  The Blu-ray has a 2.35:1 aspect ratio presentation to take the smaller confines of a quaint mortuary and have them seem more imposing and closeups a made to be like the surface of alien planets when covering cold corpses, really blowing up the image in greater, better detail.  The English DTS-HD 5.1 Master Audio provides crystal clear composition of layers with unobstructed and robust dialogue that can reproduce the resonating monotone of Paul Sparks, an eclectic layering of sounds between the storming elements of non-diegetic weather to the transfixing squishiness and cannula friction of the embalming process that can get under your skin, pun intended.  The soundtrack by Jeffrey Alan Jones, who did ADR mixing on “Obsession” as well as compose scores for many indie horrors over the last two decades, is a bit lackluster and doesn’t become its own distinctive character within its pedestrian horror tones.  English SDH and French subtitles are available for selection.  Special features only include a behind-the-scenes featurette on the static menu that goes briefly into the game and the making of the film.  The physical Blu-ray Amaray comes standard with monochrome sleeve art that’s blue and black and barely definable.  There are no other tangible elements in the exterior and interior of the release.  The UK certified 18 release has strong injury detail and has a runtime of 91 minutes in its region B playback only.

Last Rites: “The Mortuary Assistant” is one of those videogame adaptations that probably should have stayed as a videogame. Plenty of atmospheric tropes to make it haunting and spooky, but too many core story elements and not enough cohesive tape to make “The Mortuary Assistant” work.

Free your fears: F.E.A.R. online coming to Steam

FEAR-Online-650x450

 

Alma is back and it is time to fear her once again. Yes, F.E.A.R. online is finally coming to Steam after it’s long ass beta test on areia games. For people who don’t know what F.E.A.R. is, it is an extremely kick ass first person horror game with the first one being released back in 2005 on XBOX 360 and Playstation 3. The series has spawned two sequels and now a free to play spin off is on its way to Steam this fall. It will be free and will feature both a co-op campaign and competitive multiplayer. I know I will be playing it the day it comes out and give a review of the game since my happy ass loves the F.E.A.R. games to death. F.E.A.R. Online has a scheduled release date for October 17.

Did Paul W.S. Anderson Just Delay His Own Movie?

The “Resident Evil” series has been up and down critically since the video game adapted to big screen franchise started back in 2002. Directed Paul W.S. Anderson and his leading lady wife Milla Jovovich have practically re-written the whole storyline of the “Resident Evil” video game series while blindly tossing in our favorite RE characters into the mix.

Today, the word hit on Jovovich’s Facebook that she’ll be flying to Cape Town to start production on the last “Resident Evil movie” entitled “Resident Evil: The Final Chapter.” But here is the catch. Looks like production will be delayed due to Anderson and Jovovich expecting their second child. Anderson just delayed his own movie. Sigh.

REmilla

Resident Evil HD

10525984_820830754604480_214486856308742754_n

 

Capcom announced today that the Resident Evil remake will be coming to current and next gen consoles in 2015. Not only will the graphics be updated in the game, but the control scheme of the game can now be switched between classic fixed camera angle controls or modern over shoulder controls.

Resident Evil HD will be coming to XBOX 360, XBOX ONE, Playstation 3, Playstation 4, and PC

From Video Game to the Big Screen: “Dead Island”

Occupant Entertainment and Deep Silver announced that they will be backing a screen adaptation of their 8-million copies sold, mega-hit “Dead Island”. Deep Silver is the video game publishing label for Koch Media, an independent theatrical and home entertainment productions company. Occupant is eyeing a Q1 production start date in 2015.

“Dead Island” revolves around a isolated beach resort over-ran by fast-paced, blood thirsty zombies. Apocalyptic zombie films have been a dime-a-dozen with today’s technology advancement relying more of CGI than practical effects, but Koch Media’s CEO Klemens Kundratitz says that “The “Dead Island” universe offers a rich and unique setting that can expand beyond the pure gaming experience. We are very much looking forward to seeing Dead Island open up to new audiences and showing off the fun everybody at Deep Silver has with this brand.”

My faith in Kundratitz’s statement is strong due to sheer fact that “JCVD”, “Before The Devil Knows Your Dead”, and “Moon” were solid, independent films in the last 5 years. Dead Island is set on a much bigger scale and in the grand scheme of things, Koch Media will have to step up their involvement and maybe help Occupant Entertainment some with more cash on the table. We’ve seen video game adaptations go south before. Of course, most failure credits reside with Uwe Boll, but there was also “DOA”, “Mortal Kombat Annihilation”, and “Max Payne.”

In June, “Dead Island 2” promo trailer was released and already has a million plus hits on Youtube and while the trailer is great and quirky, nothing out beats the announcement trailer for “Dead Island” with it’s dramatic, frightening reverse sequence.

Dead Island 2

Dead Island